public void OnModUnload() { CLIU.Echo("unloaded!"); RConsole.unregisterCommand("sailsOpen"); RConsole.unregisterCommand("sailsClose"); RConsole.unregisterCommand("sailsDecay"); harmony.UnpatchAll(harmonyID); Destroy(gameObject); }
public void OnModUnload() { CLIU.Echo("unloaded!"); RConsole.unregisterCommand("sailsOpen"); RConsole.unregisterCommand("sailsClose"); RConsole.unregisterCommand("sailsDecay"); harmony.UnpatchAll(harmonyID); Destroy(gameObject); }