Beispiel #1
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        public void OutInverse_InputAboveRange_ReturnsDestination()
        {
            Ease  ease = new Quintic();
            float y    = 1.6f;

            float expected = ease.Scale.X;
            float actual   = ease.OutInverse(y);

            Assert.AreEqual(expected, actual, 0.001f);
        }
Beispiel #2
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        public void OutInverse_InputBelowRange_ReturnsOrigin()
        {
            Ease  ease = new Quintic();
            float y    = -0.6f;

            float expected = 0;
            float actual   = ease.OutInverse(y);

            Assert.AreEqual(expected, actual, 0.001f);
        }
Beispiel #3
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        public void OutInverse_InputInRange_ReturnsExpectedValue()
        {
            Ease  ease = new Quintic();
            float y    = 0.6f;

            float expected = 0.1674f;
            float actual   = ease.OutInverse(y);

            Assert.AreEqual(expected, actual, 0.001f);
        }
Beispiel #4
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        public void OutInverse_ChangedScaleInputAboveRange_ReturnsDestination()
        {
            Vector scale = new Vector(4, 6);
            Ease   ease  = new Quintic(scale);
            float  y     = 6.1f;

            float expected = ease.Scale.X;
            float actual   = ease.OutInverse(y);

            Assert.AreEqual(expected, actual, 0.001f);
        }
Beispiel #5
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        public void OutInverse_ChangedScaleInputBelowRange_ReturnsOrigin()
        {
            Vector scale = new Vector(4, 6);
            Ease   ease  = new Quintic(scale);
            float  y     = -1.1f;

            float expected = 0;
            float actual   = ease.OutInverse(y);

            Assert.AreEqual(expected, actual, 0.001f);
        }
Beispiel #6
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        public void OutInverse_ChangedScaleInputInRange_ReturnsExpectedValue()
        {
            Vector scale = new Vector(4, 6);
            Ease   ease  = new Quintic(scale);
            float  y     = 2.5f;

            float expected = 0.409f;
            float actual   = ease.OutInverse(y);

            Assert.AreEqual(expected, actual, 0.001f);
        }