public WeaponFactory()
 {
     BasePropabilities = RandomTable <string> .FromString("dagger:3,ssword:2,lsword:5,axe:3,spear:5,mace:2,wshield:3,ishield:1,sbow:13,lbow:21,armour_leather:3,armour_chain:2,armour_plate:1,helmet:5,gloves:2,boots:2,ring:1,cloak:1,amulet:1,@resistance:3");
 }
 public MonsterFactory()
 {
     BasePropabilities = RandomTable <string> .FromString("bat:2,zombie:3,firebat:1,skeleton:1");
 }