Beispiel #1
0
    public IEnumerator FindAllOfType()
    {
        yield return(new WaitForSecondsRealtime(2));


        // - REcanvas 1
        // - REtext 4
        // - REimage 4
        // - REbutton 2
        // - REpanel 1


        // Select All
        REcanvas.Selector[] finded = REcanvas.Find();
        Debug.Log(finded.Length);
        Assert.IsTrue(finded.Length == 1);

        REtext.Selector[] finded2 = REtext.Find();
        Debug.Log(finded2.Length);
        Assert.IsTrue(finded2.Length == 4);

        REimage.Selector[] finded3 = REimage.Find();
        Debug.Log(finded3.Length);
        Assert.IsTrue(finded3.Length == 4);

        REbutton.Selector[] finded4 = REbutton.Find();
        Debug.Log(finded4.Length);
        Assert.IsTrue(finded4.Length == 2);

        REpanel.Selector[] finded5 = REpanel.Find();
        Debug.Log(finded5.Length);
        Assert.IsTrue(finded5.Length == 1);



        // Select All
        finded = REcanvas.Find("");
        Debug.Log(finded.Length);
        Assert.IsTrue(finded.Length == 1);

        finded2 = REtext.Find("");
        Debug.Log(finded2.Length);
        Assert.IsTrue(finded2.Length == 4);

        finded3 = REimage.Find("");
        Debug.Log(finded3.Length);
        Assert.IsTrue(finded3.Length == 4);

        finded4 = REbutton.Find("");
        Debug.Log(finded4.Length);
        Assert.IsTrue(finded4.Length == 2);

        finded5 = REpanel.Find("");
        Debug.Log(finded5.Length);
        Assert.IsTrue(finded5.Length == 1);



        yield return(new WaitForSecondsRealtime(2));
    }
    public IEnumerator Hooks_UseState_WrongValues()
    {
        var wordState = new UseState <string>("Hola a todos !!");

        // A Component
        REcanvas MainReactorComponent()
        {
            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter {
                            id = "ProveText"
                        },
                        propsText = () => new REtext.TextSetter {
                            text = wordState.value,
                        },
                        useState = new IuseState[] {
                            wordState,
                        },
                    },
                },
            });
        }

        var routerProve = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        routerProve.Draw();
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "Hola a todos !!");

        yield return(new WaitForSecondsRealtime(1));

        wordState.SetState("NewWord");
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "NewWord");
        wordState.SetState("OtherWord");
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "OtherWord");
        wordState.PrevState(0);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "OtherWord");
        wordState.SetState("OtherWord");
        wordState.SetState("Word");
        wordState.SetState("LastWord");
        wordState.SetState("FinalWord");
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "FinalWord");
        wordState.PrevState(-1);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "FinalWord");
        wordState.PrevState(-2);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "FinalWord");
        wordState.PrevState(-10);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "FinalWord");
        wordState.PrevState(-2);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "FinalWord");

        yield return(new WaitForSecondsRealtime(2));

        routerProve.Erase();
    }
Beispiel #3
0
    public IEnumerator Hooks_UseEffect_60ThrowErrorInDeltaFunction()
    {
        // A Component
        REcanvas MainReactorComponent()
        {
            var count = 0;

            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter {
                            id = "ProveText"
                        },
                        propsText = () => new REtext.TextSetter {
                            text = "Hello World!",
                        },
                        useEffect = new REtext.UseEffect.Hook[] {
                            new REtext.UseEffect.Hook {
                                // Is executd each 1second per default in unscaled time mode
                                deltaFunction = (d, s) => {
                                    count++;
                                    s.textCmp.text = "C: " + count;
                                    throw new Exception("Expected error");
                                },
                            }
                        }
                    },
                },
            });
        }

        var routerProve = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component
        routerProve.Draw();
        Debug.Log("Drawing");
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "Hello World!");

        // One message will be printed
        LogAssert.Expect(LogType.Error, new Regex("Expected error"));  // Regex - Contains that string


        // First check and hook must be runner 1
        yield return(new WaitForSecondsRealtime(1.2f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 1");



        yield return(new WaitForSecondsRealtime(2));

        routerProve.Erase();
    }
    public IEnumerator GenerateChildsFromArray()
    {
        var words = new string[]
        {
            "One",
            "Two",
            "Three",
            "Four",
            "Five",
        };

        // A Component
        REcanvas MainReactorComponent()
        {
            return(new REcanvas
            {
                childs = () => words.Select(c =>
                                            new REtext
                {
                    propsId = () => new REtext.IdSetter
                    {
                        id = c + "Num",
                    },
                    propsText = () => new REtext.TextSetter
                    {
                        text = c,
                    }
                }
                                            ),
            });
        }

        var routerProve = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        Debug.Log("Drawing");
        routerProve.Draw();

        Debug.Log("Brothers");
        Assert.IsTrue(REtext.FindOne("#" + words[0] + "Num").brothersSelector.Length == 5);

        Debug.Log("Childs");
        foreach (var word in words)
        {
            //Debug.Log("Child: " + "#" + word + "Num" + " == " + word);
            //Debug.Log("Child: " + ReactorElement.Find<REtext.Selector>("#" + word + "Num")[0].textCmp.text + " == " + word);
            Assert.IsTrue(REtext.FindOne("#" + word + "Num").textCmp.text == word);
        }

        yield return(new WaitForSecondsRealtime(2));

        routerProve.Erase();
    }
Beispiel #5
0
    void Start()
    {
        // Multiple components
        reactorList1 = ListREcomponent().Draw();

        var find = REtext.Find("#Title-One");

        Debug.Log("Elements Finded: " + find.Length);

        foreach (var element in find)
        {
            Debug.Log("Type: " + element.textCmp.text);
        }
    }
Beispiel #6
0
    public IEnumerator Hooks_UseStateUseEffect()
    {
        var wordState = new UseState <string>("Hola a todos !!");

        // A Component
        REcanvas MainReactorComponent()
        {
            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter
                        {
                            id = "Textmain",
                        },
                        propsText = () => new REtext.TextSetter {
                            text = wordState.value,
                        },
                        useState = new IuseState[] {
                            wordState,
                        },
                        useEffect = new REtext.UseEffect.Hook[] {
                            new REtext.UseEffect.Hook {
                                duration = 3,
                                deltaFunction = (d, s) => wordState.SetState("A new word"),
                            }
                        }
                    },
                },
            });
        }

        var routerProve = MainReactorComponent();

        routerProve.Draw();

        // Waint until useeffect act
        yield return(new WaitForSecondsRealtime(4));

        // Find the component
        Assert.IsTrue(REtext.FindOne("#Textmain").textCmp.text == "A new word");

        yield return(null);
    }
Beispiel #7
0
    public IEnumerator FindByIdOfType()
    {
        yield return(new WaitForSecondsRealtime(2));



        // By id
        REcanvas.Selector[] finded = REcanvas.Find("#CanvasSuperior");
        Assert.IsTrue(finded.Length == 1);



        // By id
        REtext.Selector[] finded2 = REtext.Find("#Title-One");
        Assert.IsTrue(finded2.Length == 2);



        // By id
        REcanvas.Selector[] finded3 = REcanvas.Find("#ImagenSuperior");
        Assert.IsTrue(finded3.Length == 0);



