Beispiel #1
0
    public bool IsCanBeUseAsStrengthenMatToAutoAdd(XItem item)
    {
        XGem gem   = DataDBSGem.GetDataById(item.Instance);
        DGem gemDB = ReadCfgGem.GetDataById(gem.Id);

        return(gemDB.Quality < 3);
    }
Beispiel #2
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    public void ShowInfoByPos(EPosType posType, int pos)
    {
        this.mPos     = pos;
        this.mPosType = posType;
        bool isDress = (posType == EPosType.RoleGem);

        ShowDress(isDress);
        XGem gem    = GTDataManager.Instance.GetGemDataByPos(posType, pos);
        int  itemID = gem.Id;
        DGem gemDB  = ReadCfgGem.GetDataById(itemID);

        gemLevel.text      = GTTools.Format("等级 {0}", gem.StrengthenLevel);
        gemFightValue.text = GTTools.Format("战斗力 {0}", AttrHelper.GetFightValue(gem));
        ShowBaseView(itemID);
        GTItemHelper.ShowGemPropertyText(gemPropertys, itemID, gem.StrengthenLevel);
        DGemSuit suitDB        = ReadCfgGemSuit.GetDataById(gemDB.Suit);
        int      activeSuitNum = isDress ? GemModule.Instance.GetActiveSameSuitsCountByPos(pos) : 0;
        bool     hasSuit       = ReadCfgGemSuit.ContainsKey(gemDB.Suit);

        if (hasSuit)
        {
            ShowHasSuit(gemDB);
            ShowSuitPropertysView(activeSuitNum, suitDB);
            ShowSameSuitGemsView(gemDB.Id);
        }
        else
        {
            ShowNoSuit();
        }
    }
Beispiel #3
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    public string GetGemTypeName(int itemID)
    {
        DGem db = ReadCfgGem.GetDataById(itemID);

        switch (db.Pos)
        {
        case 1:
            return("金");

        case 2:
            return("木");

        case 3:
            return("水");

        case 4:
            return("火");

        case 5:
            return("土");

        default:
            return("空");
        }
    }
Beispiel #4
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    public string GetGemSuitName(int itemID)
    {
        DGem gemDB = ReadCfgGem.GetDataById(itemID);

        if (gemDB.Suit == 0)
        {
            return(string.Empty);
        }
        return(ReadCfgGemSuit.GetDataById(gemDB.Suit).Name);
    }
Beispiel #5
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    public static Dictionary <EAttr, int> GetGemBasePropertys(int gemID)
    {
        DGem db = ReadCfgGem.GetDataById(gemID);
        Dictionary <EAttr, int> attrValues = New();

        if (db.Propertys.Count > 0)
        {
            attrValues.Add(db.Propertys[0].Property, db.Propertys[0].Value);
        }
        CalcMaxAttrValue(ref attrValues);
        return(attrValues);
    }
Beispiel #6
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    public int GetExpByXGem(XGem gem)
    {
        DGem gemDB = ReadCfgGem.GetDataById(gem.Id);
        int  exp   = gem.StrengthenExp + gemDB.Exp;
        int  lv    = gem.StrengthenLevel;

        for (int i = 0; i < lv; i++)
        {
            DGemLevel db = ReadCfgGemLevel.GetDataById(gemDB.Quality * 1000 + gem.StrengthenLevel);
            exp += db.RequireExp;
        }
        return(exp);
    }
Beispiel #7
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    private void OnReq_DressGem(MessageRecv obj)
    {
        System.IO.MemoryStream ms  = new System.IO.MemoryStream(obj.Data);
        ReqDressGem            req = Serializer.Deserialize <ReqDressGem>(ms);

