/// <summary> /// Projects the event onto the FullName Model provided. /// </summary> /// <typeparam name="T">Type of the Event</typeparam> /// <param name="eventData"></param> /// <param name="fullNameModel"></param> public void HandleEvent <T>(T eventData, ref NameDTO fullNameModel) where T : IEvent { var referenceHolder = new ReferenceHolder <NameDTO>(fullNameModel); _eventHandlers[eventData.GetType().Name](eventData, referenceHolder); fullNameModel = referenceHolder.Value; }
public void PkTypeIsValueType() { var bookRepo = new Mock <IRepository <Book> >(); var book = new ReferenceHolder <Book, long>(bookRepo.Object); Assert.DoesNotThrow(() => book.Object = new Mock <Book>().Object); }
// Start is called before the first frame update void Start() { referenceHolder = GetComponentInParent <ReferenceHolder>(); isVisible = false; once = false; UpdateVisible(); }
// Use this for initialization void Start() { referenceHolder = FindObjectOfType <ReferenceHolder>(); lineIndex = 0; //currentConvo = referenceHolder.convoHandler != null ? referenceHolder.convoHandler.currentConvo : null; UpdateSpeechBubble(); }
// Start is called before the first frame update void Start() { referenceHolder = GetComponentInParent <ReferenceHolder>(); panel = transform.GetChild(0).gameObject; panel.SetActive(false); missedImage.SetActive(false); runButton.SetActive(false); }
public void NullValuesEqual() { var first = ReferenceHolder <object?> .Strong(null); var second = ReferenceHolder <object?> .Weak(null); VerifyEqual(first, second); }
// Start is called before the first frame update void Start() { referenceHolder = GetComponentInParent <ReferenceHolder>(); panel = transform.GetChild(0).gameObject; panel.SetActive(true); numberText = GetComponentInChildren <Text>(); panel.SetActive(false); }
public Match() { FlippingContainer.Instance.ComposeParts(this); _gameStep = new ReferenceHolder <IGameStep, Guid>(GameStepRepository); _team1 = new ReferenceHolder <ITeam, Guid>(TeamRepository); _team2 = new ReferenceHolder <ITeam, Guid>(TeamRepository); _matchField = new ReferenceHolder <IField, Guid>(FieldRepository); _setting = new ReferenceHolder <IMatchSetting, Guid>(MatchSettingRepository); }
public void SameMixedObjectsEqual() { var obj = new object(); var first = ReferenceHolder <object?> .Strong(obj); var second = ReferenceHolder <object?> .Weak(obj); VerifyEqual(first, second); }
void OnEnable() { m_RefHolder = (ReferenceHolder)target; m_ReorderLst = new ReorderableList(serializedObject, serializedObject.FindProperty("Datas")); m_ReorderLst.drawElementCallback = DrawChild; m_ReorderLst.onAddCallback = AddButton; m_ReorderLst.drawHeaderCallback = DrawHeader; m_ReorderLst.onRemoveCallback = RemoveButton; }
public static void BuildSinglePlatformPackages(PackageSharedBuildInfo sharedBuildInfo, PackagePlatform platform) { //NOTE: 命令行模式下, ScriptableObject 会被编辑器主动 Destroy, 这里利用一个临时的 GameObject 强制保持引用 //NOTE: 之后考虑将 data 改为普通对象使用 json 序列化 using (var hold = ReferenceHolder.Create(sharedBuildInfo.data)) { _BuildPackages(new PackageBuildInfo(sharedBuildInfo, platform, ToBuildTarget(platform))); } }
int GetDisposePriority(ReferenceHolder<RefCounted> refHolder) { const int defaulPriority = 1000; var obj = refHolder?.Reference; if (obj == null) return defaulPriority; if (obj is Scene) return 1; //TODO: return defaulPriority; }