        // By id
        REpanel.Selector[] finded4 = REpanel.Find("#PanelBack");
        Assert.IsTrue(finded4.Length == 1);



        // By id
        REbutton.Selector[] finded5 = REbutton.Find("#MainButton");
        Assert.IsTrue(finded5.Length == 0);



        yield return(new WaitForSecondsRealtime(2));
    }
Beispiel #8
0
    public IEnumerator Hooks_UseEffect_32InErasedElements_WillBeErasedToo()
    {
        // A Component
        REcanvas MainReactorComponent()
        {
            var count = 0;

            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter {
                            id = "ProveText"
                        },
                        propsText = () => new REtext.TextSetter {
                            text = "Hello World!",
                        },
                        useEffect = new REtext.UseEffect.Hook[] {
                            new REtext.UseEffect.Hook {
                                // Is executd each 1second per default in unscaled time mode
                                deltaFunction = (d, s) => {
                                    count++;
                                    s.textCmp.text = "C: " + count;
                                },
                            }
                        }
                    },
                },
            });
        }

        var routerProve = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component
        routerProve.Draw();
        Debug.Log("Drawing");
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "Hello World!");

        // First check and hook must be runner 1
        yield return(new WaitForSecondsRealtime(1.2f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 1");



        // Hide the element
        routerProve.Erase();

        // Second check and hook must be runner 2
        yield return(new WaitForSecondsRealtime(3f));

        Assert.IsTrue(REtext.FindOne("#ProveText") == null);



        yield return(new WaitForSecondsRealtime(2));

        routerProve.Erase();
    }
Beispiel #9
0
    public IEnumerator Hooks_UseEffect_30InHidedElements_RunNormally()
    {
        // A Component
        REcanvas MainReactorComponent()
        {
            var count = 0;

            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter {
                            id = "ProveText"
                        },
                        propsText = () => new REtext.TextSetter {
                            text = "Hello World!",
                        },
                        useEffect = new REtext.UseEffect.Hook[] {
                            new REtext.UseEffect.Hook {
                                // Is executd each 1second per default in unscaled time mode
                                deltaFunction = (d, s) => {
                                    count++;
                                    s.textCmp.text = "C: " + count;
                                },
                            }
                        }
                    },
                },
            });
        }

        var routerProve = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component
        routerProve.Draw();
        Debug.Log("Drawing");
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "Hello World!");

        // First check and hook must be runner 1
        yield return(new WaitForSecondsRealtime(1.2f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 1");



        // Hide the element
        routerProve.Hide();
        Assert.IsFalse(((REcanvas.Selector)REbase.Find("#ProveText")[0].rootCanvasSelector).canvas.enabled);

        // Second check and hook must be runner 2
        yield return(new WaitForSecondsRealtime(1f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 2");



        // Enable and check
        routerProve.Show();
        Assert.IsTrue(((REcanvas.Selector)REbase.Find("#ProveText")[0].rootCanvasSelector).canvas.enabled);

        // Thirh check and hook must be runner 3
        yield return(new WaitForSecondsRealtime(1f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 3");



        yield return(new WaitForSecondsRealtime(2));

        routerProve.Erase();
    }
    public IEnumerator Hooks_UseState_VariableNumberOfStates()
    {
        var wordState     = new UseState <string>("Hola a todos !!");
        var fontSizeState = new UseState <int>(20);

        // A Component
        REcanvas MainReactorComponent()
        {
            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter {
                            id = "ProveText"
                        },
                        propsText = () => new REtext.TextSetter {
                            text = wordState.value,
                            fontSize = fontSizeState.value,
                        },
                        useState = new IuseState[] {
                            wordState,
                            fontSizeState,
                        },
                    },
                },
            });
        }

        var routerProve = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component
        routerProve.Draw();
        Debug.Log("Check");
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "Hola a todos !!");

        yield return(new WaitForSecondsRealtime(1));

        // Erase the component
        routerProve.Erase();
        wordState.SetState("NewWord");
        wordState.SetState("OtherWord");
        fontSizeState.SetState(23);
        wordState.PrevState();
        wordState.SetState("OtherWord");
        fontSizeState.SetState(44);
        wordState.SetState("Word");
        wordState.SetState("LastWord");
        fontSizeState.SetState(39);
        wordState.SetState("FinalWord");
        fontSizeState.SetState(34);

        // Draw the component again
        routerProve.Draw();
        Debug.Log("Check");
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "FinalWord");

        yield return(new WaitForSecondsRealtime(2));

        routerProve.Erase();
    }
Beispiel #11
0
    public IEnumerator Hooks_UseEffect_16DeltaUnscaledEffect_ManyHooks()
    {
        // A Component
        REcanvas MainReactorComponent()
        {
            var count  = 0;
            var count2 = 0;

            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter {
                            id = "ProveText"
                        },
                        propsText = () => new REtext.TextSetter {
                            text = "Hello World!",
                        },
                        useEffect = new REtext.UseEffect.Hook[] {
                            new REtext.UseEffect.Hook {
                                // Is executd each 1second per default
                                deltaFunction = (d, s) => {
                                    count++;
                                    s.textCmp.text = "C: " + count;
                                },
                            },

                            new REtext.UseEffect.Hook {
                                // Is executd each 1second per default
                                deltaFunction = (d, s) => {
                                    count2++;
                                    s.textCmp.fontSize = count2;
                                },
                            }
                        }
                    },
                },
            });
        }

        var routerProve = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component
        routerProve.Draw();
        Debug.Log("Drawing");
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "Hello World!");

        // First check and hook must be runner 1
        yield return(new WaitForSecondsRealtime(1.2f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 1");
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.fontSize == 1);

        // Second check and hook must be runner 2
        yield return(new WaitForSecondsRealtime(1f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 2");
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.fontSize == 2);

        // Thirh check and hook must be runner 3
        yield return(new WaitForSecondsRealtime(1f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 3");
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.fontSize == 3);


        yield return(new WaitForSecondsRealtime(2));

        routerProve.Erase();
    }
    public IEnumerator Find_ThenErase()
    {
        // Create a reactor component
        REcanvas MainReactorComponent()
        {
            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter {
                            id = "ProveText"
                        },
                        propsText = () => new REtext.TextSetter {
                            text = "Hello world",
                        },
                        childs = () => new REbase[]
                        {
                            new REimage(),
                            new REimage(),
                        }
                    },
                    new REtext(),
                    new REtext(),
                    new REtext(),
                },
            });
        }

        var reactorComponent = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component for the first time
        Debug.Log("Drawing");
        reactorComponent.Draw();

        yield return(new WaitForSecondsRealtime(1));

        // Look fr the component
        Debug.Log("Finding");
        var textSelector = REtext.FindOne("#ProveText");

        // Check that the compoennt exist
        Assert.IsFalse(textSelector.isDisposed);
        Assert.IsFalse(textSelector.rectTransform == null);
        Assert.IsFalse(textSelector.gameObject == null);
        Assert.IsFalse(textSelector.parent == null);
        Assert.IsFalse(textSelector.childs == null);
        Assert.IsFalse(textSelector.brothersSelector == null);
        Assert.IsFalse(textSelector.canvasRenderer == null);
        Assert.IsTrue(textSelector.textCmp.text == "Hello world");

        // Erase the component
        Debug.Log("Erasing");
        reactorComponent.Erase();

