public override void Execute(Recerver receiver) { //使用木板 receiver.UseBoard(); }
public override void Execute(Recerver receiver) { //使用斧子 receiver.UseAxe(); }
public override void Execute(Recerver receiver) { //使用锤子 receiver.UseHammer(); }
public override void Execute(Recerver receiver) { //使用黄钥匙 receiver.UseYellowKey(); }
public virtual void Execute(Recerver receiver) { }
public override void Execute(Recerver receiver) { //使用红钥匙 receiver.UseRedKey(); }
public override void Execute(Recerver receiver) { //玩家角色向右移动 receiver.MoveRight(); }
public override void Execute(Recerver receiver) { //玩家角色向左移动 receiver.MoveLeft(); }
public override void Execute(Recerver receiver) { //玩家角色向下移动 receiver.MoveDown(); }
public override void Execute(Recerver receiver) { //玩家角色向上移动 receiver.MoveUp(); }