Beispiel #1
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 public ServerCommon.Data.Player.H_PlayerManager HGet_PlayerManager(RPC.PackageWriter pkg)
 {
     pkg.PushStack(0);
     return(ServerCommon.Data.Player.H_PlayerManager.smInstance);
 }
Beispiel #2
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 public ServerCommon.Planes.H_GameMaster HGet_GameMaster(RPC.PackageWriter pkg)
 {
     pkg.PushStack(0);
     return(ServerCommon.Planes.H_GameMaster.smInstance);
 }
Beispiel #3
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 public ServerCommon.H_IPlanesServer HGet_PlanesServer(RPC.PackageWriter pkg)
 {
     pkg.PushStack(3);
     return(ServerCommon.H_IPlanesServer.smInstance);
 }
Beispiel #4
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 public ServerCommon.H_IComServer HGet_ComServer(RPC.PackageWriter pkg)
 {
     pkg.PushStack(4);
     return(ServerCommon.H_IComServer.smInstance);
 }
Beispiel #5
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 public ServerCommon.H_IRegisterServer HGet_RegServer(RPC.PackageWriter pkg)
 {
     pkg.PushStack(0);
     return(ServerCommon.H_IRegisterServer.smInstance);
 }
Beispiel #6
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 public ServerCommon.Com.H_WorldManager HGet_WolrdManager(RPC.PackageWriter pkg)
 {
     pkg.PushStack(1);
     return(ServerCommon.Com.H_WorldManager.smInstance);
 }
Beispiel #7
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 public ServerCommon.Com.H_UserRoleManager HGet_UserRoleManager(RPC.PackageWriter pkg)
 {
     pkg.PushStack(0);
     return(ServerCommon.Com.H_UserRoleManager.smInstance);
 }
Beispiel #8
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 public Wuxia.H_ChiefRole HGet_mChiefRole(RPC.PackageWriter pkg)
 {
     pkg.PushStack(0);
     return(Wuxia.H_ChiefRole.smInstance);
 }
Beispiel #9
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 public Wuxia.H_RoleActor HIndex(RPC.PackageWriter pkg, System.UInt64 i)
 {
     pkg.PushStack(11 + 0);
     pkg.Write(i);
     return(Wuxia.H_RoleActor.smInstance);
 }