public string Expect(Regex regex, int timeout = 500) { var cancellationToken = new CancellationTokenSource(TimeSpan.FromMilliseconds(timeout)).Token; while (true) { while (ReceiveQueue.Count == 0 && !cancellationToken.IsCancellationRequested) { Thread.Sleep(10); } if (cancellationToken.IsCancellationRequested) { return(null); } var readline = ReceiveQueue.Dequeue(); if (!readline.Contains("=")) { continue; } if (!regex.IsMatch(readline)) { throw new Exception("Expected string matching " + regex + " but got " + readline + "."); } return(readline); } }
private void ReceiveFromQueue() { if (FirmwareVersion == 2) { if (ReceiveQueue.Any() && !HasRegValue(_RECEIVE)) { SetRegValue(_RECEIVE, ReceiveQueue.Dequeue()); RemoveRegValue(_WAITING); } } }
void ReceiveMessage() { KeyValuePair <IPEndPoint, DhtMessage> receive = ReceiveQueue.Dequeue(); DhtMessage message = receive.Value; IPEndPoint source = receive.Key; var query = default(SendDetails); try { Node node = Engine.RoutingTable.FindNode(message.Id); if (node == null) { node = new Node(message.Id, source); Engine.RoutingTable.Add(node); } // If we have received a ResponseMessage corresponding to a query we sent, we should // remove it from our list before handling it as that could cause an exception to be // thrown. if (message is ResponseMessage || message is ErrorMessage) { if (!WaitingResponse.TryGetValue(message.TransactionId, out query)) { return; } WaitingResponse.Remove(message.TransactionId); } node.Seen(); if (message is ResponseMessage response) { response.Handle(Engine, node); query.CompletionSource?.TrySetResult(new SendQueryEventArgs(node, node.EndPoint, (QueryMessage)query.Message, response)); RaiseMessageSent(node, node.EndPoint, (QueryMessage)query.Message, response); } else if (message is ErrorMessage error) { query.CompletionSource?.TrySetResult(new SendQueryEventArgs(node, node.EndPoint, (QueryMessage)query.Message, error)); RaiseMessageSent(node, node.EndPoint, (QueryMessage)query.Message, error); } } catch (MessageException) { var error = new ErrorMessage(message.TransactionId, ErrorCode.GenericError, "Unexpected error responding to the message"); query.CompletionSource?.TrySetResult(new SendQueryEventArgs(query.Node, query.Destination, (QueryMessage)query.Message, error)); } catch (Exception) { var error = new ErrorMessage(message.TransactionId, ErrorCode.GenericError, "Unexpected exception responding to the message"); query.CompletionSource?.TrySetResult(new SendQueryEventArgs(query.Node, query.Destination, (QueryMessage)query.Message, error)); EnqueueSend(error, null, source); } }
public void DequeueTest() { ReceiveQueue target = new ReceiveQueue(); // TODO: 初始化为适当的值 byte[] byteBuffer = null; // TODO: 初始化为适当的值 byte[] byteBufferExpected = null; // TODO: 初始化为适当的值 long iOffset = 0; // TODO: 初始化为适当的值 long iSize = 0; // TODO: 初始化为适当的值 long expected = 0; // TODO: 初始化为适当的值 long actual; actual = target.Dequeue(ref byteBuffer, iOffset, iSize); Assert.AreEqual(byteBufferExpected, byteBuffer); Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }
private void ReceiveQueue_NewMessage(object sender, EventArgs e) { if (ReceiveQueue.Count == 0) { return; } Message m = null; //Trace.WriteLine(String.Format("Acquiring lock - {0}", m)); lock (ReceiveLock) { m = ReceiveQueue.Dequeue(); //Trace.WriteLine(string.Format("receive queue has {0} messages after dequeueing {1}", ReceiveQueue.Count, m)); HandleCongestionBackoff(); //Trace.WriteLine(String.Format("Acquiried lock - {0}", m)); UserDefined_ReceiveMessageProcedure(m); //Trace.WriteLine(String.Format("Releasing lock - {0}", m)); } //Trace.WriteLine(String.Format("Released lock - {0}", m)); }
