Beispiel #1
0
 private static bool IsMouseInCorner(RelativeMousePositions position)
 {
     return (position != RelativeMousePositions.Over) &&
         (position != RelativeMousePositions.Above) &&
         (position != RelativeMousePositions.Below) &&
         (position != RelativeMousePositions.Left) &&
         (position != RelativeMousePositions.Right);
 }
Beispiel #2
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 private static bool IsMouseToLeftOrRightOnly(RelativeMousePositions position)
 {
     return (position == RelativeMousePositions.Left) || (position == RelativeMousePositions.Right);
 }
Beispiel #3
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 private static bool IsMouseBelow(RelativeMousePositions position)
 {
     return (position & RelativeMousePositions.Below) == RelativeMousePositions.Below;
 }
Beispiel #4
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 private static bool IsMouseAbove(RelativeMousePositions position)
 {
     return (position & RelativeMousePositions.Above) == RelativeMousePositions.Above;
 }
Beispiel #5
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 private static bool IsMouseToRight(RelativeMousePositions position)
 {
     return (position & RelativeMousePositions.Right) == RelativeMousePositions.Right;
 }
Beispiel #6
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 private static bool IsMouseToLeft(RelativeMousePositions position)
 {
     return (position & RelativeMousePositions.Left) == RelativeMousePositions.Left;
 }