internal void FetchInvitations(Action <FetchInvitationsResponse> callback) { RealTimeMultiplayerManager.RealTimeMultiplayerManager_FetchInvitations(mGameServices.AsHandle(), InternalFetchInvitationsCallback, Callbacks.ToIntPtr(callback, FetchInvitationsResponse.FromPointer)); }
internal void FetchInvitations(Action <FetchInvitationsResponse> callback) { RealTimeMultiplayerManager.RealTimeMultiplayerManager_FetchInvitations(this.mGameServices.AsHandle(), new RealTimeMultiplayerManager.FetchInvitationsCallback(RealtimeManager.InternalFetchInvitationsCallback), Callbacks.ToIntPtr <FetchInvitationsResponse>(callback, new Func <IntPtr, FetchInvitationsResponse>(FetchInvitationsResponse.FromPointer))); }