Beispiel #1
0
        /* * NuTP:
         *
         * <RegCards> =  [S<header>, S[S<card>*]]
         *
         */
        private static byte[] RegCards(Credential credential, int num)
        {
            byte[] userData = RW.FindDataUser(credential.email);
            if (userData.Length == 0)
            {   //Account Not exist
                return(NuTP.RespDataWithCode(ErrCate.Account, ErrType.NotExist));
            }
            else
            {   //Account does exist
                User user       = RW.Bytes2User(userData);
                int  numAlready = RW.NumCardsOfUser(user);
                int  numPending = Const.numCardsTotalReg - numAlready;
                if (numPending <= 0)
                {
                    return(NuTP.RespDataWithCode(ErrCate.Card, ErrType.Duplicated));
                }
                else
                {
                    CarryBattleSC.Card[] cardsNew  = GenerateRandomCards(user, (numPending < Const.numCardsPerReg) ? numPending : Const.numCardsPerReg);
                    CarryBattleSC.Card[] cardsOrig = user.cards;
                    user.cards = new CarryBattleSC.Card[cardsOrig.Length + cardsNew.Length];


                    for (int i = 0; i < cardsOrig.Length; i++)
                    {
                        user.cards[i] = cardsOrig[i];
                    }

                    for (int j = 0; j < cardsNew.Length; j++)
                    {
                        user.cards[j + cardsOrig.Length] = cardsNew[j];
                    }
                    //更新玩家数据
                    RW.SaveUser(user);

                    byte[] body = RW.UserCards2Table(user);
                    return(NuTP.RespDataSucWithBody(body));
                }
            }
        }