void Start() { if (transform.name.Contains("Lightswitch_02")) { typeOfSwitch = switchType.Outdoor; } else { typeOfSwitch = switchType.Indoor; } ri = FindObjectOfType <Raycaster_Interactions> (); }
void Start() { current = GetComponent <Renderer> (); //light = GetComponentInChildren<Light> (); ri = FindObjectOfType <Raycaster_Interactions> (); }