        // Check that the selector references are now null
        Assert.IsTrue(textSelector.isDisposed);
        Assert.IsTrue(textSelector.rectTransform == null);
        Assert.IsTrue(textSelector.gameObject == null);
        Assert.IsTrue(textSelector.parent == null);
        Assert.IsTrue(textSelector.childs == null);
        Assert.IsTrue(textSelector.brothersSelector == null);
        Assert.IsTrue(textSelector.canvasRenderer == null);
        Assert.Throws <NullReferenceException>(() => Debug.Log("V: " + textSelector.rectTransform.rect));

        // Try to find again the component that it must not exist
        Debug.Log("Finding again");
        Assert.IsTrue(REtext.Find("#ProveText").Length == 0);

        yield return(new WaitForSecondsRealtime(2));

        reactorComponent.Erase();
    }
    public IEnumerator DrawInOtherObject()
    {
        // Create a reactor component
        REcanvas MainReactorComponent()
        {
            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter {
                            id = "ProveText"
                        },
                        propsText = () => new REtext.TextSetter {
                            text = "Hello world",
                        },
                        childs = () => new REbase[]
                        {
                            new REimage(),
                            new REimage(),
                        }
                    },
                    new REtext(),
                    new REtext(),
                    new REtext(),
                },
            });
        }

        var reactorComponent = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component for the first time but in other object
        Debug.Log("Drawing");
        reactorComponent.Draw(new GameObject("AnyObject"));

        yield return(new WaitForSecondsRealtime(1));

        // Look fr the component
        var textSelector = REtext.Find("#ProveText")[0];

        // The transform root must be the other object
        Assert.IsTrue(REtext.Find("#ProveText").Length == 1);
        Assert.IsTrue(textSelector.rectTransform.root.gameObject.name == "AnyObject");

        // If component is redrawed the same parent must be in same object, but must be finded again
        reactorComponent.Draw(new GameObject("OtherObject"));
        textSelector = REtext.Find("#ProveText")[0];

        // The transform root must be the other object
        Assert.IsTrue(REtext.Find("#ProveText").Length == 1);
        Assert.IsTrue(textSelector.rectTransform.root.gameObject.name == "OtherObject");

        // If component is redrawed in null
        reactorComponent.Draw();
        textSelector = REtext.Find("#ProveText")[0];

        // The transform root must be the canvas
        Assert.IsTrue(REtext.Find("#ProveText").Length == 1);
        Assert.IsTrue(textSelector.rectTransform.root.gameObject.name == "Canvas-Unamed");


        reactorComponent.Erase();
    }
    public IEnumerator Hooks_UseState_InDisabledElements()
    {
        var wordState = new UseState <string>("Hola a todos !!");

        // A Component
        REcanvas MainReactorComponent()
        {
            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter {
                            id = "ProveText"
                        },
                        propsText = () => new REtext.TextSetter {
                            text = wordState.value,
                        },
                        useState = new IuseState[] {
                            wordState,
                        },
                    },
                },
            });
        }

        var routerProve = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Drawing the component
        Debug.Log("Drawing");
        routerProve.Draw();
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "Hola a todos !!");

        yield return(new WaitForSecondsRealtime(1));

        // Hide the element
        routerProve.Disable();
        Assert.IsFalse(REbase.FindOne("#ProveText").gameObject.activeInHierarchy);

        // Change the states
        wordState.SetState("NewWord");
        Debug.Log("Check");
        Assert.IsFalse(REbase.FindOne("#ProveText").gameObject.activeInHierarchy);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "NewWord");
        wordState.SetState("OtherWord");
        Debug.Log("Check");
        Assert.IsFalse(REbase.FindOne("#ProveText").gameObject.activeInHierarchy);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "OtherWord");
        wordState.PrevState();
        Debug.Log("Check");
        Assert.IsFalse(REbase.FindOne("#ProveText").gameObject.activeInHierarchy);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "NewWord");
        wordState.SetState("OtherWord");
        wordState.SetState("Word");
        wordState.SetState("LastWord");
        wordState.SetState("FinalWord");
        Debug.Log("Check");
        Assert.IsFalse(REbase.FindOne("#ProveText").gameObject.activeInHierarchy);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "FinalWord");
        wordState.PrevState(1);
        Debug.Log("Check");
        Assert.IsFalse(REbase.FindOne("#ProveText").gameObject.activeInHierarchy);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "LastWord");
        wordState.PrevState(2);
        Debug.Log("Check");
        Assert.IsFalse(REbase.FindOne("#ProveText").gameObject.activeInHierarchy);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "OtherWord");
        wordState.PrevState(10);
        Debug.Log("Check");
        Assert.IsFalse(REbase.FindOne("#ProveText").gameObject.activeInHierarchy);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "Hola a todos !!");
        wordState.PrevState();
        Debug.Log("Check");
        Assert.IsFalse(REbase.FindOne("#ProveText").gameObject.activeInHierarchy);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "Hola a todos !!");
        Debug.Log("Check");

        // Enable and check
        routerProve.Enable();
        Assert.IsTrue(REbase.FindOne("#ProveText").gameObject.activeInHierarchy);
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "Hola a todos !!");
        Debug.Log("Check");


        yield return(new WaitForSecondsRealtime(2));

        routerProve.Erase();
    }
Beispiel #15
0
    private REcanvas SingnInView()
    {
        string usernameText = "";
        string passwordText = "";
        User   currentUser  = null;
        string message      = "Write your credentials";
        bool   rememberme   = false;

        // Hooks
        var viweState        = new UseState <int>(0);
        var errorTrigger     = new UseTrigger();
        var usersList        = new UseState <User[]>(new User[0]);
        var userslistRequest = false;


        return(new REcanvas
        {
            childs = () =>
            {
                // Profile
                if (viweState.value == 1)
                {
                    return new REbase[]
                    {
                        new REpanelVertical
                        {
                            propsRectTransform = () => REpanelVertical.TableRectTransform(20, 80, 20, 80),
                            propsVerticalLayoutGroup = () => new REpanelVertical.VerticalLayoutGroupSetter {
                                childAlignment = TextAnchor.MiddleCenter,
                            },
                            childs = () => new REbase[]
                            {
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Welcome " + currentUser.username,
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Username: "******"Password: "******"Logout"
                                    },
                                    propsButton = () => new REbutton.ButtonSetter
                                    {
                                        OnClickListener = (s) =>
                                        {
                                            currentUser = null;

                                            message = "Write your credentials";
                                            if (!rememberme)
                                            {
                                                usernameText = "";
                                                passwordText = "";
                                            }
                                            errorTrigger.Trigger();
                                            viweState.SetState(0);
                                        }
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = message,
                                    },
                                    useTrigger = new UseTrigger.Hook[]
                                    {
                                        new UseTrigger.Hook
                                        {
                                            hook = errorTrigger,
                                            OnTrigger = (s) =>
                                            {
                                                REtext.CastSelector(s).textCmp.text = message;
                                            }
                                        }
                                    }
                                },
                                new REbox
                                {
                                    propsRectTransform = () => new REbox.RectTransformSetter
                                    {
                                        height = 400,
                                        width = 800,
                                    },
                                    childs = () => new REbase[]
                                    {
                                        new REpanelVertical
                                        {
                                            childs = () => usersList.value.Select(u => new REtext
                                            {
                                                propsText = () => new REtext.TextSetter
                                                {
                                                    text = u.username,
                                                }
                                            }),
                                        }
                                    },
                                    useState = new IuseState[]
                                    {
                                        usersList,
                                    },
                                    useObjectEvents = new REbox.UseObjectEvents.Hook
                                    {
                                        onAwake = async(s) =>
                                        {
                                            if (userslistRequest)
                                            {
                                                return;
                                            }

