Beispiel #1
0
        private async Task RetryConnect(Exception ex)
        {
            if (!_connectLock.Wait(0))
            {
                // someone is already connecting
                return;
            }

            try
            {
                if (ex != null)
                {
                    ConnectStats.AddException(ex);
                    Interlocked.Increment(ref ConnectStats.ErrorCount);
                }

                var reconnectNow = DateTime.UtcNow;
                while (true)
                {
                    try
                    {
                        // delay a random value < 3s
                        await Task.Delay(new Random((int)Stopwatch.GetTimestamp()).Next(MinReconnectWaitMilliseconds, MaxReconnectWaitMilliseconds));
                        await ConnectCore();

                        RecoverStats.SetElapsed(reconnectNow);
                        Interlocked.Increment(ref RecoverStats.SuccessCount);
                        break;
                    }
                    catch (Exception e)
                    {
                        RecoverStats.AddException(e);

                        Interlocked.Increment(ref RecoverStats.ErrorCount);
                        Interlocked.Increment(ref ConnectStats.ErrorCount);
                    }
                }
            }
            finally
            {
                _connectLock.Release();
            }
        }
Beispiel #2
0
        private async Task RetryConnect(Exception ex)
        {
            ConnectStats.AddException(ex);

            Interlocked.Increment(ref ConnectStats.ErrorCount);
            var reconnectNow = DateTime.Now;

            while (true)
            {
                try
                {
                    await Task.Delay(new Random((int)Stopwatch.GetTimestamp()).Next(300, 20000));

                    if (DateTime.Now > _lastAuthTime.AddMinutes(50))
                    {
                        // Reauth
                        await Connect();
                    }
                    else
                    {
                        // direct connect
                        await ConnectCore();
                    }

                    RecoverStats.SetElapsed(reconnectNow);
                    Interlocked.Increment(ref RecoverStats.SuccessCount);
                    break;
                }
                catch (Exception e)
                {
                    RecoverStats.AddException(e);

                    Interlocked.Increment(ref RecoverStats.ErrorCount);

                    Interlocked.Increment(ref ConnectStats.NotSentCount);
                    // another round after 300
                }
            }
        }