Beispiel #1
0
        public void RPGChangeState(RPGState state)
        {
            if (rpgState == state)
            {
                return;
            }

            RPGState oldState = oldRpgState;

            oldRpgState = rpgState;
            rpgState    = state;
        }
Beispiel #2
0
 public RPGPlugin(Game game) : base(game)
 {
     BaseGame = game;
     rpgState = RPGState.None;
 }