private Task processorReceiveData() { return(Task.Run(() => { while (m_IsRun) { try { if (ReceiveQueue.Count > 0) { WHQueueModel vReceiveData = ReceiveQueue.Dequeue(); switch (vReceiveData.Data[11]) { //处理接收到的电源状态数据 case (byte)PowerDataPack_Receive_CommandEnum.RunningStatus: PowerDataPack_Receive_RunningStatus vDataPack1 = NetHelper.ByteToStructure <PowerDataPack_Receive_RunningStatus>(vReceiveData.Data); processorData_RunningStatus(vDataPack1, vReceiveData.IPAddress); break; case (byte)PowerDataPack_Receive_CommandEnum.SwitchStatus: //处理接收到回复电源开关状态数据 case (byte)PowerDataPack_Receive_CommandEnum.SetTime: //设置时间 case (byte)PowerDataPack_Receive_CommandEnum.SetSwitchParam: //开关参数设置 case (byte)PowerDataPack_Receive_CommandEnum.Timing: //定时设置 case (byte)PowerDataPack_Receive_CommandEnum.SetIPAddress: //设置IP地址 PowerDataPack_Receive_ReplyCMD vDataPack2 = NetHelper.ByteToStructure <PowerDataPack_Receive_ReplyCMD>(vReceiveData.Data); processorData_ReplyCMD(vReceiveData.Data[11], vDataPack2); break; //电源上报事件 case (byte)PowerDataPack_Receive_CommandEnum.Event: PowerDataPack_Receive_Event vDataPack3 = NetHelper.ByteToStructure <PowerDataPack_Receive_Event>(vReceiveData.Data); processorData_Event(vDataPack3, vReceiveData.IPAddress); break; //获取IP地址 case (byte)PowerDataPack_Receive_CommandEnum.GetIPAddress: PowerDataPack_Receive_GetIPAddress vDataPack4 = NetHelper.ByteToStructure <PowerDataPack_Receive_GetIPAddress>(vReceiveData.Data); processorData_GetIPAddress(vDataPack4); break; //获取开关参数设置 case (byte)PowerDataPack_Receive_CommandEnum.GetSwitchParam: PowerDataPack_Receive_GetSwitchParam vDataPack5 = NetHelper.ByteToStructure <PowerDataPack_Receive_GetSwitchParam>(vReceiveData.Data); processorData_GetSwitchParam(vDataPack5); break; //获取电源时间 case (byte)PowerDataPack_Receive_CommandEnum.GetTime: PowerDataPack_Receive_GetTime vDataPack6 = NetHelper.ByteToStructure <PowerDataPack_Receive_GetTime>(vReceiveData.Data); processorData_GetTime(vDataPack6); break; //获取设备信息 case (byte)PowerDataPack_Receive_CommandEnum.GetControlInfo: PowerDataPack_Receive_GetControlInfo vDataPack7 = NetHelper.ByteToStructure <PowerDataPack_Receive_GetControlInfo>(vReceiveData.Data); processorData_GetControlInfo(vDataPack7); break; } } Thread.Sleep(100); } catch (Exception ex) { string vOutInfo = string.Format("电源处理数据报文发生异常,错误信息{0}", ex.Message); Console.WriteLine(vOutInfo); LogHelper.WriteLog_Error(typeof(PowerControl), vOutInfo); } } })); }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal static void MessagePump_ProcessReceive(object sender, NetStateEventArgs eventArgs) { LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...){0}", Thread.CurrentThread.Name); if (eventArgs.NetState == null) { Debug.WriteLine("ProcessNet.EventDelegateProcessReceive(...) - netState == null error!"); return; } ReceiveQueue l_ReceiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if (l_ReceiveQueueBuffer == null) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - byteQueueBuffer == null error!"); return; } LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...)-Length={0},{1}", l_ReceiveQueueBuffer.Length, Thread.CurrentThread.Name); if (l_ReceiveQueueBuffer.Length < PACKAGE_HEAD) { // 等待数据包的完整 return; } long l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据 while (l_iReceiveBufferLength >= PACKAGE_HEAD) { // ReceiveQueue内部已经有锁定 long l_iPacketSize = l_ReceiveQueueBuffer.GetPacketLength(); if (l_iPacketSize < PACKAGE_HEAD) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iPacketSize <= 0 error!"); eventArgs.NetState.Dispose(); // 断开 return; } if (l_iReceiveBufferLength < l_iPacketSize) { // 等待数据包的完整 break; } if (l_iPacketSize > BUFFER_SIZE) // 数据包过大 { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iPacketSize > BUFFER_SIZE error!"); eventArgs.NetState.Dispose(); // 断开 return; } // 获取空数据 byte[] l_PacketBuffer = m_ProcessorBuffers.AcquireBuffer(); // ReceiveQueue内部已经有锁定 long l_iReturnPacketSize = l_ReceiveQueueBuffer.Dequeue(ref l_PacketBuffer, 0, l_iPacketSize); // 获取的数据不相同 if (l_iReturnPacketSize != l_iPacketSize) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iReturnPacketSize != iPacketSize