public Team() { FlippingContainer.Instance.ComposeParts(this); _contest = new ReferenceHolder <IContest, Guid>(ContestRepository); _matchList = new Lazy <IList <IMatch> >(() => MatchRepository.Find(_ => _.Team1Id == Id) .Union(MatchRepository.Find(_ => _.Team2Id == Id)) .ToList()); _memberList = new Lazy <IList <IRelationship <ITeam, IPerson> > >(() => TeamPersonRelationshipRepository.Find(_ => _.FirstItemInvolveId == Id).ToList()); _gameStepTeamRelationshipList = new Lazy <IList <IRelationship <ITeam, IGameStep> > >(() => TeamGameStepRelationshipRepository.Find(_ => _.FirstItemInvolveId == Id).ToList()); _phaseTeamRelationshipList = new Lazy <IList <IRelationship <ITeam, IPhase> > >(() => TeamPhaseRelationshipRepository.Find(_ => _.SecondItemInvolveId == Id).ToList()); }
private void Awake() { if (instance == null) { instance = this; } else { Destroy(this); } }
public void ExpiredValueNotEqualToNull() { var strongNull = ReferenceHolder <object?> .Strong(null); var weakNull = ReferenceHolder <object?> .Weak(null); var expired = ReferenceHolder <object?> .TestAccessor.ReleasedWeak(hashCode : EqualityComparer <object?> .Default.GetHashCode(null !)); Assert.Equal(strongNull.GetHashCode(), expired.GetHashCode()); VerifyNotEqual(strongNull, expired); VerifyNotEqual(weakNull, expired); }
// Start is called before the first frame update void Awake() { instance = this; /*if (instance != null && instance != this) * { * Destroy(gameObject); * return; * } * instance = this; * DontDestroyOnLoad(gameObject);*/ }
public Contest() { FlippingContainer.Instance.ComposeParts(this); _gameSetting = new ReferenceHolder <IGameSetting, Guid>(GameSettingRepository); _physicalSetting = new ReferenceHolder <IPhysicalSetting, Guid>(PhysicalSettingRepository); _eliminationSetting = new ReferenceHolder <IEliminationStepSetting, Guid>(EliminationStepSettingRepository); _consolingEliminationSetting = new ReferenceHolder <IEliminationStepSetting, Guid>(EliminationStepSettingRepository); _qualificationSetting = new ReferenceHolder <IQualificationStepSetting, Guid>(QualificationStepSettingRepository); _phaseList = new Lazy <IList <IPhase> >(() => PhaseRepository.Find(_ => _.ContestId == Id).ToList()); _fieldList = new Lazy <IList <IField> >(() => FieldRepository.Find(_ => _.CurrentContestId == Id).ToList()); _teamList = new Lazy <IList <ITeam> >(() => TeamRepository.Find(_ => _.ContestId == Id).ToList()); }
public void SameWeakObjectsEqual() { var obj = new object(); var first = ReferenceHolder <object?> .Weak(obj); var second = ReferenceHolder <object?> .Weak(obj); // 📝 There is no need for a GC.KeepAlive(obj) here. 'VerifyEqual' will produce correct results whether // or not the object is still alive. When the object is alive, the equality path is the same as // SameStrongObjectsEqual. When the object is not alive, the equality path is the same as // ExpiredSameValuesEqual. VerifyEqual(first, second); }
public void WhenFirstSetByObject_ReferenceShouldBeConsistant() { var book = new Book { Id = 10 }; var repo = new Mock <IRepository <Book> >(); repo.Setup(_ => _.GetByPk(book.Id)).Returns(book); var manadatory = new ReferenceHolder <Book, long?>(repo.Object) { Object = book }; CheckIsConsistant(book, manadatory); }
public void Test_World() { IActor parent; using (IWorld world = Root.CreateWorld()) { parent = world.CreateActor(); ReferenceHolder referenceHolder = HandleUtils.TryGetReferenceHolder(parent.Handle); Assert.IsNotNull(world); Assert.AreEqual(world, parent.World); Assert.IsNotNull(referenceHolder); Assert.IsTrue(referenceHolder.IsStrong); Assert.IsFalse(referenceHolder.IsWeak); } Assert.IsTrue(HandleUtils.IsDestroyed(parent.Handle)); }
