Beispiel #1
0
        /**
         *
         *  使用方法:
         *  1,入bytebuf后 把bytebuf发送出去,并释放bytebuf
         *  2,判断返回值是否为null,如果不为null发送出去并释放它
         *
         *  headerOffset +6字节fectHead +  2字节bodylenth(lenth-headerOffset-6)
         *
         * 1,对数据写入头标记为数据类型  markData
         * 2,写入消息长度
         * 3,获得缓存数据中最大长度,其他的缓存进行扩容到同样长度
         * 4,去掉头长度,进行fec编码
         * 5,对冗余字节数组进行标记为fec  makefec
         * 6,返回完整长度
         *
         *  注意: 传入的bytebuf如果需要释放在传入后手动释放。
         *  返回的bytebuf 也需要自己释放
         * @param byteBuf
         * @return
         */
        public IByteBuffer[] encode(IByteBuffer byteBuf)
        {
            markData(byteBuf, headerOffset);
            int sz = byteBuf.WriterIndex;

            byteBuf.SetShort(payloadOffset, sz - headerOffset - Fec.fecHeaderSizePlus2);
            this.shardCache[shardCount] = byteBuf.RetainedDuplicate();
            this.shardCount++;
            if (sz > this.maxSize)
            {
                this.maxSize = sz;
            }

            if (shardCount != dataShards)
            {
                return(null);
            }

            //填充parityShards
            for (int i = 0; i < parityShards; i++)
            {
                IByteBuffer parityByte = PooledByteBufferAllocator.Default.DirectBuffer(this.maxSize);
                shardCache[i + dataShards] = parityByte;
                encodeCache[i]             = parityByte;
                markParity(parityByte, headerOffset);
                parityByte.SetWriterIndex(this.maxSize);
            }

            //按着最大长度不足补充0
            for (var i = 0; i < this.dataShards; i++)
            {
                var shard = shardCache[i];
                var left  = this.maxSize - shard.WriterIndex;
                if (left <= 0)
                {
                    continue;
                }
                //是否需要扩容  会出现吗??
                //if(shard.capacity()<this.maxSize){
                //    ByteBuf newByteBuf = ByteBufAllocator.DEFAULT.buffer(this.maxSize);
                //    newByteBuf.writeBytes(shard);
                //    shard.release();
                //    shard = newByteBuf;
                //    shardCache[i] = shard;
                //}
                shard.WriteBytes(zeros, left);
                zeros.SetReaderIndex(0);
            }

            codec.encodeParity(shardCache, payloadOffset, this.maxSize - payloadOffset);
            //释放dataShards
            for (int i = 0; i < dataShards; i++)
            {
                this.shardCache[i].Release();
                this.shardCache[i] = null;
            }

            this.shardCount = 0;
            this.maxSize    = 0;
            return(this.encodeCache);
        }