Beispiel #1
0
 //缺少文字说明, 先这个样子
 public void SetData(QuickFirePlayer.PlayerData playerData)
 {
     m_ShotCount.value   = playerData.ShotCount;
     m_PottedCount.value = playerData.PottedCount;
     m_Accuracy.value    = (int)(playerData.HitRate * 100);
     m_Combo.value       = playerData.combo;
     m_PlayTime.value    = (int)playerData.PlayTime;
     m_Score.value       = playerData.Score;
     m_HighScore.value   = playerData.HighScore;
     m_Round.value       = playerData.MaxRank;
 }
Beispiel #2
0
 public void GameOver(QuickFirePlayer.PlayerData playerData)
 {
     m_Animator.SetTrigger("GameOver");
     m_GameOverUI.SetData(playerData);
 }
Beispiel #3
0
 public void QuickLose(QuickFirePlayer.PlayerData playerData)
 {
     m_Animator.SetTrigger("QuickLose");
 }