                                            Debug.Log("Requesting List ...");

                                            try
                                            {
                                                var users = await User.Find();

                                                userslistRequest = true;

                                                usersList.SetState(users);
                                            }
                                            catch (System.Exception)
                                            {
                                            }
                                        }
                                    },
                                }
                            }
                            ,
                            useObjectEvents = new REpanelVertical.UseObjectEvents.Hook
                            {
                                onDestroy = (s) =>
                                {
                                    userslistRequest = false;
                                }
                            },
                        },
                    };
                }

                // Sign Up Component
                else if (viweState.value == 3)
                {
                    string newUsername = "";
                    string newPassword = "";

                    return new REbase[]
                    {
                        new REpanelVertical
                        {
                            propsRectTransform = () => REpanelVertical.TableRectTransform(20, 80, 20, 80),
                            propsVerticalLayoutGroup = () => new REpanelVertical.VerticalLayoutGroupSetter {
                                childAlignment = TextAnchor.MiddleCenter,
                            },
                            childs = () => new REbase[]
                            {
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Sign Up"
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Username"
                                    }
                                },
                                new REinputField
                                {
                                    propsInputField = () => new REinputField.InputFieldSetter
                                    {
                                        text = newUsername,
                                        OnValueChangedListener = (v, s) =>
                                        {
                                            newUsername = v;
                                        }
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Password"
                                    }
                                },
                                new REinputField
                                {
                                    propsInputField = () => new REinputField.InputFieldSetter
                                    {
                                        text = newPassword,
                                        OnValueChangedListener = (v, s) =>
                                        {
                                            newPassword = v;
                                        }
                                    }
                                },
                                new REbutton
                                {
                                    propsText = () => new REbutton.TextSetter
                                    {
                                        text = "Create"
                                    },
                                    propsButton = () => new REbutton.ButtonSetter
                                    {
                                        OnClickListener = async(s) =>
                                        {
                                            try
                                            {
                                                var newUser = await new User
                                                {
                                                    username = newUsername,
                                                    password = newPassword,
                                                }.Save();

                                                if (newUser)
                                                {
                                                    message = "Succesfull Created";
                                                    newUsername = "";
                                                    newPassword = "";
                                                    errorTrigger.Trigger();
                                                    viweState.SetState(0);
                                                }
                                                else
                                                {
                                                    message = "Cant create a user";
                                                    errorTrigger.Trigger();
                                                }
                                            }
                                            catch (System.Exception e)
                                            {
                                                message = e + "";
                                                errorTrigger.Trigger();
                                            }
                                        }
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = message,
                                    },
                                    useTrigger = new UseTrigger.Hook[]
                                    {
                                        new UseTrigger.Hook
                                        {
                                            hook = errorTrigger,
                                            OnTrigger = (s) =>
                                            {
                                                REtext.CastSelector(s).textCmp.text = message;
                                            }
                                        }
                                    }
                                },
                                new REbutton
                                {
                                    propsText = () => new REbutton.TextSetter
                                    {
                                        text = "Sign In"
                                    },
                                    propsButton = () => new REbutton.ButtonSetter
                                    {
                                        OnClickListener = (s) =>
                                        {
                                            message = "Write your credentials";
                                            errorTrigger.Trigger();
                                            viweState.SetState(0);
                                        }
                                    }
                                },
                            }
                        },
                    };
                }

                // Sign In Component
                else
                {
                    return new REbase[]
                    {
                        // Get request
                        new REpanelVertical
                        {
                            propsRectTransform = () => REpanelVertical.TableRectTransform(20, 80, 20, 80),
                            propsVerticalLayoutGroup = () => new REpanelVertical.VerticalLayoutGroupSetter {
                                childAlignment = TextAnchor.MiddleCenter,
                            },
                            childs = () => new REbase[]
                            {
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Sign In"
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Username"
                                    }
                                },
                                new REinputField
                                {
                                    propsInputField = () => new REinputField.InputFieldSetter
                                    {
                                        text = usernameText,
                                        OnValueChangedListener = (v, s) =>
                                        {
                                            usernameText = v;
                                        }
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Password"
                                    }
                                },
                                new REinputField
                                {
                                    propsInputField = () => new REinputField.InputFieldSetter
                                    {
                                        text = passwordText,
                                        OnValueChangedListener = (v, s) =>
                                        {
                                            passwordText = v;
                                        }
                                    }
                                },
                                new REtoggle
                                {
                                    propsText = () => new REtoggle.TextSetter
                                    {
                                        text = "Remember me"
                                    },
                                    propsToggle = () => new REtoggle.ToggleSetter
                                    {
                                        isOn = rememberme,
                                        OnValueChangedListener = (v, s) => rememberme = v,
                                    }
                                },
                                new REbutton
                                {
                                    propsText = () => new REbutton.TextSetter
                                    {
                                        text = "Login"
                                    },
                                    propsButton = () => new REbutton.ButtonSetter
                                    {
                                        OnClickListener = async(s) =>
                                        {
                                            try
                                            {
                                                var findUser = await User.Find(usernameText, passwordText);

                                                currentUser = findUser;
                                            }
                                            catch (System.Exception e)
                                            {
                                                message = e + "";
                                                currentUser = null;
                                                errorTrigger.Trigger();
                                                return;
                                            }

                                            if (currentUser != null)
                                            {
                                                Debug.Log("Username: "******" Password: "******"Succesfull sign In";
                                                errorTrigger.Trigger();
                                                viweState.SetState(1);
                                            }
                                            else
                                            {
                                                message = "Bad credentials";
                                                errorTrigger.Trigger();
                                            }
                                        }
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = message,
                                    },
                                    useTrigger = new UseTrigger.Hook[]
                                    {
                                        new UseTrigger.Hook
                                        {
                                            hook = errorTrigger,
                                            OnTrigger = (s) =>
                                            {
                                                REtext.CastSelector(s).textCmp.text = message;
                                            }
                                        }
                                    }
                                },
                                new REbutton
                                {
                                    propsText = () => new REbutton.TextSetter
                                    {
                                        text = "Sign Up"
                                    },
                                    propsButton = () => new REbutton.ButtonSetter
                                    {
                                        OnClickListener = (s) =>
                                        {
                                            message = "Create your credentials";
                                            errorTrigger.Trigger();
                                            viweState.SetState(3);
                                        }
                                    }
                                },
                            }
                        },
                    };
                }
            },
            useState = new IuseState[]
            {
                viweState,
            }
        });
    }
    public IEnumerator GenerateChildsFromDinamicList()
    {
        var words = new List <string>
        {
            "One",
            "Two",
            "Three",
            "Four",
            "Five",
        };

        // A Component
        REcanvas MainReactorComponent()
        {
            return(new REcanvas
            {
                childs = () => words.Select(c =>
                                            new REtext
                {
                    propsId = () => new REtext.IdSetter
                    {
                        id = c + "Num",
                    },
                    propsText = () => new REtext.TextSetter
                    {
                        text = c,
                    }
                }
                                            ),
            });
        }

        var routerProve = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component
        Debug.Log("Drawing");
        routerProve.Draw();