error!"); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); eventArgs.NetState.Dispose(); // 断开 return; } ////////////////////////////////////////////////////////////////////////// using (StreamWriter streamWriter = new StreamWriter("PreIn_Packets.log", true)) { byte[] byteBuffer = l_PacketBuffer; if (byteBuffer.Length > 0) { streamWriter.WriteLine("客户端: {0} 未经解密过的信息包 长度 = 0x{1:X4} ID = Unknown", eventArgs.NetState, l_iPacketSize); streamWriter.WriteLine("--------------------------------------------------------------------------"); } using (MemoryStream memoryStream = new MemoryStream(byteBuffer)) Utility.FormatBuffer(streamWriter, memoryStream, l_iPacketSize); streamWriter.WriteLine(); streamWriter.WriteLine(); } ////////////////////////////////////////////////////////////////////////// try { // 解密数据包 ROSECrypt.CryptPacket(ref l_PacketBuffer, eventArgs.NetState.EncoderSeed); } catch { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - ROSECrypt.CryptPacket(...) Exception error!"); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 读取的数据包 PacketReader l_PacketReader = new PacketReader(l_PacketBuffer, l_iPacketSize, PACKAGE_HEAD /*包的长度大小-2个字节、ID大小-2个字节、未用数据大小-2个字节, 6个字节跳过*/); ////////////////////////////////////////////////////////////////////////// using (StreamWriter streamWriter = new StreamWriter("In_Packets.log", true)) { byte[] byteBuffer = l_PacketBuffer; if (byteBuffer.Length > 0) { streamWriter.WriteLine("客户端: {0} 经解密过的信息包 长度 = 0x{1:X4} ID = 0x{2:X4}", eventArgs.NetState, l_iPacketSize, l_PacketReader.GetPacketID()); streamWriter.WriteLine("--------------------------------------------------------------------------"); } using (MemoryStream memoryStream = new MemoryStream(byteBuffer)) Utility.FormatBuffer(streamWriter, memoryStream, l_iPacketSize); streamWriter.WriteLine(); streamWriter.WriteLine(); } ////////////////////////////////////////////////////////////////////////// // 获取数据包命令的ID long l_iPacketID = l_PacketReader.GetPacketID(); LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...)-Packet ID = 0x{0:X4}", l_iPacketID); // 获取处理数据包的实例 PacketHandler l_PacketHandler = PacketHandlers.GetHandler(l_iPacketID); if (l_PacketHandler == null) // 说明还没有解开当前的数据包内容 { l_PacketReader.Trace(eventArgs.NetState); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); // 获取剩下的数据长度 l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long l_iPacketHandlerLength = l_PacketHandler.Length; if (l_iPacketHandlerLength > l_iReturnPacketSize) // 包需求的数据大小大于得到的数据大小 { // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); eventArgs.NetState.Dispose(); // 断开 return; } PacketProfile l_PacketProfile = PacketProfile.GetIncomingProfile(l_iPacketID); DateTime dateTimeStart = (l_PacketProfile == null ? DateTime.MinValue : DateTime.Now); { l_PacketHandler.OnReceive(eventArgs.NetState, l_PacketReader); } if (l_PacketProfile != null) { l_PacketProfile.Record(l_iPacketHandlerLength, DateTime.Now - dateTimeStart); } // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); // 获取剩下的数据长度 l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; } }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal void ConnecterProcessReceive(object sender, NetStateEventArgs eventArgs) { if (eventArgs.NetState == null) { throw new Exception("Domain.ConnecterProcessReceive(...) - netState == null error!"); } if (eventArgs.NetState.ReceiveBuffer == null) { throw new Exception("Domain.ConnecterProcessReceive(...) - eventArgs.NetState.ReceiveBuffer == null error!"); } ReceiveQueue receiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if (receiveQueueBuffer.Length < PACKAGE_HEAD) { // 等待数据包的完整 return; } long iReceiveBufferLength = receiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据 while (iReceiveBufferLength >= PACKAGE_HEAD) { // ReceiveQueue内部已经有锁定 long iPacketSize = receiveQueueBuffer.GetPacketLength(); if (iPacketSize < PACKAGE_HEAD) { LOGs.WriteLine(LogMessageType.MSG_ERROR, "Domain.ConnecterProcessReceive(...) - iPacketSize < PACKAGE_HEAD error!"); eventArgs.NetState.Dispose(); // 断开 return; } if (iReceiveBufferLength < iPacketSize) { // 等待数据包的完整 break; } if (iPacketSize > BUFFER_SIZE) // 数据包过大 { LOGs.WriteLine(LogMessageType.MSG_ERROR, "Domain.ConnecterProcessReceive(...) - iPacketSize > BUFFER_SIZE error!"); eventArgs.NetState.Dispose(); // 断开 return; } // 获取空数据 byte[] packetBuffer = m_ProcessorBuffers.AcquireBuffer(); // ReceiveQueue内部已经有锁定 long iReturnPacketSize = receiveQueueBuffer.Dequeue(ref packetBuffer, 0, iPacketSize); // 获取的数据不相同 if (iReturnPacketSize != iPacketSize) { LOGs.WriteLine(LogMessageType.MSG_ERROR, "Domain.ConnecterProcessReceive(...) - iReturnPacketSize != iPacketSize error!"); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 读取的数据包 PacketReader packetReader = new PacketReader(packetBuffer, iPacketSize, PACKAGE_HEAD /*包的长度大小-2个字节、ID大小-2个字节, 4个字节跳过*/, new EventHandler <PacketIdInfoEventArgs>(this.GetPacketID)); // 获取数据包命令的ID long iPacketID = packetReader.GetPacketID(); // 获取处理数据包的实例 PacketHandler packetHandler = DomainPacketHandlers.GetHandler(iPacketID); if (packetHandler == null) // 说明还没有解开当前的数据包内容 { packetReader.Trace(eventArgs.NetState); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long iPacketHandlerLength = packetHandler.Length; if (iPacketHandlerLength > iReturnPacketSize) // 包需求的数据大小大于得到的数据大小 { // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 处理数据 packetHandler.OnReceive(eventArgs.NetState, packetReader); // 返回内存池 m_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; } }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal static void RealmProcessReceive(object sender, NetStateEventArgs eventArgs) { LOGs.WriteLine(LogMessageType.MSG_HACK, "Realm_ProcessReceive...... 0 = {0}", eventArgs.NetState.ReceiveBuffer.Length); if (eventArgs.NetState == null) { Debug.WriteLine("ProcessNet.RealmList_ProcessReceive(...) - eventArgs.NetState == null error!"); return; } ReceiveQueue receiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if (receiveQueueBuffer == null) { Debug.WriteLine("ProcessNet.RealmList_ProcessReceive(...) - receiveQueueBuffer == null error!"); return; } if (receiveQueueBuffer.Length < REALM_HEAD_SIZE) { // 等待数据包的完整 return; } long iReceiveBufferLength = receiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据 while (iReceiveBufferLength >= REALM_HEAD_SIZE) { // 获取包的 ID long iPacketID = receiveQueueBuffer.GetPacketID(); // 获取包的长度 long iPacketLength = receiveQueueBuffer.Length; if (iPacketLength > BUFFER_SIZE) // 数据包过大 { Debug.WriteLine("ProcessNet.RealmList_ProcessReceive(...) - iPacketLength > BUFFER_SIZE error!"); eventArgs.NetState.Dispose(); // 断开 return; } // 获取空数据 byte[] packetBuffer = s_ProcessorBuffers.AcquireBuffer(); // 获取数据内容 long iReturnPacketSize = receiveQueueBuffer.Dequeue(ref packetBuffer, 0, iPacketLength); // 获取的数据不相同 if (iReturnPacketSize != iPacketLength) { Debug.WriteLine("ProcessNet.RealmList_ProcessReceive(...) - iReturnPacketSize != iPacketLength error!"); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } ////////////////////////////////////////////////////////////////////////// // 输出信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketLength, "Realm_In_Packets.log", eventArgs.NetState.ToString(), iPacketID, RealmOpCodeName.GetRealmOpCodeName(iPacketID)); ////////////////////////////////////////////////////////////////////////// // 读取的数据包 PacketReader packetReader = new PacketReader(packetBuffer, iPacketLength, REALM_HEAD_SIZE /*包的ID大小-1个字节、长度大小-2个字节, 3个字节跳过*/); // 获取处理数据包的实例 PacketHandler packetHandler = ProcessServer.RealmPacketHandlers.GetHandler(iPacketID); if (packetHandler == null) // 说明还没有解开当前的数据包内容 { ////////////////////////////////////////////////////////////////////////// // 