Beispiel #1
0
    // Start is called before the first frame update
    void Start()
    {
        enemy_current_health = enemy_max_health;

        player_stats = FindObjectOfType <Player_stats>();

        the_QM = FindObjectOfType <Quest_manager>();
    }
 // Start is called before the first frame update
 void Start()
 {
     the_QM = FindObjectOfType <Quest_manager>();
 }