void Start() { timer = GameObject.Find("Timer").GetComponent <TimerContoller>(); timer.timerIsRunning = true; valueWireHard = GameObject.Find("Wire").GetComponent <RandomValueWireHard>(); button = GameObject.Find("Button").GetComponent <ButtonControllerHard>(); }
// Start is called before the first frame update void Start() { wireHard = GameObject.Find("Wire").GetComponent <RandomValueWireHard>(); txt1 = GameObject.Find("Text").GetComponent <Text>(); txt2 = GameObject.Find("Text2").GetComponent <Text>(); }