Beispiel #1
0
    public void AddEvent(string _eventName, UnityEvent callback)
    {
        RelayCallback newRelayCallback = new RelayCallback(_eventName, callback);

        events.Add(newRelayCallback);
    }
Beispiel #2
0
 /// <summary>
 /// Register callback for relay messages coming from peers on the main thread
 /// </summary>
 public void RegisterRelayCallback(RelayCallback in_callback)
 {
     m_commsLayer.RegisterRelayCallback(in_callback);
 }