输出未知信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketLength, "Realm_In_Unknown_Packets.log", eventArgs.NetState.ToString(), iPacketID, RealmOpCodeName.GetRealmOpCodeName(iPacketID)); ////////////////////////////////////////////////////////////////////////// // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long iPacketHandlerLength = packetHandler.Length; if (iPacketHandlerLength > iReturnPacketSize) // 包需求的数据大小大于得到的数据大小 { // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 处理数据 packetHandler.OnReceive(eventArgs.NetState, packetReader); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; } }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal static void WorldProcessReceive(object sender, NetStateEventArgs eventArgs) { LOGs.WriteLine(LogMessageType.MSG_HACK, "World_ProcessReceive...... 0 = {0}", eventArgs.NetState.ReceiveBuffer.Length); if (eventArgs.NetState == null) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - eventArgs.NetState == null error!"); return; } ReceiveQueue receiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if (receiveQueueBuffer == null) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - receiveQueueBuffer == null error!"); return; } WorldExtendData extendData = eventArgs.NetState.GetComponent <WorldExtendData>(WorldExtendData.COMPONENT_ID); if (extendData == null) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - extendData == null error!"); return; } if (receiveQueueBuffer.Length < extendData.ProcessReceiveData.Remaining) { // 等待数据包的完整(Remaining 默认的大小为WORLD_HEAD_SIZE) return; } long iReceiveBufferLength = receiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据(指 Length) while (iReceiveBufferLength >= extendData.ProcessReceiveData.Remaining) { if (extendData.ProcessReceiveData.PacketBuffer == null) // 如果空 代表是需要获取新的数据包和包头(Remaining == WORLD_HEAD_SIZE) { // 获取空数据 byte[] packetBuffer = s_ProcessorBuffers.AcquireBuffer(); // 获取数据包头的内容 long iReturnPacketHeadSize = receiveQueueBuffer.Dequeue(ref packetBuffer, 0, WORLD_HEAD_SIZE); // 获取的数据不相同 if (iReturnPacketHeadSize != WORLD_HEAD_SIZE) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - iReturnPacketHeadSize != WORLD_HEAD_SIZE error!"); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } IPacketEncoder packetEncoder = eventArgs.NetState.PacketEncoder as IPacketEncoder; if (packetEncoder == null) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - packetEncoder == null error!"); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 解密数据包头 long iClientPacketHeader = WORLD_HEAD_SIZE; packetEncoder.DecodeIncomingPacket(eventArgs.NetState, ref packetBuffer, ref iClientPacketHeader); // 给出数据信息头 WOWClientPacketHeader clientPacketHeader = WOWClientPacketHeader.GetClientPacketHeader(packetBuffer); int iRemaining = clientPacketHeader.PacketSize - 4; // -4 是代表剩余的数据包大小(为什么不是减6呢?) if (receiveQueueBuffer.Length < iRemaining) { // 等待数据包的完整 { extendData.ProcessReceiveData.PacketBuffer = packetBuffer; extendData.ProcessReceiveData.Remaining = (uint)iRemaining; return; } } // 获取信息包数据的剩余内容 long iReturnPacketSize = receiveQueueBuffer.Dequeue(ref packetBuffer, WORLD_HEAD_SIZE, iRemaining /*获取剩余数据包大小的字节数*/); // 获取的数据不相同 if (iReturnPacketSize != iRemaining) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - iReturnPacketSize != iRemaining error!"); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 获取包的全部长度 long iPacketFullLength = iRemaining + WORLD_HEAD_SIZE; // 读取的数据包 PacketReader packetReader = new PacketReader(packetBuffer, iPacketFullLength, WORLD_HEAD_SIZE /*包的ID大小-4个字节、长度大小-2个字节, 6个字节跳过*/); ////////////////////////////////////////////////////////////////////////// // 输出信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketFullLength, "World_In_Packets.log", eventArgs.NetState.ToString(), clientPacketHeader.PacketID, WordOpCodeName.GetWordOpCodeName(clientPacketHeader.PacketID)); ////////////////////////////////////////////////////////////////////////// // 获取处理数据包的实例 PacketHandler packetHandler = ProcessServer.WorldPacketHandlers.GetHandler(clientPacketHeader.PacketID); if (packetHandler == null) // 说明还没有解开当前的数据包内容 { ////////////////////////////////////////////////////////////////////////// // 输出未知信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketFullLength, "World_In_Unknown_Packets.log", eventArgs.NetState.ToString(), clientPacketHeader.PacketID, WordOpCodeName.GetWordOpCodeName(clientPacketHeader.PacketID)); ////////////////////////////////////////////////////////////////////////// // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long iPacketHandlerLength = packetHandler.Length; if (iPacketHandlerLength > iPacketFullLength) // 包需求的数据大小大于得到的数据大小 { // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 处理数据 packetHandler.OnReceive(eventArgs.NetState, packetReader); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; } else //已有数据包头获取剩余数据 { byte[] packetBuffer = extendData.ProcessReceiveData.PacketBuffer; // 获取信息包数据的剩余内容 long iReturnPacketSize = receiveQueueBuffer.Dequeue(ref packetBuffer, WORLD_HEAD_SIZE, extendData.ProcessReceiveData.Remaining /*获取剩余数据包大小的字节数*/); // 获取的数据不相同 if (iReturnPacketSize != extendData.ProcessReceiveData.Remaining) { Debug.WriteLine("ProcessNet.World_ProcessReceive(...) - iReturnPacketSize != Remaining error!"); // 恢复原始数据状态 extendData.ProcessReceiveData.PacketBuffer = null; extendData.ProcessReceiveData.Remaining = WORLD_HEAD_SIZE; // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 获取包的全部长度 long iPacketFullLength = extendData.ProcessReceiveData.Remaining + WORLD_HEAD_SIZE; // 读取的数据包 PacketReader packetReader = new PacketReader(extendData.ProcessReceiveData.PacketBuffer, iPacketFullLength, WORLD_HEAD_SIZE /*包的ID大小-4个字节、长度大小-2个字节, 6个字节跳过*/); // 给出数据信息头 WOWClientPacketHeader clientPacketHeader = WOWClientPacketHeader.GetClientPacketHeader(extendData.ProcessReceiveData.PacketBuffer); ////////////////////////////////////////////////////////////////////////// // 输出信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketFullLength, "World_In_Packets.log", eventArgs.NetState.ToString(), clientPacketHeader.PacketID, WordOpCodeName.GetWordOpCodeName(clientPacketHeader.PacketID)); ////////////////////////////////////////////////////////////////////////// // 获取处理数据包的实例 PacketHandler packetHandler = ProcessServer.WorldPacketHandlers.GetHandler(clientPacketHeader.PacketID); if (packetHandler == null) // 说明还没有解开当前的数据包内容 { ////////////////////////////////////////////////////////////////////////// // 输出未知信息包的日志 ////////////////////////////////////////////////////////////////////////// ProcessNet.LogServerPack(packetBuffer, iPacketFullLength, "World_In_Unknown_Packets.log", eventArgs.NetState.ToString(), clientPacketHeader.PacketID, WordOpCodeName.GetWordOpCodeName(clientPacketHeader.PacketID)); ////////////////////////////////////////////////////////////////////////// // 恢复原始数据状态 extendData.ProcessReceiveData.PacketBuffer = null; extendData.ProcessReceiveData.Remaining = WORLD_HEAD_SIZE; // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; continue; } // 当前需处理的数据包的大小 long iPacketHandlerLength = packetHandler.Length; if (iPacketHandlerLength > iPacketFullLength) // 包需求的数据大小大于得到的数据大小 { // 恢复原始数据状态 extendData.ProcessReceiveData.PacketBuffer = null; extendData.ProcessReceiveData.Remaining = WORLD_HEAD_SIZE; // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(packetBuffer); eventArgs.NetState.Dispose(); // 断开 return; } // 处理数据 packetHandler.OnReceive(eventArgs.NetState, packetReader); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(extendData.ProcessReceiveData.PacketBuffer); // 恢复原始数据状态 extendData.ProcessReceiveData.PacketBuffer = null; extendData.ProcessReceiveData.Remaining = WORLD_HEAD_SIZE; // 获取剩下的数据长度 iReceiveBufferLength = receiveQueueBuffer.Length; } } }
