void ColorDodgeLayer(Layer layer)
        {
            var layers   = ActiveImage.Layers;
            int index    = layers.GetIndex(layer);
            var previous = layers[index + 1];

            Console.WriteLine("layer: " + layer.Name);
            Console.WriteLine("previous: " + previous.Name);

            var srcPR  = new PixelRgn(previous, false, false);
            var destPR = new PixelRgn(layer, false, false);

#if false
            var iterator = new RegionIterator(srcPR, destPR);

            iterator.ForEach((src, dest) =>
            {
                dest.Red   = ColorDodge(src.Red, dest.Red);
                dest.Green = ColorDodge(src.Green, dest.Green);
                dest.Blue  = ColorDodge(src.Blue, dest.Blue);
            });
#else
            var iterator = new RegionIterator(destPR);

            iterator.ForEach((dest) =>
                             {});
#endif
        }
Beispiel #2
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        void DoDifference(Drawable sourceDrawable, Drawable toDiffDrawable)
        {
            _indexedColorsMap = new IndexedColorsMap();

            var rectangle = sourceDrawable.MaskBounds;
            var srcPR     = new PixelRgn(sourceDrawable, rectangle, true, true);
            var destPR    = new PixelRgn(toDiffDrawable, rectangle, false, false);

            var iterator = new RegionIterator(srcPR, destPR);

            iterator.ForEach((src, dest) => src.Set(MakeAbsDiff(dest, src)));

            sourceDrawable.Flush();
            sourceDrawable.MergeShadow(false);
            sourceDrawable.Update(rectangle);
        }
Beispiel #3
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        public void Render(Image image, Drawable drawable)
        {
            var parser = new MathExpressionParser();
              parser.Init(GetValue<string>("formula"), image.Dimensions);

              var newImage = new Image(image.Dimensions, image.BaseType);
              var srcPR = new PixelRgn(drawable, image.Bounds, false, false);

              PixelRgn destPR1 = null;
              var layer1 = AddLayer(newImage, 1, _("layer_one"), "translate_1_x",
                "translate_1_y", out destPR1);

              PixelRgn destPR2 = null;
              var layer2 = AddLayer(newImage, 2, _("layer_two"), "translate_2_x",
                "translate_2_y", out destPR2);

              var transparent = new Pixel(4);

              if (destPR1 != null && destPR2 != null)
            {
              var iterator = new RegionIterator(srcPR, destPR1, destPR2);
              iterator.ForEach((src, dest1, dest2) =>
            {
              var tmp = Copy(src);
              if (parser.Eval(src) < 0)
              {
            dest1.Set(tmp);
            dest2.Set(transparent);
              }
              else
              {
            dest2.Set(tmp);
            dest1.Set(transparent);
              }
            });
            }
              else if (destPR1 != null)
            {
              var iterator = new RegionIterator(srcPR, destPR1);
              iterator.ForEach((src, dest) =>
               dest.Set((parser.Eval(src) < 0)
                    ? Copy(src) : transparent));
            }
              else	// destPR2 != null
            {
              var iterator = new RegionIterator(srcPR, destPR2);
              iterator.ForEach((src, dest) =>
               dest.Set((parser.Eval(src) >= 0)
                    ? Copy(src) : transparent));
            }

              Rotate(layer1, GetValue<int>("rotate_1"));
              Rotate(layer2, GetValue<int>("rotate_2"));

              if (GetValue<bool>("merge"))
            {
              var merged =
            newImage.MergeVisibleLayers(MergeType.ExpandAsNecessary);
              merged.Offsets = new Offset(0, 0);
              newImage.Resize(merged.Dimensions, merged.Offsets);
            }

              new Display(newImage);

              Display.DisplaysFlush();
        }
Beispiel #4
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        void DoDifference(Drawable sourceDrawable, Drawable toDiffDrawable)
        {
            _indexedColorsMap = new IndexedColorsMap();

              var rectangle = sourceDrawable.MaskBounds;
              var srcPR = new PixelRgn(sourceDrawable, rectangle, true, true);
              var destPR = new PixelRgn(toDiffDrawable, rectangle, false, false);

              var iterator = new RegionIterator(srcPR, destPR);
              iterator.ForEach((src, dest) => src.Set(MakeAbsDiff(dest, src)));

              sourceDrawable.Flush();
              sourceDrawable.MergeShadow(false);
              sourceDrawable.Update(rectangle);
        }
Beispiel #5
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        public void Render(Image image, Drawable drawable)
        {
            var parser = new MathExpressionParser();

            parser.Init(GetValue <string>("formula"), image.Dimensions);

            var newImage = new Image(image.Dimensions, image.BaseType);
            var srcPR    = new PixelRgn(drawable, image.Bounds, false, false);

            PixelRgn destPR1 = null;
            var      layer1  = AddLayer(newImage, 1, _("layer_one"), "translate_1_x",
                                        "translate_1_y", out destPR1);

            PixelRgn destPR2 = null;
            var      layer2  = AddLayer(newImage, 2, _("layer_two"), "translate_2_x",
                                        "translate_2_y", out destPR2);

            var transparent = new Pixel(4);

            if (destPR1 != null && destPR2 != null)
            {
                var iterator = new RegionIterator(srcPR, destPR1, destPR2);
                iterator.ForEach((src, dest1, dest2) =>
                {
                    var tmp = Copy(src);
                    if (parser.Eval(src) < 0)
                    {
                        dest1.Set(tmp);
                        dest2.Set(transparent);
                    }
                    else
                    {
                        dest2.Set(tmp);
                        dest1.Set(transparent);
                    }
                });
            }
            else if (destPR1 != null)
            {
                var iterator = new RegionIterator(srcPR, destPR1);
                iterator.ForEach((src, dest) =>
                                 dest.Set((parser.Eval(src) < 0)
                                    ? Copy(src) : transparent));
            }
            else // destPR2 != null
            {
                var iterator = new RegionIterator(srcPR, destPR2);
                iterator.ForEach((src, dest) =>
                                 dest.Set((parser.Eval(src) >= 0)
                                    ? Copy(src) : transparent));
            }

            Rotate(layer1, GetValue <int>("rotate_1"));
            Rotate(layer2, GetValue <int>("rotate_2"));

            if (GetValue <bool>("merge"))
            {
                var merged =
                    newImage.MergeVisibleLayers(MergeType.ExpandAsNecessary);
                merged.Offsets = new Offset(0, 0);
                newImage.Resize(merged.Dimensions, merged.Offsets);
            }

            new Display(newImage);

            Display.DisplaysFlush();
        }
        void ColorDodgeLayer(Layer layer)
        {
            var layers = ActiveImage.Layers;
              int index = layers.GetIndex(layer);
              var previous = layers[index + 1];

              Console.WriteLine("layer: " + layer.Name);
              Console.WriteLine("previous: " + previous.Name);

              var srcPR = new PixelRgn(previous, false, false);
              var destPR = new PixelRgn(layer, false, false);

            #if false

              var iterator = new RegionIterator(srcPR, destPR);

              iterator.ForEach((src, dest) =>
            {
              dest.Red = ColorDodge(src.Red, dest.Red);
              dest.Green = ColorDodge(src.Green, dest.Green);
              dest.Blue = ColorDodge(src.Blue, dest.Blue);
            });
            #else
              var iterator = new RegionIterator(destPR);

              iterator.ForEach((dest) =>
            {});
            #endif
        }