public override void LoadModel(QuestModel questModel)
 {
     base.LoadModel(questModel);
     Model = (QuestCompleteModel)questModel;
 }
 public override void _Ready()
 {
     base._Ready();
     Model       = new QuestCompleteModel();
     _idLineEdit = GetNode <LineEdit>("VBoxContainer/HBoxContainer3/LineEdit");
 }