/// <summary> /// /// </summary> /// <param name="netState"></param> internal static void Zone_ProcessReceive(object sender, NetStateEventArgs eventArgs) { LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...) {0}", Thread.CurrentThread.Name); if (eventArgs.NetState == null) { Debug.WriteLine("ProcessNet.EventDelegateProcessReceive(...) - netState == null error!"); return; } ZoneExtendData l_ExtendData = null; if (eventArgs.NetState.ExtendData == null) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - eventArgs.NetState.ExtendData == null error!"); eventArgs.NetState.Dispose(false); return; } else { l_ExtendData = eventArgs.NetState.ExtendData as ZoneExtendData; if (l_ExtendData == null) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - l_ExtendData == null error!"); eventArgs.NetState.Dispose(false); return; } } ReceiveQueue l_ReceiveQueueBuffer = eventArgs.NetState.ReceiveBuffer; if (l_ReceiveQueueBuffer == null) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - byteQueueBuffer == null error!"); return; } LOGs.WriteLine(LogMessageType.MSG_HACK, "ProcessNet.MessagePump_ProcessReceive(...) Length = {0},{1}", l_ReceiveQueueBuffer.Length, Thread.CurrentThread.Name); long l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; // 隔段时间就会有数据过来,所以可以不用锁定的,锁定了也没用,很难保证多线程中处理了所有的数据 while (l_iReceiveBufferLength > 0) { // 获取空数据 byte[] l_PacketBuffer = s_ProcessorBuffers.AcquireBuffer(); // ReceiveQueue内部已经有锁定 long l_iReturnPacketSize = l_ReceiveQueueBuffer.Dequeue(ref l_PacketBuffer, 0, l_iReceiveBufferLength); // 获取的数据不相同 if (l_iReturnPacketSize != l_iReceiveBufferLength) { Debug.WriteLine("ProcessNet.MessagePump_ProcessReceive(...) - iReturnPacketSize != iPacketSize error!"); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); eventArgs.NetState.Dispose(false); // 断开 return; } // 发送数据 l_ExtendData.SendToZoneClusterServer(l_PacketBuffer, l_iReturnPacketSize); // 返回内存池 s_ProcessorBuffers.ReleaseBuffer(l_PacketBuffer); // 获取剩下的数据长度 l_iReceiveBufferLength = l_ReceiveQueueBuffer.Length; } }
protected override object ReceiveThreadProcess(object o) { Byte[] bytes = new Byte[this.BufferSize]; int byteIndex = 0; while (this.ProgramRunning && this.Status == SocketStatus.SOCKET_STATUS_CONNECTED) { try { byte b = ReceiveQueue.Dequeue(); // If find byte = CR if (b == 13) { // check the next byte may also be 13 in which this one maybe the checksum if (ReceiveQueue.Peek() == 13) { b = ReceiveQueue.Dequeue(); bytes[byteIndex] = b; byteIndex++; } // Copy bytes to new array with length of packet and ignoring the CR. Byte[] copiedBytes = new Byte[byteIndex]; Array.Copy(bytes, copiedBytes, byteIndex); byteIndex = 0; int chk = 0; for (int i = 1; i < (copiedBytes.Length - 1); i++) { chk = chk ^ copiedBytes[i]; } #if DEBUG CrestronConsole.Print("NEC Rx: "); Tools.PrintBytes(copiedBytes, copiedBytes.Length, false); #endif if (copiedBytes.Length > 0 && chk == (int)copiedBytes.Last()) { if (this.ReceivedData != null) { this.ReceivedData(this, copiedBytes); } } else if (copiedBytes.Length > 0) { ErrorLog.Warn("NEC Display Rx: \"{0}\"", Tools.GetBytesAsReadableString(copiedBytes, copiedBytes.Length, true)); ErrorLog.Warn("NEC Display Rx - Checksum Error, chk = 0x{0}, byteIndex = {1}, copiedBytes.Length = {2}", chk.ToString("X2"), byteIndex, copiedBytes.Length); #if DEBUG CrestronConsole.PrintLine("NEC Display Rx - Checksum Error, chk = 0x{0}, byteIndex = {1}, copiedBytes.Length = {2}", chk.ToString("X2"), byteIndex, copiedBytes.Length); CrestronConsole.PrintLine("rxQueue.Peek() = {0}", ReceiveQueue.Peek()); #endif } if (ReceiveQueue.IsEmpty) { break; } } else { bytes[byteIndex] = b; byteIndex++; } CrestronEnvironment.AllowOtherAppsToRun(); Thread.Sleep(0); } catch (Exception e) { ErrorLog.Error("{0} - Error in ReceiveThreadProcess, {1}", this.GetType().Name, e.Message); break; } } return(null); }