        // First check
        Debug.Log("Brothers");
        Assert.IsTrue(REtext.FindOne("#" + words[0] + "Num").brothersSelector.Length == 5);

        Debug.Log("Childs");
        foreach (var word in words)
        {
            //Debug.Log("Child: " + "#" + word + "Num" + " == " + word);
            //Debug.Log("Child: " + ReactorElement.Find<REtext.Selector>("#" + word + "Num")[0].textCmp.text + " == " + word);
            Assert.IsTrue(REtext.FindOne("#" + word + "Num").textCmp.text == word);
        }



        // Cahnge the list
        words.Add("Perro");
        words.Add("Gato");

        // Second check must not change
        Debug.Log("Brothers");
        Assert.IsTrue(REtext.FindOne("#" + words[0] + "Num").brothersSelector.Length == 5);

        Debug.Log("Childs");
        foreach (var word in words)
        {
            if (word == "Perro" || word == "Gato")
            {
                continue;
            }

            Debug.Log("Child: " + "#" + word + "Num" + " == " + word);
            Debug.Log("Child: " + REtext.FindOne("#" + word + "Num").textCmp.text + " == " + word);
            Assert.IsTrue(REtext.FindOne("#" + word + "Num").textCmp.text == word);
        }



        // Draw again the component
        Debug.Log("Drawing again");
        routerProve.Draw();
        // Check
        Debug.Log("Brothers: " + REtext.FindOne("#" + words[0] + "Num").brothersSelector.Length);
        Assert.IsTrue(REtext.FindOne("#" + words[0] + "Num").brothersSelector.Length == 7);

        Debug.Log("Childs");
        foreach (var word in words)
        {
            //Debug.Log("Child: " + "#" + word + "Num" + " == " + word);
            //Debug.Log("Child: " + ReactorElement.Find<REtext.Selector>("#" + word + "Num")[0].textCmp.text + " == " + word);
            Assert.IsTrue(REtext.FindOne("#" + word + "Num").textCmp.text == word);
        }



        // Cahnge the list
        words.Remove("Perro");
        words.Remove("Gato");

        // Draw again the component
        Debug.Log("Drawing again");
        routerProve.Draw();

        // Check
        Debug.Log("Brothers");
        Assert.IsTrue(REtext.FindOne("#" + words[0] + "Num").brothersSelector.Length == 5);

        Debug.Log("Childs");
        foreach (var word in words)
        {
            //Debug.Log("Child: " + "#" + word + "Num" + " == " + word);
            //Debug.Log("Child: " + ReactorElement.Find<REtext.Selector>("#" + word + "Num")[0].textCmp.text + " == " + word);
            Assert.IsTrue(REtext.FindOne("#" + word + "Num").textCmp.text == word);
        }



        // Cahnge the list
        words.Clear();

        // Draw again the component
        Debug.Log("Drawing again");
        routerProve.Draw();

        // Check
        Debug.Log("Brothers");
        Assert.IsTrue(REtext.FindOne("#1") == null);



        yield return(new WaitForSecondsRealtime(2));

        routerProve.Erase();
    }
    public IEnumerator Hooks_GenerateChildWithUseState()
    {
        var listState = new UseState <List <string> >(new List <string>());

        // A Component
        REcanvas MainReactorComponent()
        {
            return(new REcanvas
            {
                propsId = () => new REcanvas.IdSetter
                {
                    id = "MainCanvas",
                },
                useState = new IuseState[]
                {
                    listState,
                },
                childs = () => listState.value.Select(c =>
                                                      new REtext
                {
                    propsId = () => new REtext.IdSetter
                    {
                        id = c + "Num",
                    },
                    propsText = () => new REtext.TextSetter
                    {
                        text = c,
                    }
                }
                                                      ),
            });
        }

        var routerProve = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component
        Debug.Log("Drawing");
        routerProve.Draw();

        // First check
        Debug.Log("Childs: " + REbase.FindOne("#MainCanvas").childs.Length);
        Assert.IsTrue(REbase.FindOne("#MainCanvas").childs.Length == 0);



        // Simulate the fetch
        yield return(new WaitForSecondsRealtime(1));

        var fetchData = new List <string>
        {
            "Six",
            "Seven",
            "Eight",
            "Nine",
        };



        // Draw again the component
        Debug.Log("UseState: " + listState.value.Count());
        listState.SetState(fetchData);

        // Check
        Debug.Log("Childs: " + REbase.FindOne("#MainCanvas").childs.Length);
        Assert.IsTrue(REbase.FindOne("#MainCanvas").childs.Length == 4);

        Debug.Log("Childs");
        foreach (var word in listState.value)
        {
            //Debug.Log("Child: " + "#" + word + "Num" + " == " + word);
            //Debug.Log("Child: " + ReactorElement.Find<REtext.Selector>("#" + word + "Num")[0].textCmp.text + " == " + word);
            Assert.IsTrue(REtext.FindOne("#" + word + "Num").textCmp.text == word);
        }



        yield return(new WaitForSecondsRealtime(2));

        routerProve.Erase();
    }
Beispiel #18
0
    private REcanvas SingnInView()
    {
        string usernameText = "";
        string passwordText = "";
        User   currentUser  = null;
        string error        = "Write your credentials";
        bool   rememberme   = false;

        // Hooks
        var viweState    = new UseState <int>(0);
        var errorTrigger = new UseTrigger();


        return(new REcanvas
        {
            childs = () =>
            {
                // Profile
                if (viweState.value == 1)
                {
                    return new REbase[]
                    {
                        new REpanelVertical
                        {
                            propsRectTransform = () => REpanelVertical.TableRectTransform(20, 80, 20, 80),
                            propsVerticalLayoutGroup = () => new REpanelVertical.VerticalLayoutGroupSetter {
                                childAlignment = TextAnchor.MiddleCenter,
                            },
                            childs = () => new REbase[]
                            {
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Welcome " + currentUser.username,
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Username: "******"Password: "******"Logout"
                                    },
                                    propsButton = () => new REbutton.ButtonSetter
                                    {
                                        OnClickListener = (s) =>
                                        {
                                            currentUser = null;

                                            error = "Write your credentials";
                                            if (!rememberme)
                                            {
                                                usernameText = "";
                                                passwordText = "";
                                            }
                                            errorTrigger.Trigger();
                                            viweState.SetState(0);
                                        }
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = error,
                                    },
                                    useTrigger = new UseTrigger.Hook[]
                                    {
                                        new UseTrigger.Hook
                                        {
                                            hook = errorTrigger,
                                            OnTrigger = (s) =>
                                            {
                                                REtext.CastSelector(s).textCmp.text = error;
                                            }
                                        }
                                    }
                                },
                                new REbox
                                {
                                    propsRectTransform = () => new REbox.RectTransformSetter
                                    {
                                        height = 400,
                                        width = 800,
                                    },
                                    childs = () => new REbase[]
                                    {
                                        new REpanelVertical
                                        {
                                            childs = () => User.Find().Select(u => new REtext
                                            {
                                                propsText = () => new REtext.TextSetter
                                                {
                                                    text = u.username,
                                                }
                                            }
                                                                              ),
                                        }
                                    }
                                }
                            }
                        },
                    };
                }

