public static bool AddRangeToSortedSet(string setId, List <string> values, long score) { using (RedisClient client = GetClient()) { return(client.AddRangeToSortedSet(setId, values, score)); } }
/// <summary> /// Redis中set和zset /// </summary> /// <param name="args"></param> static void Main(string[] args) { using (IRedisClient client = new RedisClient("127.0.0.1", 6379)) { //清空当前数据库 client.FlushDb(); //set也是一个集合,自动去重的一个 var libai = new User() { ID = "01", Name = "李白" }; client.AddItemToSet("setId", JsonConvert.SerializeObject(libai)); client.AddItemToSet("setId", JsonConvert.SerializeObject(libai)); client.AddItemToSet("setId", JsonConvert.SerializeObject(libai)); var dufu = new User() { ID = "02", Name = "杜甫" }; client.AddItemToSet("setId", JsonConvert.SerializeObject(dufu)); WriteLine(client.GetSetCount("setId")); WriteLine("******************"); //批量 client.AddRangeToSet("setIds", new List <string>() { "01", "02", "03", "04", "05" }); WriteLine(client.GetSetCount("setIds")); var sets = client.GetAllItemsFromSet("setIds"); foreach (var item in sets) { WriteLine(item); } WriteLine("******************"); //随机获取set中的值 for (int i = 0; i < 10; i++) { WriteLine(client.GetRandomItemFromSet("setIds")); } WriteLine("******************"); //随机删除,返回结果并删除 for (int i = 0; i < 3; i++) { WriteLine(client.PopItemFromSet("setIds")); } WriteLine("******************"); client.AddRangeToSet("ids", new List <string>() { "01", "02", "03", "04", "05" }); //根据值去删除 client.RemoveItemFromSet("ids", "01"); client.RemoveItemFromSet("ids", "02"); var lst = client.GetAllItemsFromSet("ids"); foreach (var item in lst) { WriteLine(item); } WriteLine("******************"); //从原来的集合,移除值到新的一个集合总 client.AddRangeToSet("one", new List <string>() { "a", "b", "c", "d" }); client.MoveBetweenSets("one", "two", "a"); client.MoveBetweenSets("one", "two", "d"); WriteLine("********交集**********"); //交叉并补 client.AddRangeToSet("a", new List <string>() { "1", "3", "5" }); client.AddRangeToSet("b", new List <string>() { "2", "4", "5", "6" }); //交集 var jjlist = client.GetIntersectFromSets("a", "b"); foreach (var item in jjlist) { WriteLine(item); } WriteLine("********并集**********"); //并集 var bjlist = client.GetUnionFromSets("a", "b"); foreach (var item in bjlist) { WriteLine(item); } WriteLine("********差集**********"); var cjlist = client.GetDifferencesFromSet("a", "b"); foreach (var item in cjlist) { WriteLine(item); } WriteLine("***zset***"); //zset 自动去重,而且多一个权重,或者份数的字段,自动排序 //当不给分数的时候,默认是最大值 client.AddItemToSortedSet("zsetid", "a", 90); client.AddItemToSortedSet("zsetid", "b", 100); client.AddItemToSortedSet("zsetid", "c", 80); WriteLine("**************"); //批量添加 client.AddRangeToSortedSet("zsetidrange", new List <string>() { "a", "b" }, 100); WriteLine("**************"); //正序查询 var zsetlist = client.GetAllItemsFromSortedSet("zsetid"); foreach (var item in zsetlist) { WriteLine(item); } //倒序查询 var zsetDesc = client.GetAllItemsFromSortedSetDesc("zsetid"); foreach (var item in zsetDesc) { WriteLine(item); } WriteLine("**************"); //根据下标获取 var dic = client.GetRangeFromSortedSet("zsetid", 0, 1); foreach (var item in dic) { WriteLine(item); } WriteLine("**************"); //返回份数 var dicScore = client.GetRangeWithScoresFromSortedSet("zsetid", 0, 1); foreach (var item in dicScore) { WriteLine(item.Key + ":" + item.Value); } WriteLine("**************"); //把集合中的交集放入到一个新的集合中 client.AddItemToSortedSet("x", "a", 1); client.AddItemToSortedSet("x", "b", 2); client.AddItemToSortedSet("x", "c", 3); client.AddItemToSortedSet("x", "d", 4); client.AddItemToSortedSet("y", "c", 3); client.AddItemToSortedSet("y", "d", 4); client.AddItemToSortedSet("z", "c", 3); client.AddItemToSortedSet("z", "e", 9); var newDic = client.StoreIntersectFromSortedSets("newSet", "x", "y", "z"); WriteLine(newDic); ReadLine(); }; }
public static void Run(string host, int port) { using (RedisClient client = new RedisClient(host, port)) { Console.WriteLine("Redis connected!"); //删除当前数据库中的所有Key 默认删除的是select 0 client.FlushDb(); //删除所有数据库中的key client.FlushAll(); string key = "redis_set"; #region 添加键值 //就是自动去重,再带去重的功能 //var litaibai = new UserInfo() { Id = 1, Name = "李太白" }; //client.AddItemToSet(key, JsonConvert.SerializeObject(litaibai)); //client.AddItemToSet(key, JsonConvert.SerializeObject(litaibai)); //client.AddItemToSet(key, JsonConvert.SerializeObject(litaibai)); //client.AddItemToSet(key, JsonConvert.SerializeObject(litaibai)); //var lists = client.GetAllItemsFromSet(key); //Console.WriteLine("展示所有的值"); //foreach (var item in