protected override object ReceiveThreadProcess(object o) { #if DEBUG CrestronConsole.PrintLine("{0}.ReceiveThreadProcess() Start", this.GetType().Name); #endif int index = 0; byte[] bytes = new Byte[this.BufferSize]; while (this.ProgramRunning && this.Status == SocketStatus.SOCKET_STATUS_CONNECTED) { byte b = ReceiveQueue.Dequeue(); // if find '<' char reset the count if (b == 0x3c) { index = 0; bytes[index] = b; index++; } // if find '>' char we have a string else if (b == 0x3e) { bytes[index] = b; index++; // Copy bytes to new array with length of packet and ignoring the CR. Byte[] copiedBytes = new Byte[index]; Array.Copy(bytes, copiedBytes, index); index = 0; if (ReceivedData != null) { ReceivedData(this, copiedBytes); } if (ReceiveQueue.IsEmpty) { break; } } else if (b > 0 && b <= 127) { if (index < this.BufferSize) { bytes[index] = b; index++; } else { #if DEBUG CrestronConsole.PrintLine("Buffer overflow, index = {0}, b = {1}", index, b); #endif ErrorLog.Error("{0}.ReceiveThreadProcess - Buffer overflow error", this.GetType().Name); index = 0; break; } } CrestronEnvironment.AllowOtherAppsToRun(); Thread.Sleep(0); } #if DEBUG CrestronConsole.PrintLine("{0}.ReceiveThreadProcess() End", this.GetType().Name); #endif return(null); }
protected override object ReceiveThreadProcess(object o) { #if DEBUG //CrestronConsole.PrintLine("{0}.ReceiveThreadProcess() Start", this.GetType().Name); #endif int index = 0; byte[] bytes = new Byte[this.BufferSize]; while (this.ProgramRunning && this.Status == SocketStatus.SOCKET_STATUS_CONNECTED) { byte b = ReceiveQueue.Dequeue(); if (b == 13) { } // skip else if (b == 10) { // Copy bytes to new array with length of packet and ignoring the CR. Byte[] copiedBytes = new Byte[index]; Array.Copy(bytes, copiedBytes, index); index = 0; if (ReceivedData != null) { ReceivedData(this, copiedBytes); } if (Encoding.ASCII.GetString(copiedBytes, 0, copiedBytes.Length) != "cgpa") { if (ReceivedControlResponse != null) { ReceivedControlResponse(this, copiedBytes); } #if DEBUG CrestronConsole.PrintLine("{0} Processed reply: {1}", this.GetType().Name, Encoding.ASCII.GetString(copiedBytes, 0, copiedBytes.Length)); #endif } if (ReceiveQueue.IsEmpty) { break; } } else { if (index < bytes.Length) { bytes[index] = b; index++; } else { #if DEBUG CrestronConsole.PrintLine("Buffer overflow, index = {0}, b = {1}", index, b); #endif ErrorLog.Error("{0}.ReceiveThreadProcess - Buffer overflow error", this.GetType().Name); index = 0; break; } } CrestronEnvironment.AllowOtherAppsToRun(); Thread.Sleep(0); } #if DEBUG //CrestronConsole.PrintLine("{0}.ReceiveThreadProcess() End", this.GetType().Name); #endif return(null); }
protected override object ReceiveThreadProcess(object o) { #if DEBUG CrestronConsole.PrintLine("{0}.ReceiveThreadProcess() Start", this.GetType().Name); #endif int index = 0; byte[] bytes = new Byte[this.BufferSize]; int dataLength = 0; while (this.ProgramRunning && this.Status == SocketStatus.SOCKET_STATUS_CONNECTED) { try { byte b = ReceiveQueue.Dequeue(); if (b == 0xAA) { index = 0; dataLength = 0; } else if (index < this.BufferSize) { index++; } else { #if DEBUG CrestronConsole.PrintLine("Buffer overflow, index = {0}, b = {1}", index, b); #endif ErrorLog.Error("{0}.ReceiveThreadProcess - Buffer overflow error", this.GetType().Name); index = 0; break; } bytes[index] = b; if (index == 3) { dataLength = bytes[index]; } if (index == (dataLength + 4)) { int chk = bytes[index]; int test = 0; for (int i = 1; i < index; i++) { test = test + bytes[i]; } if (chk == (byte)test) { byte[] copiedBytes = new byte[index]; Array.Copy(bytes, copiedBytes, index); if (ReceivedData != null) { ReceivedData(this, copiedBytes); } if (ReceiveQueue.IsEmpty) { break; } } } } catch (Exception e) { if (e.Message != "ThreadAbortException") { ErrorLog.Exception(string.Format("{0} - Exception in thread", this.GetType().Name), e); } } CrestronEnvironment.AllowOtherAppsToRun(); Thread.Sleep(0); } #if DEBUG CrestronConsole.PrintLine("{0}.ReceiveThreadProcess() End", this.GetType().Name); #endif return(null); }