                // Sign Up Component
                else if (viweState.value == 3)
                {
                    string newUsername = "";
                    string newPassword = "";

                    return new REbase[]
                    {
                        new REpanelVertical
                        {
                            propsRectTransform = () => REpanelVertical.TableRectTransform(20, 80, 20, 80),
                            propsVerticalLayoutGroup = () => new REpanelVertical.VerticalLayoutGroupSetter {
                                childAlignment = TextAnchor.MiddleCenter,
                            },
                            childs = () => new REbase[]
                            {
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Sign Up"
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Username"
                                    }
                                },
                                new REinputField
                                {
                                    propsInputField = () => new REinputField.InputFieldSetter
                                    {
                                        text = newUsername,
                                        OnValueChangedListener = (v, s) =>
                                        {
                                            newUsername = v;
                                        }
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Password"
                                    }
                                },
                                new REinputField
                                {
                                    propsInputField = () => new REinputField.InputFieldSetter
                                    {
                                        text = newPassword,
                                        OnValueChangedListener = (v, s) =>
                                        {
                                            newPassword = v;
                                        }
                                    }
                                },
                                new REbutton
                                {
                                    propsText = () => new REbutton.TextSetter
                                    {
                                        text = "Create"
                                    },
                                    propsButton = () => new REbutton.ButtonSetter
                                    {
                                        OnClickListener = (s) =>
                                        {
                                            var newUser = new User
                                            {
                                                username = newUsername,
                                                password = newPassword,
                                            }.Save();

                                            if (newUser)
                                            {
                                                error = "Succesfull Created";
                                                newUsername = "";
                                                newPassword = "";
                                                errorTrigger.Trigger();
                                                viweState.SetState(0);
                                            }
                                            else
                                            {
                                                error = "Cant create a user";
                                                errorTrigger.Trigger();
                                            }
                                        }
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = error,
                                    },
                                    useTrigger = new UseTrigger.Hook[]
                                    {
                                        new UseTrigger.Hook
                                        {
                                            hook = errorTrigger,
                                            OnTrigger = (s) =>
                                            {
                                                REtext.CastSelector(s).textCmp.text = error;
                                            }
                                        }
                                    }
                                },
                                new REbutton
                                {
                                    propsText = () => new REbutton.TextSetter
                                    {
                                        text = "Sign In"
                                    },
                                    propsButton = () => new REbutton.ButtonSetter
                                    {
                                        OnClickListener = (s) =>
                                        {
                                            error = "Write your credentials";
                                            errorTrigger.Trigger();
                                            viweState.SetState(0);
                                        }
                                    }
                                },
                            }
                        },
                    };
                }

                // Sign In Component
                else
                {
                    return new REbase[]
                    {
                        new REpanelVertical
                        {
                            propsRectTransform = () => REpanelVertical.TableRectTransform(20, 80, 20, 80),
                            propsVerticalLayoutGroup = () => new REpanelVertical.VerticalLayoutGroupSetter {
                                childAlignment = TextAnchor.MiddleCenter,
                            },
                            childs = () => new REbase[]
                            {
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Sign In"
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Username"
                                    }
                                },
                                new REinputField
                                {
                                    propsInputField = () => new REinputField.InputFieldSetter
                                    {
                                        text = usernameText,
                                        OnValueChangedListener = (v, s) =>
                                        {
                                            usernameText = v;
                                        }
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = "Password"
                                    }
                                },
                                new REinputField
                                {
                                    propsInputField = () => new REinputField.InputFieldSetter
                                    {
                                        text = passwordText,
                                        OnValueChangedListener = (v, s) =>
                                        {
                                            passwordText = v;
                                        }
                                    }
                                },
                                new REtoggle
                                {
                                    propsText = () => new REtoggle.TextSetter
                                    {
                                        text = "Remember me"
                                    },
                                    propsToggle = () => new REtoggle.ToggleSetter
                                    {
                                        isOn = rememberme,
                                        OnValueChangedListener = (v, s) => rememberme = v,
                                    }
                                },
                                new REbutton
                                {
                                    propsText = () => new REbutton.TextSetter
                                    {
                                        text = "Login"
                                    },
                                    propsButton = () => new REbutton.ButtonSetter
                                    {
                                        OnClickListener = (s) =>
                                        {
                                            var findUser = User.Find(usernameText, passwordText);
                                            currentUser = findUser;

                                            if (findUser != null)
                                            {
                                                Debug.Log("Username: "******" Password: "******"Succesfull sign In";
                                                errorTrigger.Trigger();
                                                viweState.SetState(1);
                                            }
                                            else
                                            {
                                                error = "Invalid credentials, try again";
                                                errorTrigger.Trigger();
                                            }
                                        }
                                    }
                                },
                                new REtext
                                {
                                    propsText = () => new REtext.TextSetter
                                    {
                                        text = error,
                                    },
                                    useTrigger = new UseTrigger.Hook[]
                                    {
                                        new UseTrigger.Hook
                                        {
                                            hook = errorTrigger,
                                            OnTrigger = (s) =>
                                            {
                                                REtext.CastSelector(s).textCmp.text = error;
                                            }
                                        }
                                    }
                                },
                                new REbutton
                                {
                                    propsText = () => new REbutton.TextSetter
                                    {
                                        text = "Sign Up"
                                    },
                                    propsButton = () => new REbutton.ButtonSetter
                                    {
                                        OnClickListener = (s) =>
                                        {
                                            error = "Create your credentials";
                                            errorTrigger.Trigger();
                                            viweState.SetState(3);
                                        }
                                    }
                                },
                            }
                        },
                    };
                }
            },
            useState = new IuseState[]
            {
                viweState,
            }
        });
    }
    public IEnumerator FindAsChildOfOtherGO_AndDisableEnable()
    {
        // Create a reactor component
        REcanvas MainReactorComponent()
        {
            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter {
                            id = "ProveText"
                        },
                        propsText = () => new REtext.TextSetter {
                            text = "Hello world",
                        },
                        childs = () => new REbase[]
                        {
                            new REimage(),
                            new REimage(),
                        }
                    },
                    new REtext(),
                    new REtext(),
                    new REtext(),
                },
            });
        }

        var reactorComponent = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component for the first time
        Debug.Log("Drawing");
        var go = new GameObject("AnyGameobject");

        reactorComponent.Draw(go);

        yield return(new WaitForSecondsRealtime(1));

        // Look fr the component
        Debug.Log("Finding");
        var textSelector = REtext.FindOne("#ProveText");

        Assert.IsTrue(textSelector.gameObject.activeSelf);

        // Check that the compoennt exist
        Assert.IsFalse(textSelector.isDisposed);
        Assert.IsFalse(textSelector.rectTransform == null);
        Assert.IsFalse(textSelector.gameObject == null);
        Assert.IsFalse(textSelector.parent == null);
        Assert.IsFalse(textSelector.childs == null);
        Assert.IsFalse(textSelector.brothersSelector == null);
        Assert.IsFalse(textSelector.canvasRenderer == null);
        Assert.IsTrue(textSelector.textCmp.text == "Hello world");

        // Disable the component
        Debug.Log("Disabling");
        go.SetActive(false);
        Assert.IsTrue(textSelector.gameObject.activeSelf);
        Assert.IsFalse(textSelector.gameObject.activeInHierarchy);
        Assert.IsTrue(textSelector.rootCanvasSelector.gameObject.activeSelf);