        XItem       bagGem = DataDBSBagGem.GetDataById(req.SrcPos);
        DGem        cfg    = ReadCfgGem.GetDataById(bagGem.Id);
        AckDressGem ack    = new AckDressGem();

        ack.SrcPos = req.SrcPos;
        ack.Index  = req.Index;
        ack.TarPos = cfg.Pos;
        NetworkManager.Instance.Send(MessageID.MSG_ACK_DRESS_GEM, ack, 0, 0);
    }
Beispiel #8
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    private void ShowView()
    {
        labMoneyNum1.text = GTDataManager.Instance.GetItemCountById(1).ToString();
        labMoneyNum2.text = GTDataManager.Instance.GetItemCountById(2).ToString();
        GTItemHelper.ShowItemTexture(moneyTexture1, 1);
        GTItemHelper.ShowItemTexture(moneyTexture2, 2);
        XGem gem    = GTDataManager.Instance.GetGemDataByPos(mPosType, mPos);
        int  itemID = gem.Id;

        GTItemHelper.ShowItemTexture(gemTexture, itemID);
        GTItemHelper.ShowItemQuality(gemQuality, itemID);
        GTItemHelper.ShowItemName(gemName, itemID);

        int costgemNum = mStrengthenMats.Count;

        for (int i = 0; i < mStrengthenItems.Count; i++)
        {
            ItemStrengthen cell = mStrengthenItems[i];
            if (i < costgemNum)
            {
                XItem mat = mStrengthenMats[i];
                cell.Show(true);
                int id = mStrengthenMats[i].Id;
                GTItemHelper.ShowItemTexture(cell.itemTexture, id);
                GTItemHelper.ShowItemQuality(cell.itemQuality, id);
                GTItemHelper.ShowItemNum(cell.itemNum, mat.Num);
            }
            else
            {
                cell.Show(false);
            }
        }
        if (GemModule.Instance.IsFullStrengthenLevel(gem) == true)
        {
            return;
        }
        DGem      gemDB     = ReadCfgGem.GetDataById(itemID);
        DGemLevel levelDB   = ReadCfgGemLevel.GetDataById(gemDB.Quality * 1000 + gem.StrengthenLevel + 1);
        int       addExpNum = GemModule.Instance.GetExpByStrengthMatList(mStrengthenMats);

        GTItemHelper.ShowItemTexture(costMoneyTexture, levelDB.CostMoneyId);
        costMoneyNum.text = addExpNum.ToString();
        gemLevel.text     = GTTools.Format("强化等级 {0}", gem.StrengthenLevel);
        GTItemHelper.ShowProgressText(gemExpNum, gem.StrengthenExp, levelDB.RequireExp);
        GTItemHelper.ShowProgressSlider(gemExpBar, gem.StrengthenExp, levelDB.RequireExp);
        GTItemHelper.ShowGemPropertyText(gemProperty, itemID, gem.StrengthenLevel, true);

        gemSuit.text = GemModule.Instance.GetGemSuitName(itemID);
        gemType.text = GemModule.Instance.GetGemTypeName(itemID);
    }
Beispiel #9
0
    private void OnAck_StrengthGem(MessageRecv obj)
    {
        System.IO.MemoryStream ms  = new System.IO.MemoryStream(obj.Data);
        AckStrengthGem         ack = Serializer.Deserialize <AckStrengthGem>(ms);
        XGem         gem           = ack.TarGem;
        List <XItem> list          = ack.UseItems;

        DGem gemDB           = ReadCfgGem.GetDataById(gem.Id);
        int  addExpNum       = MLGem.Instance.GetExpByStrengthMatList(list);
        int  strengthenLevel = gem.StrengthenLevel;

        int       levelID = gemDB.Quality * 1000 + strengthenLevel + 1;
        DGemLevel db      = ReadCfgGemLevel.GetDataById(levelID);
        int       expNum  = db.RequireExp - gem.StrengthenExp;

        while (addExpNum >= expNum)
        {
            strengthenLevel++;
            levelID = gemDB.Quality * 1000 + strengthenLevel + 1;
            db      = ReadCfgGemLevel.GetDataById(levelID);
            expNum += db.RequireExp;
        }
        gem.StrengthenLevel = strengthenLevel;
        gem.StrengthenExp   = addExpNum + db.RequireExp - expNum;

        DataDBSGem.Update(gem.Instance, gem);
        GTDataManager.Instance.UseMoney(db.CostMoneyId, expNum);
        for (int i = 0; i < list.Count; i++)
        {
            XItem    item    = list[i];
            EPosType posType = (EPosType)item.PosType;
            switch (posType)
            {
            case EPosType.BagItem:
                GTDataManager.Instance.UseItemById(item.Id, item.Num);
                break;

            case EPosType.BagGem:
                GTDataManager.Instance.DelBagGem(item.Pos);
                break;
            }
        }

