public void RandomPlayerHelper_GetMonsterDescriptionAdministrator_2_Should_Return_2() { // Arrange DiceHelper.EnableForcedRolls(); DiceHelper.SetForcedRollValue(2); // Act var result = RandomPlayerHelper.GetMonsterDescriptionAdministrator(); // Reset DiceHelper.DisableForcedRolls(); // Assert Assert.AreEqual("Oh no, you're not done, here's another form.", result); }