        // Check that the selector references are not null
        Assert.IsFalse(textSelector.isDisposed);
        Assert.IsFalse(textSelector.rectTransform == null);
        Assert.IsFalse(textSelector.gameObject == null);
        Assert.IsFalse(textSelector.parent == null);
        Assert.IsFalse(textSelector.childs == null);
        Assert.IsFalse(textSelector.brothersSelector == null);
        Assert.IsFalse(textSelector.canvasRenderer == null);
        Assert.IsTrue(textSelector.textCmp.text == "Hello world");

        // Show/Enable the component
        Debug.Log("Showing");
        go.SetActive(true);
        Assert.IsTrue(textSelector.gameObject.activeSelf);
        Assert.IsTrue(textSelector.gameObject.activeInHierarchy);
        Assert.IsTrue(textSelector.rootCanvasSelector.gameObject.activeSelf);

        // Check that the selector references are now null
        Assert.IsFalse(textSelector.isDisposed);
        Assert.IsFalse(textSelector.rectTransform == null);
        Assert.IsFalse(textSelector.gameObject == null);
        Assert.IsFalse(textSelector.parent == null);
        Assert.IsFalse(textSelector.childs == null);
        Assert.IsFalse(textSelector.brothersSelector == null);
        Assert.IsFalse(textSelector.canvasRenderer == null);
        Assert.IsTrue(textSelector.textCmp.text == "Hello world");

        yield return(new WaitForSecondsRealtime(2));

        reactorComponent.Erase();
    }
    public IEnumerator DrawInOtherObject_ButObjectDestroyed()
    {
        // Create a reactor component
        REcanvas MainReactorComponent()
        {
            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter {
                            id = "ProveText"
                        },
                        propsText = () => new REtext.TextSetter {
                            text = "Hello world",
                        },
                        childs = () => new REbase[]
                        {
                            new REimage(),
                            new REimage(),
                        }
                    },
                    new REtext(),
                    new REtext(),
                    new REtext(),
                },
            });
        }

        var reactorComponent = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component for the first time but in other object
        Debug.Log("Drawing");
        reactorComponent.Draw(new GameObject("AnyObject"));

        yield return(new WaitForSecondsRealtime(1));

        // Look fr the component
        Debug.Log("Finding");
        var textSelector = REtext.Find("#ProveText")[0];

        // The transform root must be the other object
        Assert.IsTrue(REtext.Find("#ProveText").Length == 1);
        Assert.IsTrue(textSelector.rectTransform.root.gameObject.name == "AnyObject");

        // If component is redrawed the same parent must be in same object, but must be finded again
        Debug.Log("Drawing in other object");
        var go = new GameObject("OtherObject");

        reactorComponent.Draw(go);
        textSelector = REtext.Find("#ProveText")[0];

        // The transform root must be the other object
        Debug.Log("Finding again");
        Assert.IsTrue(REtext.Find("#ProveText").Length == 1);
        Assert.IsTrue(textSelector.rectTransform.root.gameObject.name == "OtherObject");

        // If object destroyed
        Debug.Log("Destroying object");
        UnityEngine.Object.DestroyImmediate(go);

        // Reactor component will be destroyed too
        Assert.IsTrue(REtext.Find("#ProveText").Length == 0);

        // Check that the selector references are now null
        Debug.Log("Checking selectoris destroyed");
        Assert.IsTrue(textSelector.isDisposed);
        Assert.IsTrue(textSelector.rectTransform == null);
        Assert.IsTrue(textSelector.gameObject == null);
        Assert.IsTrue(textSelector.parent == null);
        Assert.IsTrue(textSelector.childs == null);
        Assert.IsTrue(textSelector.brothersSelector == null);
        Assert.IsTrue(textSelector.canvasRenderer == null);
        Assert.Throws <NullReferenceException>(() => Debug.Log("V: " + textSelector.rectTransform.rect));

        reactorComponent.Erase();
    }
    public IEnumerator DrawInOtherObjectNestedCanvas_Selector_ParentCanvas()
    {
        // Create a reactor component
        REcanvas MainReactorComponent()
        {
            return(new REcanvas
            {
                propsGameObject = () => new REcanvas.GameObjectSetter
                {
                    name = "RootCanvas",
                },
                childs = () => new REbase[] {
                    new REcanvas
                    {
                        childs = () => new REbase[] {
                            new REpanel
                            {
                                childs = () => new REbase[] {
                                    new REtext {
                                        propsId = () => new REtext.IdSetter {
                                            id = "ProveText"
                                        },
                                        propsText = () => new REtext.TextSetter {
                                            text = "Hello world",
                                        },
                                        childs = () => new REbase[]
                                        {
                                            new REimage(),
                                            new REimage(),
                                        }
                                    },
                                    new REtext(),
                                    new REtext(),
                                    new REtext(),
                                },
                            }
                        },
                    }
                },
            });
        }

        var reactorComponent = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component for the first time but in other object
        Debug.Log("Drawing");
        reactorComponent.Draw(new GameObject("AnyObject"));

        yield return(new WaitForSecondsRealtime(1));

        // Look fr the component
        Debug.Log("Finding");
        var textSelector = REtext.Find("#ProveText")[0];

        // The transform root must be the other object
        Assert.IsTrue(REtext.Find("#ProveText").Length == 1);
        Assert.IsTrue(textSelector.rectTransform.root.gameObject.name == "AnyObject");

        // But the selector parentcanvas must be the first canvas
        Debug.Log("Check parentCanvas");
        Assert.IsTrue(textSelector.parentCanvasSelector.gameObject.name == "Canvas-Unamed");
        Assert.IsTrue(textSelector.parentCanvasSelector.parentCanvasSelector.gameObject.name == "RootCanvas");
        Assert.IsTrue(textSelector.parentCanvasSelector.parentCanvasSelector.parentCanvasSelector.gameObject.name == "RootCanvas");
        var canvasSelector = (REcanvas.Selector)textSelector.parentCanvasSelector;

        canvasSelector = (REcanvas.Selector)textSelector.parentCanvasSelector.parentCanvasSelector;
        canvasSelector = (REcanvas.Selector)textSelector.parentCanvasSelector.parentCanvasSelector.parentCanvasSelector;


        // If component is redrawed in null
        Debug.Log("Drawing in null");
        reactorComponent.Draw();
        textSelector = REtext.Find("#ProveText")[0];

        // But the selector parentcanvas must be the first canvas
        Debug.Log("Check parentCanvas");
        Assert.IsTrue(textSelector.parentCanvasSelector.gameObject.name == "Canvas-Unamed");
        Assert.IsTrue(textSelector.parentCanvasSelector.parentCanvasSelector.gameObject.name == "RootCanvas");
        Assert.IsTrue(textSelector.parentCanvasSelector.parentCanvasSelector.parentCanvasSelector.gameObject.name == "RootCanvas");
        canvasSelector = (REcanvas.Selector)textSelector.parentCanvasSelector;
        canvasSelector = (REcanvas.Selector)textSelector.parentCanvasSelector.parentCanvasSelector;
        canvasSelector = (REcanvas.Selector)textSelector.parentCanvasSelector.parentCanvasSelector.parentCanvasSelector;

        reactorComponent.Erase();
    }
Beispiel #22
0
    public IEnumerator FindByClassNameOfType()
    {
        yield return(new WaitForSecondsRealtime(2));


