Beispiel #1
0
 static SensorsUtility()
 {
     actualMonoBehaviourSensor = new Dictionary <Type, Type>();
     foreach (Type t in ReflectionExecutor.GetAvailableBasicTypes())
     {
         if (ReflectionExecutor.SignedIntegerTypes().Contains(t))
         {
             actualMonoBehaviourSensor.Add(t, typeof(MonoBehaviourSignedIntegerSensor));
         }
         else if (ReflectionExecutor.UnsignedIntegerTypes().Contains(t))
         {
             actualMonoBehaviourSensor.Add(t, typeof(MonoBehaviourUnsignedIntegerSensor));
         }
         else if (ReflectionExecutor.FloatingPointTypes().Contains(t))
         {
             actualMonoBehaviourSensor.Add(t, typeof(MonoBehaviourFloatingPointSensor));
         }
         else if (t == typeof(bool))
         {
             actualMonoBehaviourSensor.Add(t, typeof(MonoBehaviourBoolSensor));
         }
         else if (t == typeof(char))
         {
             actualMonoBehaviourSensor.Add(t, typeof(MonoBehaviourCharSensor));
         }
         else if (t == typeof(Enum))
         {
             actualMonoBehaviourSensor.Add(t, typeof(MonoBehaviourEnumSensor));
         }
         else if (t == typeof(string))
         {
             actualMonoBehaviourSensor.Add(t, typeof(MonoBehaviourStringSensor));
         }
     }
 }