void InitRecipes() { RecipeManager.AddShapelessRecipe(new int[] { 2 }, ItemLoader.CreateItem(5), 4); //Log to planks RecipeManager.AddShapelessRecipe(new int[] { 5 }, ItemLoader.CreateItem(6), 4); //Plank to stick RecipeManager.AddShapelessRecipe(new int[] { 3, 3 }, ItemLoader.CreateItem(6), 1); //Twig to stick // RecipeManager.AddShapedRecipe(new int[] {0, -1, 0, 0}, ItemLoader.GetItemData(1)); //Dirt to rock }