        // One classname
        var finded = REcanvas.Find(".Back");

        Debug.Log(finded.Length);
        Assert.IsTrue(finded.Length == 1);

        var finded2 = REtext.Find(".H1");

        Debug.Log(finded2.Length);
        Assert.IsTrue(finded2.Length == 2);

        var finded3 = REtext.Find(".Text");

        Debug.Log(finded3.Length);
        Assert.IsTrue(finded3.Length == 4);

        var finded4 = REimage.Find(".Title");

        Debug.Log(finded4.Length);
        Assert.IsTrue(finded4.Length == 0);

        var finded5 = REbutton.Find(".Button");

        Debug.Log(finded5.Length);
        Assert.IsTrue(finded5.Length == 2);

        var finded6 = REcanvas.Find(".White");

        Debug.Log(finded6.Length);
        Assert.IsTrue(finded6.Length == 0);



        // With AND
        var finded7 = REtext.Find(".H1&&.Text&&.Title");

        Debug.Log(finded7.Length);
        Assert.IsTrue(finded7.Length == 1);

        var finded8 = REbutton.Find(".Button&&Title");

        Debug.Log(finded8.Length);
        Assert.IsTrue(finded8.Length == 1);

        var finded9 = REimage.Find(".H1&&.Text");

        Debug.Log(finded9.Length);
        Assert.IsTrue(finded9.Length == 0);

        var finded10 = REcanvas.Find(".H1&&Pink");

        Debug.Log(finded10.Length);
        Assert.IsTrue(finded10.Length == 0);



        // With or
        var finded11 = REtext.Find(".Button||Text");

        Debug.Log(finded11.Length);
        Assert.IsTrue(finded11.Length == 4);

        var finded12 = REpanel.Find(".Back||H1||Text");

        Debug.Log(finded12.Length);
        Assert.IsTrue(finded12.Length == 1);

        var finded13 = REtext.Find(".Back||H1||Grey");

        Debug.Log(finded13.Length);
        Assert.IsTrue(finded13.Length == 2);



        yield return(new WaitForSecondsRealtime(2));
    }
Beispiel #23
0
    public IEnumerator Hooks_UseEffect_10Basics()
    {
        // A Component
        REcanvas MainReactorComponent()
        {
            var count = 0;

            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter {
                            id = "ProveText"
                        },
                        propsText = () => new REtext.TextSetter {
                            text = "Hello World!",
                        },
                        useEffect = new REtext.UseEffect.Hook[] {
                            new REtext.UseEffect.Hook {
                                // Is executd each 1second per default in unscaled time mode
                                deltaFunction = (d, s) => {
                                    count++;
                                    s.textCmp.text = "C: " + count;
                                },
                            }
                        }
                    },
                },
            });
        }

        var routerProve = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component
        routerProve.Draw();
        Debug.Log("Drawing");
        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "Hello World!");

        // First check and hook must be runner 1
        yield return(new WaitForSecondsRealtime(1.2f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 1");

        // Second check and hook must be runner 2
        yield return(new WaitForSecondsRealtime(1f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 2");

        // Thirh check and hook must be runner 3
        yield return(new WaitForSecondsRealtime(1f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 3");

        // Time dont affect deltaUnscaledEffect
        Time.timeScale = .01f;


        // Four check and hook must be runner 4
        yield return(new WaitForSecondsRealtime(1f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 4");

        // Five check and hook must be runner 5
        yield return(new WaitForSecondsRealtime(1f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 5");


        // Time dont affect deltaUnscaledEffect
        Time.timeScale = 1f;


        // Four check and hook must be runner 6
        yield return(new WaitForSecondsRealtime(1f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 6");

        // Five check and hook must be runner 7
        yield return(new WaitForSecondsRealtime(1f));

        Assert.IsTrue(REtext.FindOne("#ProveText").textCmp.text == "C: 7");



        yield return(new WaitForSecondsRealtime(2));

        routerProve.Erase();
    }
    public IEnumerator Find_AndUseState()
    {
        var letterState = new UseState <string>("Hello world");

        // Create a reactor component
        REcanvas MainReactorComponent()
        {
            return(new REcanvas
            {
                childs = () => new REbase[] {
                    new REtext {
                        propsId = () => new REtext.IdSetter {
                            id = "ProveText"
                        },
                        propsText = () => new REtext.TextSetter {
                            text = letterState.value,
                        },
                        useState = new IuseState[]
                        {
                            letterState,
                        },
                        childs = () => new REbase[]
                        {
                            new REimage(),
                            new REimage(),
                        }
                    },
                    new REtext(),
                    new REtext(),
                    new REtext(),
                },
            });
        }

        var reactorComponent = MainReactorComponent();

        yield return(new WaitForSecondsRealtime(1));

        // Draw the component for the first time
        Debug.Log("Drawing");
        reactorComponent.Draw();

        yield return(new WaitForSecondsRealtime(1));

        // Look fr the component
        Debug.Log("Finding");
        var textSelector = REtext.FindOne("#ProveText");

        // Check that the compoennt exist
        Assert.IsFalse(textSelector.isDisposed);
        Assert.IsFalse(textSelector.rectTransform == null);
        Assert.IsFalse(textSelector.gameObject == null);
        Assert.IsFalse(textSelector.parent == null);
        Assert.IsFalse(textSelector.childs == null);
        Assert.IsFalse(textSelector.brothersSelector == null);
        Assert.IsFalse(textSelector.canvasRenderer == null);
        Assert.IsTrue(textSelector.textCmp.text == "Hello world");

        // Redraw the component
        Debug.Log("Changing and drawing again");
        letterState.SetState("New text");

        // Check that the selector references are now null
        Debug.Log("Changing and drawing again");
        Assert.IsTrue(textSelector.isDisposed);
        Debug.Log("Changing and drawing again");
        Assert.IsTrue(textSelector.rectTransform == null);
        Debug.Log("Changing and drawing again");
        Assert.IsTrue(textSelector.gameObject == null);
        Debug.Log("Changing and drawing again");
        Assert.IsTrue(textSelector.parent == null);
        Debug.Log("Changing and drawing again");
        Assert.IsTrue(textSelector.childs == null);
        Debug.Log("Changing and drawing again");
        Assert.IsTrue(textSelector.brothersSelector == null);
        Debug.Log("Changing and drawing again");
        Assert.IsTrue(textSelector.canvasRenderer == null);
        Debug.Log("Changing and drawing again");
        Assert.Throws <NullReferenceException>(() => Debug.Log("V: " + textSelector.rectTransform.rect));
        Debug.Log("Changing and drawing again");
        // Try to find again the component that it must exist
        Debug.Log("Finding again");
        textSelector = REtext.FindOne("#ProveText");

        // Check that the compoennt exist
        Assert.IsFalse(textSelector.isDisposed);
        Assert.IsFalse(textSelector.rectTransform == null);
        Assert.IsFalse(textSelector.gameObject == null);
        Assert.IsFalse(textSelector.parent == null);
        Assert.IsFalse(textSelector.childs == null);
        Assert.IsFalse(textSelector.brothersSelector == null);
        Assert.IsFalse(textSelector.canvasRenderer == null);
        Assert.IsTrue(textSelector.textCmp.text == "New text");

        yield return(new WaitForSecondsRealtime(2));

        reactorComponent.Erase();
    }