internal void FetchInvitations(Action <FetchInvitationsResponse> callback)
 {
     RealTimeMultiplayerManager.RealTimeMultiplayerManager_FetchInvitations(mGameServices.AsHandle(), InternalFetchInvitationsCallback, Callbacks.ToIntPtr(callback, FetchInvitationsResponse.FromPointer));
 }
 internal void FetchInvitations(Action <FetchInvitationsResponse> callback)
 {
     RealTimeMultiplayerManager.RealTimeMultiplayerManager_FetchInvitations(this.mGameServices.AsHandle(), new RealTimeMultiplayerManager.FetchInvitationsCallback(RealtimeManager.InternalFetchInvitationsCallback), Callbacks.ToIntPtr <FetchInvitationsResponse>(callback, new Func <IntPtr, FetchInvitationsResponse>(FetchInvitationsResponse.FromPointer)));
 }