Beispiel #1
0
 public void Dispose()
 {
     if (_disposed)
     {
         return;
     }
     _recognizerContext.Dispose();
     _strokes.Dispose();
     _ink.Dispose();
     _disposed = true;
 }
Beispiel #2
0
        /// <summary>
        /// Sets the recognizer engine used to convert strokes to text.
        /// </summary>
        /// <param name="engineId">The GUID of the recognizer engine.</param>
        /// <exception cref="ArgumentException">
        /// Thrown if the engine is invalid or does not exist.
        /// </exception>
        public void SetEngine(Guid engineId)
        {
            EnsureNotDisposed();
            _recognizerContext?.Dispose();
            Recognizer engineImpl = _recognizers
                                    .Cast <Recognizer>()
                                    .FirstOrDefault(x => x.Id == engineId);

            if (engineImpl == null)
            {
                throw new ArgumentException("Engine not found: " + engineId);
            }
            _recognizerContext = engineImpl.CreateRecognizerContext();
        }