Beispiel #1
0
        private void ServerThread()
        {
            while (true)
            {
                string text;
                using (var server = new NamedPipeServerStream(_UID))
                {
                    server.WaitForConnection();

                    using (StreamReader reader = new StreamReader(server))
                    {
                        text = reader.ReadToEnd();
                    }
                }

                if (text == EXIT_STRING)
                {
                    break;
                }

                ReceiveString?.Invoke(text);
                if (_isRunning == false)
                {
                    break;
                }
            }
        }
 void GenericEvent(ReceiveString func, string msg)
 {
     if (func != null)
     {
         func.Invoke(msg);
     }
 }
Beispiel #3
0
        public async Task ExecuteOnClient()
        {
            ReceiveString rs  = new ReceiveString(new ReceiveBytes(Transport));
            string        ser = await rs.AwaitFlowResult();

            using (StringReader sr = new StringReader(ser)) {
                using (JsonReader jr = new JsonTextReader(sr)) {
                    Result = Serializer.Deserialize <T>(jr);
                }
            }
        }
Beispiel #4
0
        public void GetInfo()
        {
            if (!IsGetNewData)
            {
                return;
            }

            if (string.IsNullOrEmpty(ReceiveString))
            {
                return;
            }

            if (ReceiveString.Length < 24)
            {
                TengDa.LogHelper.WriteError("测试仪传输的数据异常:" + ReceiveString);
                return;
            }

            this.Resistance = TengDa._Convert.StrToFloat(ReceiveString.Substring(6, 5), 0);
            this.Voltage    = Current.Option.ConstVoltage;
            this.TimeSpan   = Current.Option.ConstTimeSpan;

            if (this.Resistance == 0)
            {
                this.Resistance = 999;
            }

            InsulationData.Resistance = this.Resistance;
            InsulationData.Voltage    = this.Voltage;
            InsulationData.TimeSpan   = this.TimeSpan;

            this.RealtimeStatus = string.Format("获得电阻:{0}", Resistance);

            this.CollectorIsReadyCollect = true;


            Current.ShowResistanceData.Add(this.Resistance);
            Current.ShowResistanceData.RemoveAt(0);

            Current.AnimatedPlot();

            IsGetNewData = false;

            var t = new Thread(() =>
            {
                Thread.Sleep(1000);
                this.RealtimeStatus = "等待数据";
            });

            t.IsBackground = true;
            t.Start();
        }
Beispiel #5
0
        /// <summary>
        /// Returns the message recieved and spawns a new server disposing of the previous backgroundworker
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void Bw_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e)
        {
            string result = e.Result as string;

            if (result != EXIT_STRING)
            {
                StartServer();                 //If not exit then start a new server instance
                ReceiveString?.Invoke(result); //Send signal we've received a new file to open
            }

            //Dispose background worker
            BackgroundWorker bw = (sender as BackgroundWorker);

            bw.RunWorkerCompleted -= Bw_RunWorkerCompleted;
            bw.DoWork             -= Bw_DoWork;
            Task.Run(() => bw.Dispose());
        }
Beispiel #6
0
        public async Task ExecuteOnClient()
        {
            ReceiveString rs  = new ReceiveString(new ReceiveBytes(Transport));
            string        ser = await rs.AwaitFlowResult();

            NetworkSelectionResult result;

            using (StringReader sr = new StringReader(ser)) {
                using (JsonReader jr = new JsonTextReader(sr)) {
                    result = Serializer.Deserialize <NetworkSelectionResult>(jr);

                    result.FileSystem = FileSystem;
                    result.Serializer = Serializer;
                    result.Transport  = Transport;

                    Result = result.AsSelectionResult();
                }
            }
        }
Beispiel #7
0
        /// <summary>
        /// ComCallBack
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        /// <returns></returns>
        public static void ComCallBack(object sender, SerialDataReceivedEventArgs e)
        {
            int x = 15, y = 17, len = 46;

            if (sender != null)
            {
                SerialPort sp     = (SerialPort)sender;
                string     InData = sp.ReadExisting();
                ReceiveString += InData;
            }
            ReceiveString = ReceiveString.Replace("\r", "*").Replace("\n", "*").Replace("\t", "*");
            if (ReceiveString.Length > len - 3)
            {
                ReceiveString = ReceiveString.Substring(ReceiveString.Length - (len - 3));
            }
            ScreenOutput(x, y + 0, "+-- Receive Buffer ---------------------------+");
            ScreenOutput(x, y + 1, "|"); ScreenOutput(x + len, y + 1, "|");
            ScreenOutput(x, y + 2, "|"); ScreenOutput(x + 2, y + 2, ReceiveString); ScreenOutput(x + len, y + 2, "|");
            ScreenOutput(x, y + 3, "|"); ScreenOutput(x + len, y + 3, "|");
            ScreenOutput(x, y + 4, "+---------------------------------------------+");
        }
Beispiel #8
0
    public static void receive()
    {
        byte[] Receivebyte = new byte[2000];    // Receive data by this array to save.
        string ReceiveString;
        int    ReceivedataLength;

        while (true)
        {
            try
            {
                m_Socket.Receive(Receivebyte);
                ReceiveString     = Encoding.Default.GetString(Receivebyte);
                ReceivedataLength = Encoding.Default.GetByteCount(ReceiveString.ToString());

                _header ack = new _header();
                ack.Deserialize(Receivebyte);

                switch ((Protocol)ack.protocolID)
                {
                case Protocol.PROTOCOL_JOIN_ACK:
                    S_PROTOCOL_JOIN_ACK join_ack = new S_PROTOCOL_JOIN_ACK();
                    join_ack.Deserialize(Receivebyte);
                    Communicator.I().cb.Enqueue(ack);
                    Communicator.I().cb.Enqueue(join_ack);
                    break;

                case Protocol.PROTOCOL_LOGIN_ACK:
                    S_PROTOCOL_LOGIN_ACK login_ack = new S_PROTOCOL_LOGIN_ACK();
                    login_ack.Deserialize(Receivebyte);
                    Communicator.I().cb.Enqueue(ack);
                    Communicator.I().cb.Enqueue(login_ack);
                    break;
                }
            }
            catch (SocketException err)
            {
                Debug.Log("Socket send or receive error! : " + err.ToString());
            }
        }
    }
Beispiel #9
0
        public async Task ExecuteOnClient()
        {
            ReceiveString rs  = new ReceiveString(new ReceiveBytes(Transport));
            string        ser = await rs.AwaitFlowResult();

            IEnumerable <NetworkClientEntry> entries;

            using (StringReader sr = new StringReader(ser)) {
                using (JsonReader jr = new JsonTextReader(sr)) {
                    entries = Serializer.Deserialize <NetworkClientEntry[]>(jr).Where(x => x != null);
                }
            }

            NetworkClientCollection ncc = Root as NetworkClientCollection;

            //Parallel.ForEach(entries, nce => {
            //    nce.ParentSetup(ncc);
            //});
            foreach (var nce in entries)
            {
                nce.ParentSetup(ncc);
            }
            Result = entries.ToArray();
        }
			private void OnReceiveString(string text) => ReceiveString?.Invoke(text);
Beispiel #11
0
 /// <summary>
 /// Called when data is received.
 /// </summary>
 /// <param name="text"></param>
 protected virtual void OnReceiveString(string text) => ReceiveString?.Invoke(text);
 private void BackgroundWorker_ProgressChanged(object sender, ProgressChangedEventArgs e)
 {
     ReceiveString?.Invoke(e.UserState as string);
 }