lists) //{ // Console.WriteLine(item); //} #endregion #region 随机获取key集合中的一个值,获取当前setid中的所有值 ////批量的去操作set 集合 ////Console.WriteLine("set 开始了"); //client.AddRangeToSet(key, new List<string>() { "001", "001", "002", "003", "003", "004" }); ////当前setid中的值数量 //Console.WriteLine(client.GetSetCount(key)); ////随机获取key集合中的一个值 如果有需要取随机数也可以用 //Console.WriteLine(client.GetRandomItemFromSet(key)); ////获取当前setid中的所有值 //var lists = client.GetAllItemsFromSet(key); //Console.WriteLine("展示所有的值"); //foreach (var item in lists) //{ // Console.WriteLine(item); //} #endregion #region 随机删除key集合中的一个值 //client.AddRangeToSet(key, new List<string>() { "001", "001", "002" }); //////随机删除key集合中的一个值 返回当前删掉的这个值 //Console.WriteLine("随机删除的值" + client.PopItemFromSet(key)); //var lists = client.GetAllItemsFromSet(key); //Console.WriteLine("展示删除之后所有的值"); //foreach (var item in lists) //{ // Console.WriteLine(item); //} #endregion #region 根据小key 删除 一个key 对象多个value //client.AddRangeToSet(key, new List<string>() { "001", "001", "002" }); //client.RemoveItemFromSet(key, "001"); //var lists = client.GetAllItemsFromSet(key); //Console.WriteLine("展示删除之后所有的值"); //foreach (var item in lists) //{ // Console.WriteLine(item); //} #endregion #region 从fromkey集合中移除值为value的值,并把value添加到tokey集合中 //client.AddRangeToSet("fromkey", new List<string>() { "003", "001", "002", "004" }); //client.AddRangeToSet("tokey", new List<string>() { "001", "002" }); ////从fromkey 中把元素004 剪切到tokey 集合中去 //client.MoveBetweenSets("fromkey", "tokey", "004"); //Console.WriteLine("fromkey data ~~~~~~"); //foreach (var item in client.GetAllItemsFromSet("fromkey")) //{ // Console.WriteLine(item); //} //Console.WriteLine("tokey data ~~~~~~"); //foreach (var item in client.GetAllItemsFromSet("tokey")) //{ // Console.WriteLine(item); //} #endregion #region 并集 把两个集合合并起来,然后去重 //client.AddRangeToSet("keyone", new List<string>() { "001", "002", "003", "004" }); //client.AddRangeToSet("keytwo", new List<string>() { "001", "002", "005" }); //var unionlist = client.GetUnionFromSets("keyone", "keytwo"); //Console.WriteLine("返回并集结果"); //foreach (var item in unionlist) //{ // Console.WriteLine(item); //} ////把 keyone 和keytwo 并集结果存放到newkey 集合中 //client.StoreUnionFromSets("newkey", "keyone", "keytwo"); //Console.WriteLine("返回并集结果的新集合数据"); //foreach (var item in client.GetAllItemsFromSet("newkey")) //{ // Console.WriteLine(item); //} #endregion #region 交集 获取两个集合中共同存在的元素 //client.AddRangeToSet("keyone", new List<string>() { "001", "002", "003", "004" }); //client.AddRangeToSet("keytwo", new List<string>() { "001", "002", "005" }); //var Intersectlist = client.GetIntersectFromSets("keyone", "keytwo"); //Console.WriteLine("交集的结果"); //foreach (var item in Intersectlist) //{ // Console.WriteLine(item); //} ////把 keyone 和keytwo 交集结果存放到newkey 集合中 //client.StoreIntersectFromSets("newkey", "keyone", "keytwo"); //Console.WriteLine("返回交集结果的新集合数据"); //foreach (var item in client.GetAllItemsFromSet("newkey")) //{ // Console.WriteLine(item); //} #endregion #region sorted set string zsett_key = "daniel_zset"; //添加一个kye 如果有相同的值,则会替换(覆盖)进去,不会因为分数保留 client.AddItemToSortedSet(zsett_key, "cc", 33); client.AddItemToSortedSet(zsett_key, "cc", 44); client.AddItemToSortedSet(zsett_key, "cc", 22); Console.WriteLine("ok"); //获取当前value的结果 Console.WriteLine(client.GetItemIndexInSortedSet(zsett_key, "cc")); //批量操作多个key ,给多个key 赋值1 client.AddRangeToSortedSet(zsett_key, new List <string>() { "a", "b" }, 1); foreach (var item in client.GetAllItemsFromSortedSet(zsett_key)) { Console.WriteLine(item); } client.AddItemToSortedSet("蜀国", "刘备", 5); client.AddItemToSortedSet("蜀国", "关羽", 2); client.AddItemToSortedSet("蜀国", "张飞", 3); client.AddItemToSortedSet("魏国", "刘备", 5); client.AddItemToSortedSet("魏国", "关羽", 2); client.AddItemToSortedSet("蜀国", "张飞", 3); ////获取 key为蜀国的下标0,到2 IDictionary <String, double> Dic = client.GetRangeWithScoresFromSortedSet("蜀国", 0, 2); foreach (var r in Dic) { Console.WriteLine(r.Key + ":" + r.Value); } //var DicString = client.StoreIntersectFromSortedSets("2", "蜀国", "魏国"); //var ss = client.GetAllItemsFromSortedSet("2"); //foreach (var r in ss) //{ // Console.WriteLine(r); //} #endregion } }
public bool AddRangeToSortedSet(string setId, List <string> values, double score) { return(redisClient.AddRangeToSortedSet(setId, values, score)); }
/// <summary> /// 为key添加values集合,values集合中每个value的分数设置为score /// </summary> public bool AddRangeToSortedSet(string key, List <string> values, long score) { return(RedisClient.AddRangeToSortedSet(key, values, score)); }