protected GameStep() { FlippingContainer.Instance.ComposeParts(this); _phase = new ReferenceHolder <IPhase, Guid>(PhaseRepository); _currentMatchSetting = new ReferenceHolder <IMatchSetting, Guid>(MatchSettingRepository); _gameStepTeamRelationshipList = new Lazy <IList <IRelationship <ITeam, IGameStep> > >(() => TeamGameStepRelationshipRepository .Find(_ => _.SecondItemInvolveId == Id).ToList()); _matchList = new Lazy <IList <IMatch> >(() => { IList <IMatch> result = MatchRepository.Find(_ => _.GameStepId == Id).ToList(); foreach (var match in result) { RegisterHandler(match); } return(result); }); }
/// <include file='doc\ReferenceService.uex' path='docs/doc[@for="ReferenceService.GetReference"]/*' /> /// <devdoc> /// Finds a reference with the given name, returning null if not found. /// </devdoc> public virtual object GetReference(string name) { Debug.WriteLineIf(Switches.NamespaceRefs.TraceVerbose, "ReferenceService.GetReference(" + name + ")"); EnsureReferences(); int size = referenceList.Count; for (int i = 0; i < size; i++) { ReferenceHolder referenceHolder = (ReferenceHolder)referenceList[i]; if (string.Compare(referenceHolder.Name, name, ignoreCase, CultureInfo.InvariantCulture) == 0) { Debug.WriteLineIf(Switches.NamespaceRefs.TraceVerbose, " ... " + referenceHolder.Reference.GetType().FullName); return(referenceHolder.Reference); } } Debug.WriteLineIf(Switches.NamespaceRefs.TraceVerbose, " ...nothing found"); return(null); }
/// <include file='doc\ReferenceService.uex' path='docs/doc[@for="ReferenceService.GetName"]/*' /> /// <devdoc> /// Finds name for a given reference, returning null if not found. /// </devdoc> public virtual string GetName(object reference) { Debug.WriteLineIf(Switches.NamespaceRefs.TraceVerbose, "ReferenceService.GetName"); EnsureReferences(); int size = referenceList.Count; for (int i = 0; i < size; i++) { ReferenceHolder referenceHolder = (ReferenceHolder)referenceList[i]; if (referenceHolder.Reference == reference) { Debug.WriteLineIf(Switches.NamespaceRefs.TraceVerbose, " ... " + referenceHolder.Name); return(referenceHolder.Name); } } Debug.WriteLineIf(Switches.NamespaceRefs.TraceVerbose, " ...nothing found"); return(null); }
public BookVersion(IRepository <Book> repo) { _book = new ReferenceHolder <Book, long?>(repo); }
public Tree(IRepository <Tree> repo) { _parent = new ReferenceHolder <Tree, long?>(repo); _childList = new ReferenceCollectionHolder <Tree, Tree>(repo, this); }
private static void CheckIsConsistant(IDistinctableEntity book, ReferenceHolder <Book, long?> manadatory) { Assert.AreEqual(book, manadatory.Object); Assert.AreEqual(book.GetPkValue(), manadatory.Id); }
public Field() { FlippingContainer.Instance.ComposeParts(this); _matchInProgess = new ReferenceHolder <IMatch, Guid>(MatchRepository); _currentContest = new ReferenceHolder <IContest, Guid>(ContestRepository); }
public Relationship() { FlippingContainer.Instance.ComposeParts(this); _firstItem = new ReferenceHolder <TIObj1, Guid>(FirstItemRepository); _secondItem = new ReferenceHolder <TIObj2, Guid>(SecondItemRepository); }
private static void VerifyEqual <T>(ReferenceHolder <T> x, ReferenceHolder <T> y) where T : class? {
public PhysicalSetting() { FlippingContainer.Instance.ComposeParts(this); _address = new ReferenceHolder <IAddress, Guid>(AddressRepository); }
// Start is called before the first frame update void Start() { referenceHolder = GetComponentInParent <ReferenceHolder>(); text = GetComponentInChildren <Text>(); }