/// <summary> /// 创建Server服务器,地址绑定成功后,使用PubSocket发布出去ServerReady信息, /// 客户端的SubSocket接收到信息后,开始链接Server服务器 /// /// </summary> void WarBegin() { //War Data Model is passed by Lua(what ever) IWarModel warModel = new DebugModel(); warInfo = new WarInfo() { warMo = WarMode.NativeWar, #if Server Side = WarSide.ServerAndClient, RequiredClientCount = 2, Map = warModel.getMap(), Charactor = warModel.getCharactor(WarCamp.FirstCamp), ServerIp = "127.0.0.1", #else Side = WarSide.OnlyClient, Charactor = warModel.getCharactor(WarCamp.SecondCamp), ServerIp = "192.168.1.176", //TODO : real ip (not loopback) #endif }; if (warInfo.Side == WarSide.ServerAndClient) //启动server { Server = new RealServer(warInfo, ServerRepOk, ServerPubOK); } else //启动client , 这个client不和服务器端在一个物理设备上 { Client = new RealClient(warInfo); } }
public void RealServer_DisplayResult_ShouldReturn_SearchDetails(string search) { RealServer real = new RealServer(search); string str = "Displaying Result From Real Server : " + search; Assert.Equal(real.DisplayResult(), str); }
public async Task <IActionResult> PutRealServer([FromRoute] int id, [FromBody] RealServer realServer) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } if (id != realServer.server_ID) { return(BadRequest()); } _context.Entry(realServer).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!RealServerExists(id)) { return(NotFound()); } else { throw; } } return(NoContent()); }
/// <summary> /// The process record. /// </summary> protected override void ProcessRecord() { base.ProcessRecord(); try { Status status = Connection.ApiClient.CreateRealServer(Network.id, Name, Server.id, InService).Result; if (status != null && PassThru.IsPresent) { // Regex to extract the Id from the status result detail: Real-Server (id:b1a3aea6-37) created var regexObj = new Regex(@"\x28id\x3A([-\w]*)\x29"); Match match = regexObj.Match(status.resultDetail); if (match.Success && match.Groups.Count > 1) { var rserver = new RealServer { id = match.Groups[1].Value, name = Name, inService = InService.ToString().ToLower(), serverName = Server.name, serverId = Server.id, serverIp = Server.privateIp }; WriteObject(rserver); } else { WriteError(new ErrorRecord(new CloudComputePsException("object Id not returned from API"), "-1", ErrorCategory.InvalidData, status)); } } WriteDebug( string.Format( "{0} resulted in {1} ({2}): {3}", status.operation, status.result, status.resultCode, status.resultDetail)); } catch (AggregateException ae) { ae.Handle( e => { if (e is ComputeApiException) { WriteError(new ErrorRecord(e, "-2", ErrorCategory.InvalidOperation, Connection)); } else { // if (e is HttpRequestException) ThrowTerminatingError(new ErrorRecord(e, "-1", ErrorCategory.ConnectionError, Connection)); } return(true); }); } }
public async Task <IActionResult> PostRealServer([FromBody] RealServer realServer) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } _context.Servers.Add(realServer); await _context.SaveChangesAsync(); return(CreatedAtAction("GetRealServer", new { id = realServer.server_ID }, realServer)); }