        GTWorld.Instance.SyncMainPlayerData(ESyncDataType.TYPE_BASEATTR);
        GTEventCenter.FireEvent(GTEventID.TYPE_BAG_STRENGTHEN_GEM);
        GTEventCenter.FireEvent(GTEventID.TYPE_CHANGE_FIGHTVALUE);
    }
Beispiel #10
0
    private void OnAck_DressGem(MessageRecv obj)
    {
        System.IO.MemoryStream ms  = new System.IO.MemoryStream(obj.Data);
        AckDressGem            ack = Serializer.Deserialize <AckDressGem>(ms);

        int srcPos = ack.SrcPos;
        int tarPos = ack.TarPos;
        int index  = ack.Index;

        XItem sourceGem = DataDBSBagGem.GetDataById(srcPos);
        DGem  gemDB     = ReadCfgGem.GetDataById(sourceGem.Id);
        int   pos       = MLGem.Instance.GetDressGemPosByIndexAndTargetPos(index, gemDB.Pos);
        XItem dressGem  = DataDBSDressGem.GetDataById(pos);

        if (dressGem != null)
        {
            int sourceInstanceID = sourceGem.Instance;
            int sourceId         = sourceGem.Id;

            sourceGem.Instance = dressGem.Instance;
            sourceGem.Id       = dressGem.Id;

            dressGem.Instance = sourceInstanceID;
            dressGem.Id       = sourceId;

            DataDBSDressGem.Update(dressGem.Pos, dressGem);
            DataDBSBagGem.Update(sourceGem.Pos, sourceGem);
        }
        else
        {
            dressGem          = new XItem();
            dressGem.Instance = sourceGem.Instance;
            dressGem.Pos      = pos;
            dressGem.PosType  = (int)EPosType.RoleGem;
            dressGem.Id       = sourceGem.Id;
            dressGem.Num      = 1;
            DataDBSDressGem.Insert(pos, dressGem);
            DataDBSBagGem.Delete(sourceGem.Pos);
        }

        GTWorld.Instance.SyncMainPlayerData(ESyncDataType.TYPE_BASEATTR);

        GTEventCenter.FireEvent(GTEventID.TYPE_BAG_DRESS_GEM, srcPos, tarPos);
        GTEventCenter.FireEvent(GTEventID.TYPE_CHANGE_FIGHTVALUE);
    }
Beispiel #11
0
    private void ShowSameSuitGemsView(int itemID)
    {
        List <int> list   = GemModule.Instance.GetSameSuitIDListByID(itemID);
        Transform  parent = transform.Find("Right/Grid");

        for (int i = 0; i < list.Count; i++)
        {
            DGem       gemDB = ReadCfgGem.GetDataById(list[i]);
            GameObject item  = parent.Find((i + 1).ToString()).gameObject;
            item.SetActive(true);
            item.name = gemDB.Id.ToString();
            UILabel   itemName    = item.transform.Find("Name").GetComponent <UILabel>();
            UITexture itemTexture = item.transform.Find("Texture").GetComponent <UITexture>();
            UISprite  itemQuality = item.transform.Find("Quality").GetComponent <UISprite>();
            GTItemHelper.ShowItemName(itemName, gemDB.Id);
            GTItemHelper.ShowItemTexture(itemTexture, gemDB.Id);
            GTItemHelper.ShowItemQuality(itemQuality, gemDB.Id);
        }
    }
Beispiel #12
0
    public static void ShowGemPropertyText(UILabel label, int gemID, int level, bool showNext = false)
    {
        if (label.text == null)
        {
            return;
        }
        label.text = string.Empty;
        DGem      gemDB = ReadCfgGem.GetDataById(gemID);
        DGemLevel db1   = ReadCfgGemLevel.GetDataById(gemDB.Quality * 1000 + level);
        DGemLevel db2   = ReadCfgGemLevel.GetDataById(gemDB.Quality * 1000 + level + 1);

