public RacingCardManagerShould() { _returnList = new List <IRacingCard> { _firstCard.Object, _secondCard.Object, _thirdCard.Object }; _mockRacingCardsFactory.Setup(x => x.Create()).Returns(_returnList); _mockGenericMixStrategy.Setup(x => x.Mix <IRacingCard>(_returnList)) .Returns(new ReadOnlyCollection <IRacingCard>(_returnList)); _sut = new RacingCardManager(_mockRacingCardsFactory.Object, _mockGenericMixStrategy.Object, _mockMixDiscartCards.Object); }
private void Return_Count_Of_Racing_Cards(int countOfCards) { var listOfRacingCards = EnumerableGenerator.Generate(countOfCards, x => new Mock <IRacingCard>().Object); _mockRacingCardsFactory.Setup(x => x.Create()).Returns(listOfRacingCards); _mockGenericMixStrategy.Setup(x => x.Mix <IRacingCard>(It.IsAny <List <IRacingCard> >())) .Returns(new ReadOnlyCollection <IRacingCard>(listOfRacingCards)); _mockMixDiscartCards.Setup(x => x.MixAll()) .Returns(new ReadOnlyCollection <IRacingCard>(listOfRacingCards)); _sut = new RacingCardManager(_mockRacingCardsFactory.Object, _mockGenericMixStrategy.Object, _mockMixDiscartCards.Object); _sut.CountOfCards.Should().Be(countOfCards); }