Beispiel #1
0
 public void SetDefaultGamepad()
 {
     RemapGamepad = new RemapCodes
     {
         Home          = 0,
         Back          = 1,
         Start         = 2,
         RightShoulder = 3,
         RightTrigger  = 4,
         RightStick    = 5,
         LeftShoulder  = 6,
         LeftTrigger   = 7,
         LeftStick     = 8,
         RightX        = 9,
         RightY        = 10,
         LeftX         = 11,
         LeftY         = 12,
         Up            = 13,
         Down          = 14,
         Left          = 15,
         Right         = 16,
         Y             = 17,
         B             = 18,
         A             = 19,
         X             = 20,
         Touch         = 27
     };
 }
Beispiel #2
0
 public void SetDefaultGamepad()
 {
     RemapGamepad = new RemapCodes
     {
         Home = 0,
         Back = 1,
         Start = 2,
         RightShoulder = 3,
         RightTrigger = 4,
         RightStick = 5,
         LeftShoulder = 6,
         LeftTrigger = 7,
         LeftStick = 8,
         RightX = 9,
         RightY = 10,
         LeftX = 11,
         LeftY = 12,
         Up = 13,
         Down = 14,
         Left = 15,
         Right = 16,
         Y = 17,
         B = 18,
         A = 19,
         X = 20,
         Touch = 27
     };
 }