        for (int i = 0; i < gemDB.Propertys.Count; i++)
        {
            DStrengthValue gp = gemDB.Propertys[i];
            if (!ReadCfgProperty.ContainsKey(gp.Property))
            {
                continue;
            }
            DProperty propertyDB = ReadCfgProperty.GetDataById(gp.Property);
            int       ratio      = level > 0 ? db1.PropertyRatio : 100;
            string    s          = GTTools.Format(propertyDB.Desc, (int)(gp.Value * ratio / 100f));
            int       add        = (int)(gp.Value * (db2.PropertyRatio - ratio) / 100f);
            string    str        = string.Empty;
            if (level >= gp.UnlockLevel)
            {
                if (showNext)
                {
                    str = GTTools.Format("[00ff00]{0}(+{1})[-]", s, add);
                }
                else
                {
                    str = GTTools.Format("[00ff00]{0}[-]", s);
                }
            }
            else
            {
                str = GTTools.Format("[777777]{0} (宝石强化至{1}级生效)[-]", s, gp.UnlockLevel);
            }
            label.Append(str);
        }
        label.text = label.text.TrimEnd('\n');
    }
Beispiel #13
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    static void CalcGemStrenthLevel(Dictionary <EAttr, int> dict, XGem gem)
    {
        DGem      gemDB = ReadCfgGem.GetDataById(gem.Id);
        DGemLevel db    = ReadCfgGemLevel.GetDataById(gemDB.Quality * 1000 + gem.StrengthenLevel);

        for (int i = 0; i < gemDB.Propertys.Count; i++)
        {
            DStrengthValue gp = gemDB.Propertys[i];
            if (gem.StrengthenLevel >= gp.UnlockLevel)
            {
                dict[gp.Property] += gp.Value;
                int ratio = gem.StrengthenLevel > 0 ? db.PropertyRatio : 100;
                dict[gp.Property] = (int)(dict[gp.Property] * ratio / 100f);
            }
            else
            {
                break;
            }
        }
    }
Beispiel #14
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    public int CompareXGem(XItem x1, XItem x2)
    {
        XGem e1  = DataDBSGem.GetDataById(x1.Instance);
        XGem e2  = DataDBSGem.GetDataById(x2.Instance);
        DGem db1 = ReadCfgGem.GetDataById(e1.Id);
        DGem db2 = ReadCfgGem.GetDataById(e2.Id);

        if (db1.Quality != db2.Quality)
        {
            return(db1.Quality - db2.Quality);
        }
        if (e1.StrengthenLevel != e2.StrengthenLevel)
        {
            return(e1.StrengthenLevel - e2.StrengthenLevel);
        }
        if (e1.StrengthenExp != e2.StrengthenExp)
        {
            return(e1.StrengthenExp - e2.StrengthenExp);
        }
        return(x2.Pos - x1.Pos);
    }
Beispiel #15
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    public List <int> GetSameSuitIDListByID(int itemID)
    {
        DGem gemDB = ReadCfgGem.GetDataById(itemID);

        if (gemDB.Suit == 0)
        {
            return(new List <int>());
        }
        if (mGemSuits.ContainsKey(gemDB.Suit))
        {
            return(mGemSuits[gemDB.Suit]);
        }
        Dictionary <int, DGem> .Enumerator em = ReadCfgGem.Dict.GetEnumerator();
        while (em.MoveNext())
        {
            DGem       db = em.Current.Value;
            List <int> list;
            if (mGemSuits.ContainsKey(db.Suit))
            {
                list = mGemSuits[db.Suit];
            }
            else
            {
                list = new List <int>();
                mGemSuits.Add(db.Suit, list);
            }
            if (!list.Contains(db.Id))
            {
                list.Add(db.Id);
            }
        }
        if (mGemSuits.ContainsKey(gemDB.Suit))
        {
            return(mGemSuits[gemDB.Suit]);
        }
        else
        {
            return(new List <int>());
        }
    }
Beispiel #16
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    public override void Init()
    {
        ReadCfgLocalString.Read("Text/Local/Data_LocalString");
        ReadCfgCurve.Read("Text/Local/Data_Curve");

