Beispiel #1
0
 private void OnDestroy()
 {
     AddScoreEvent    -= AddScore;
     RemoveScoreEvent -= SubtractScore;
     //reset score on destruction
     currentScore = 0;
 }
Beispiel #2
0
    private void Start()
    {
        AddScoreEvent    += AddScore;
        RemoveScoreEvent += SubtractScore;

        //stimualte the event to update any listeners from their default values
        AddScore(0);
    }