Beispiel #1
0
 /// <inheritdoc />
 public override void Update(float frameTime)
 {
     SimulateWorld(frameTime,
                   RelevantEntities.Where(e => !e.Deleted && !_pauseManager.IsEntityPaused(e))
                   .Select(p => p.GetComponent <ICollidableComponent>()).ToList());
 }
 /// <inheritdoc />
 public override void Update(float frameTime)
 {
     SimulateWorld(frameTime, RelevantEntities.Where(e => !e.Deleted && !_pauseManager.IsEntityPaused(e)).ToList());
 }