        ReadCfgStageMount.Read("Text/Local/Data_StageMount");
        ReadCfgStagePartner.Read("Text/Local/Data_StagePartner");
        ReadCfgStagePet.Read("Text/Local/Data_StagePet");
        ReadCfgStageRelics.Read("Text/Local/Data_StageRelics");
        ReadCfgStageRole.Read("Text/Local/Data_StageRole");

        ReadCfgSearch.Read("Text/Local/Data_Search");
        ReadCfgRandomName.Read("Text/Local/Data_RandomNames");

        ReadCfgProperty.Read("Text/Data/Data_Property");
        ReadCfgQuality.Read("Text/Data/Data_Quality");

        ReadCfgItem.Read("Text/Data/Data_Item");
        ReadCfgEquip.Read("Text/Data/Data_Equip");
        ReadCfgAction.Read("Text/Data/Data_Action");

        ReadCfgRole.Read("Text/Data/Data_Role");
        ReadCfgRoleLevel.Read("Text/Data/Data_RoleLevel");

        ReadCfgEquip.Read("Text/Data/Data_Equip");
        ReadCfgEquipAdvance.Read("Text/Data/Data_EquipAdvance");
        ReadCfgEquipAdvanceCost.Read("Text/Data/Data_EquipAdvanceCost");
        ReadCfgEquipStreng.Read("Text/Data/Data_EquipStrengthen");
        ReadCfgEquipStrengLevel.Read("Text/Data/Data_EquipStrengthenLevel");
        ReadCfgEquipStar.Read("Text/Data/Data_EquipStar");
        ReadCfgEquipSuit.Read("Text/Data/Data_EquipSuit");

        ReadCfgGem.Read("Text/Data/Data_Gem");
        ReadCfgGemLevel.Read("Text/Data/Data_GemLevel");
        ReadCfgGemSuit.Read("Text/Data/Data_GemSuit");

        ReadCfgAward.Read("Text/Data/Data_Award");

        ReadCfgCopyMainChapter.Read("Text/Data/Data_CopyMainChapter");
        ReadCfgCopy.Read("Text/Data/Data_Copy");

        ReadCfgEffect.Read("Text/Data/Data_Effect");
        ReadCfgRelics.Read("Text/Data/Data_Relics");
        ReadCfgMachine.Read("Text/Data/Data_Machine");

        ReadCfgActorGroup.Read("Text/Data/Data_ActorGroup");
        ReadCfgActor.Read("Text/Data/Data_Actor");
        ReadCfgActorRace.Read("Text/Data/Data_ActorRace");
        ReadCfgActorModel.Read("Text/Data/Data_ActorModel");

        ReadCfgStore.Read("Text/Data/Data_Store");
        ReadCfgStoreType.Read("Text/Data/Data_StoreType");

        ReadCfgPet.Read("Text/Data/Data_Pet");
        ReadCfgPetLevel.Read("Text/Data/Data_PetLevel");

        ReadCfgPartner.Read("Text/Data/Data_Partner");
        ReadCfgPartnerLevel.Read("Text/Data/Data_PartnerLevel");
        ReadCfgPartnerWake.Read("Text/Data/Data_PartnerWake");
        ReadCfgPartnerAdvance.Read("Text/Data/Data_PartnerAdvance");
        ReadCfgPartnerWash.Read("Text/Data/Data_PartnerWash");
        ReadCfgPartnerFetter.Read("Text/Data/Data_PartnerFetter");
        ReadCfgPartnerStar.Read("Text/Data/Data_PartnerStar");

        ReadCfgTask.Read("Text/Data/Data_Task");
        ReadCfgAdventure.Read("Text/Data/Data_Adventure");
        ReadCfgSkillTalent.Read("Text/Data/Data_SkillTalent");
        ReadCfgMine.Read("Text/Data/Data_Mine");
        ReadCfgSkill.Read("Text/Data/Data_Skill");
        ReadCfgVideo.Read("Text/Data/Data_Video");
        ReadCfgDialogue.Read("Text/Data/Data_Dialogue");

        ActBuffSystem.Read("Text/Buff/Buff");
    }