Beispiel #1
0
 // Start is called before the first frame update
 public override void Start()
 {
     parties = GameObject.Find("Parties");
     transform.SetParent(parties.transform);
     name = RandomWord.Noun() + " " + transform.parent.childCount.ToString();
     base.Start();
 }
 public override void SetName()
 {
     gameObject.name = "ENEMY LOCATION:" + RandomWord.Adjective() + " " + RandomWord.Noun();
 }
Beispiel #3
0
 public virtual void SetName()
 {
     gameObject.name = RandomWord.Adjective() + " " + RandomWord.Noun();
 }