Beispiel #1
0
        private void ChooseTopEvent()
        {
            int  num  = 0;
            int  num2 = 0;
            bool flag = false;
            Dictionary <float, RECORD_INFO> source      = new Dictionary <float, RECORD_INFO>();
            Dictionary <float, float>       dictionary2 = null;

            for (RECORD_EVENT_PRIORITY record_event_priority = RECORD_EVENT_PRIORITY.RECORD_EVENT_TYPE_PENTAKILL; record_event_priority > RECORD_EVENT_PRIORITY.RECORD_EVENT_TYPE_INVALID; record_event_priority -= 1)
            {
                if (((this.m_stRecordInfo != null) && this.m_stRecordInfo.TryGetValue(record_event_priority, out dictionary2)) && (dictionary2 != null))
                {
                    if (< > f__am$cache19 == null)
                    {
Beispiel #2
0
 private void AddRecordEvent(RECORD_EVENT_PRIORITY eventPriority, float fStartTime, float fEndTime)
 {
     if (this.m_stRecordInfo != null)
     {
         Dictionary <float, float> dictionary = null;
         if (!this.m_stRecordInfo.TryGetValue(eventPriority, out dictionary))
         {
             dictionary = new Dictionary <float, float>();
             this.m_stRecordInfo.Add(eventPriority, dictionary);
         }
         if (dictionary != null)
         {
             dictionary.Add(fStartTime, fEndTime);
         }
         this.m_enLastEventPriority = RECORD_EVENT_PRIORITY.RECORD_EVENT_TYPE_INVALID;
     }
 }