Beispiel #1
0
        public void Do()
        {
            Console.WriteLine("请输入NatServer IPAddress:");
            string natServerIpAddress = Console.ReadLine();

            Console.WriteLine("请输入NatServer Port:");
            string natServerPort = Console.ReadLine();

            ushort natServerPortUshort = 0;

            ushort.TryParse(natServerPort, out natServerPortUshort);

            Console.WriteLine("请输入Proxy IPAddress:");
            string proxyIpAddress = Console.ReadLine();

            Console.WriteLine("请输入Proxy Port:");
            string proxyPort = Console.ReadLine();

            ushort proxyPortUshort = 0;

            ushort.TryParse(proxyPort, out proxyPortUshort);

            var raknetUdpNATPTServerAddress = new RaknetIPAddress(natServerIpAddress, natServerPortUshort);
            var raknetUdpProxyAddress       = new RaknetIPAddress(proxyIpAddress, proxyPortUshort);

            //start PeerServer
            RaknetUdpPeerServer raknetUdpPeerServer = new RaknetUdpPeerServer();
            var udpPeerServerStarted = raknetUdpPeerServer.Start().Connect(raknetUdpNATPTServerAddress, raknetUdpProxyAddress);

            if (!udpPeerServerStarted)
            {
                Console.WriteLine("UdpPeerServer启动失败");
                Console.ReadKey();
                return;
            }
            Console.WriteLine("UdpPeerServer启动成功,IP地址为:{0},GUID:{1}",
                              raknetUdpPeerServer.GetMyIpAddress().ToString(),
                              raknetUdpPeerServer.GetMyGuid()
                              );
            raknetUdpPeerServer.OnConnect       += RaknetUdpPeerServer_OnConnect;
            raknetUdpPeerServer.OnConnectFailed += RaknetUdpPeerServer_OnConnectFailed;
            raknetUdpPeerServer.OnReceive       += RaknetUdpPeerServer_OnReceive;

            ConsoleCloseHandler.raknetUdpPeerServer = raknetUdpPeerServer;
            ConsoleCloseHandler.SetConsoleCtrlHandler(ConsoleCloseHandler.cancelHandler, true);

            Console.WriteLine("------------------外网地址:{0}", IPAddressUtils.GetOuterNatIP());

            Console.WriteLine("PeerServer GUID:{0}", raknetUdpPeerServer.GetMyGuid());
        }
Beispiel #2
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        private static void RaknetUdpPeerServer_OnReceive(string address, ushort port, byte[] bytes, RaknetUdpPeerServer raknetUdpPeerServer)
        {
            //step 2
            string dataStr = Encoding.UTF8.GetString(bytes);

            Console.WriteLine("PeerServer接收PeerClient发送过来的数据:【{0}】", dataStr);

            //step 3
            Console.WriteLine("PeerServer给PeerClient发送消息");
            byte[] data = Encoding.UTF8.GetBytes("这是从Server发送的测试数据");
            raknetUdpPeerServer.Send(address, port, data);
        }
Beispiel #3
0
        private void RaknetUdpPeerServer_OnConnectFailed(string address, ushort port, RaknetUdpPeerServer raknetUdpPeerServer)
        {
            Console.WriteLine("PeerServer尝试连接【{0}:{1}】失败", address, port);            //address和port则表示尝试连接但失败的ip地址和端口

            //PeerServer端
            //接下来的思路:如果连接失败,则直接遍历剩下的还未尝试连接的Nat服务器和proxy服务器重连,如果所有的都尝试连接失败,则表示失败
            //(请事先获取所有可以连接的Nat服务器和Proxy服务器的IPAddress,优先遍历所有的NatServer,因为Nat成功率高,而proxy只是作为备选方案)
            //客户端自行实现...
        }
Beispiel #4
0
        public void Do()
        {
            //#region udpProxy

            //start proxy
            RaknetUdpProxy raknetUdpProxy = new RaknetUdpProxy();
            var            proxyStarted   = raknetUdpProxy.Start(RaknetConfig.proxyAddress);

            if (!proxyStarted)
            {
                Console.WriteLine("Proxy启动失败");
                Console.ReadKey();
                return;
            }
            Console.WriteLine("Proxy启动成功,IP地址为:{0}", raknetUdpProxy.GetMyIpAddress().ToString());

            //#endregion


            ////start natServer
            //RaknetUdpNATPTServer raknetUdpNATPTServer = new RaknetUdpNATPTServer();
            //var udpNATPTServerStarted = raknetUdpNATPTServer.Start(RaknetConfig.natServerAddress);
            //if (!udpNATPTServerStarted)
            //{
            //	Console.WriteLine("UdpNATPTServer启动失败");
            //	Console.ReadKey();
            //	return;
            //}
            //Console.WriteLine("UdpNATPTServer启动成功,IP地址为:{0}", raknetUdpNATPTServer.GetMyIpAddress().ToString());

            //var raknetUdpNATPTServerAddress = raknetUdpNATPTServer.GetMyIpAddress();
            var raknetUdpProxyAddress = raknetUdpProxy.GetMyIpAddress();

            var raknetUdpNATPTServerAddress = new RaknetIPAddress("47.94.21.115", 666);
            //var raknetUdpProxyAddress = new RaknetIPAddress("47.94.21.115", 777);

            //start PeerServer
            RaknetUdpPeerServer raknetUdpPeerServer = new RaknetUdpPeerServer();
            var udpPeerServerStarted = raknetUdpPeerServer.Start().Connect(raknetUdpNATPTServerAddress, raknetUdpProxyAddress);

            if (!udpPeerServerStarted)
            {
                Console.WriteLine("UdpPeerServer启动失败");
                Console.ReadKey();
                return;
            }
            Console.WriteLine("UdpPeerServer启动成功,IP地址为:{0},GUID:{1}",
                              raknetUdpPeerServer.GetMyIpAddress().ToString(),
                              raknetUdpPeerServer.GetMyGuid()
                              );
            raknetUdpPeerServer.OnConnect       += RaknetUdpPeerServer_OnConnect;
            raknetUdpPeerServer.OnConnectFailed += RaknetUdpPeerServer_OnConnectFailed;
            raknetUdpPeerServer.OnReceive       += RaknetUdpPeerServer_OnReceive;

            //start PeerClient
            RaknetUdpPeerClient raknetUdpPeerClient = new RaknetUdpPeerClient();
            var udpPeerClientStarted = raknetUdpPeerClient.Start().Connect(raknetUdpNATPTServerAddress, raknetUdpProxyAddress, raknetUdpPeerServer.GetMyIpAddress(), raknetUdpPeerServer.GetMyGuid());

            if (!udpPeerClientStarted)
            {
                Console.WriteLine("UdpPeerClient启动失败");
                Console.ReadKey();
                return;
            }
            Console.WriteLine("UdpPeerClient启动成功,IP地址为:{0}", raknetUdpPeerClient.GetMyIpAddress().ToString());
            raknetUdpPeerClient.OnConnect       += RaknetUdpPeerClient_OnConnect;
            raknetUdpPeerClient.OnConnectFailed += RaknetUdpPeerClient_OnConnectFailed;
            raknetUdpPeerClient.OnReceive       += RaknetUdpPeerClient_OnReceive;
        }
Beispiel #5
0
 private static void RaknetUdpPeerServer_OnConnect(string address, ushort port, RaknetUdpPeerServer raknetUdpPeerServer)
 {
     //step 1.2
     Console.WriteLine("PeerServer中的连接个数:{0},最新连接进来的IPAddress为:{1}:{2}",
                       raknetUdpPeerServer.GetConnectionCount(), address, port);
 }