Beispiel #1
0
    IEnumerator LoadReinforcerScreen()
    {
        yield return(true);

        Preferences pref = XMLManager.LoadPreferences();
        Reinforcer  r    = pref.GetReinforcer();

        switch (r)
        {
        case Reinforcer.dino:
            SceneManager.LoadScene("SceneReinforcerDino");
            break;

        case Reinforcer.farm:
            SceneManager.LoadScene("SceneReinforcerFarm");
            break;

        case Reinforcer.mario:
            SceneManager.LoadScene("SceneReinforcerMario");
            break;

        case Reinforcer.starwars:
            SceneManager.LoadScene("SceneReinforcerStarWars");
            break;
        }
    }
Beispiel #2
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 public SPref(Preferences pref)
 {
     reinforcer = pref.GetReinforcer();
     musicTheme = pref.GetMusicTheme();
     code       = pref.GetCode();
 }
Beispiel #3
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 public Preferences(SPref spref)
 {
     reinforcer = spref.reinforcer;
     musicTheme = spref.musicTheme;
     code       = spref.code;
 }
Beispiel #4
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 public void SetReinforcer(Reinforcer r)
 {
     reinforcer = r;
 }
Beispiel #5
0
    //Constructeur

    public Preferences()
    {
        reinforcer = Reinforcer.dino;
        musicTheme = MusicTheme.mario;
        code       = "0000";
    }