/// <summary> /// Sets the origin of the sprite /// </summary> /// <param name="newScale"></param> public void SetOrigin(Vector2 newOrigin) { Rect.SetOrigin(newOrigin); }
/// <summary> /// Sets the origin of the sprite /// </summary> /// <param name="newScale"></param> public void SetOrigin(Vector2 newOrigin) { Rect.SetOrigin(newOrigin); }