Beispiel #1
0
 private void LoadObjectives()
 {
     for (int i = 0; i < _questData.Objectives.Count; i++)
     {
         QuestObjectiveData  objectiveData  = _questData.Objectives[i];
         QuestObjectiveState objectiveState = objectiveData.CreateState();
         if (objectiveState == null)
         {
             Debug.LogError($"[{QuestName}]: Failed to create quest objective state for objective data {objectiveData.name}!");
             return;
         }
         objectiveState.OnCompleted       += OnObjectiveCompleted;
         objectiveState.OnFailed          += OnObjectiveFailed;
         objectiveState.OnProgressUpdated += OnObjectiveProgressUpdated;
         _objectiveStates.Add(objectiveState);
     }
 }