Beispiel #1
0
 void OnGUI() // Not great to use onGui here, as it renders above everything.
 {
     if (isSelecting)
     {
         // Create a rect from both mouse positions
         var rect = RectangleDragSelection.GetScreenRect(playerCam, mousePosition1, mousePosition2);
         RectangleDragSelection.DrawScreenRect(rect, new Color(0.8f, 0.8f, 0.95f, 0.25f));
         RectangleDragSelection.DrawScreenRectBorder(rect, 2, new Color(0.8f, 0.8f, 0.95f));
     }
 }