public void Visit(IntegerEnum integer, byte data) { Content.Add(integer.Value); if (model.GetNextRun(integer.Source) is not ITableRun containingTable) { return; } var offset = containingTable.ConvertByteOffsetToArrayOffset(integer.Source); var enumValue = model.ReadMultiByteValue(offset.SegmentStart, containingTable.ElementContent[offset.SegmentIndex].Length); var segment = containingTable.ElementContent[offset.SegmentIndex]; if (segment is ArrayRunRecordSegment recordSegment) { segment = recordSegment.CreateConcrete(model, integer.Source); } if (segment is not ArrayRunEnumSegment enumSeg) { return; } var parentAddress = model.GetAddressFromAnchor(new(), -1, enumSeg.EnumName); if (model.GetNextRun(parentAddress) is not ArrayRun parentArray) { return; } foreach (var array in model.GetRelatedArrays(parentArray)) { int segOffset = 0; foreach (var seg in array.ElementContent) { var itemIndex = enumValue + array.ParentOffset.BeginningMargin; var destination = model.ReadPointer(array.Start + array.ElementLength * itemIndex + segOffset); segOffset += seg.Length; if (seg.Type != ElementContentType.Pointer) { continue; } if (model.GetNextRun(destination) is not ISpriteRun spriteRun) { continue; } var paletteRuns = spriteRun.FindRelatedPalettes(model, array.Start + array.ElementLength * itemIndex); Content.Add(ReadonlyPixelViewModel.Create(model, spriteRun, paletteRuns.FirstOrDefault(), true)); return; } } }
public void Visit(Pointer pointer, byte data) { Content.Add(pointer.DestinationAsText); var destinationRun = model.GetNextRun(pointer.Destination); var runSpecificContent = BuildContentForRun(model, pointer.Source, pointer.Destination, destinationRun); if (runSpecificContent != null) { // special case: add images for pointers to OWs if (destinationRun is ITableRun table && table.ElementCount == 1 && table.ElementContent.Any(seg => seg.Name == "sprites")) { if (model.GetNextRun(table.ReadPointer(model, 0, "sprites")) is OverworldSpriteListRun osl) { if (model.GetNextRun(osl.ReadPointer(model, 0, 0)) is ISpriteRun spriteRun) { var image = ReadonlyPixelViewModel.Create(model, spriteRun, true); Content.Add(image); } } } Content.Add(runSpecificContent); } }