Beispiel #1
0
 internal RallyState(RallyBetween rallyBetween)
 {
     this.RallyBetween = rallyBetween;
 }
 internal PlayerServing(RallyBetween rallyBetween) : base(rallyBetween)
 {
 }                                                                          //just passing on the internal state
 internal PlayerServingAgain(RallyBetween rallyBetween) : base(rallyBetween)
 {
 }
Beispiel #4
0
 internal ServingPlayerReturning(RallyBetween rallyBetween) : base(rallyBetween)
 {
 }