/// <summary> /// Remove a matchmaking queue config. /// </summary> public static void RemoveMatchmakingQueue(RemoveMatchmakingQueueRequest request, Action <RemoveMatchmakingQueueResult> resultCallback, Action <PlayFabError> errorCallback, object customData = null, Dictionary <string, string> extraHeaders = null) { var context = (request == null ? null : request.AuthenticationContext) ?? PlayFabSettings.staticPlayer; PlayFabHttp.MakeApiCall("/Match/RemoveMatchmakingQueue", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders, context); }
/// <summary> /// Remove a matchmaking queue config. /// </summary> public static void RemoveMatchmakingQueue(RemoveMatchmakingQueueRequest request, Action <RemoveMatchmakingQueueResult> resultCallback, Action <PlayFabError> errorCallback, object customData = null, Dictionary <string, string> extraHeaders = null) { PlayFabHttp.MakeApiCall("/Match/RemoveMatchmakingQueue", request, AuthType.EntityToken, resultCallback, errorCallback, customData, extraHeaders); }