/// <summary> /// Sets the query stage. /// </summary> /// <param name="stage">Stage.</param> private void SetQueryStage(QueryStage stage) { Utility.logger.Trace(stage); currentStage = stage; // If query stage is complete, unlock SendMessage if (stage == QueryStage.Complete || stage == QueryStage.Error) { sendMessageAck.Set(); } }
/// <summary> /// Sets the query stage. /// </summary> /// <param name="stage">Stage.</param> private void SetQueryStage(QueryStage stage) { Utility.logger.Trace(stage); currentStage = stage; // If query stage is complete, unlock SendMessage if (stage == QueryStage.Complete || stage == QueryStage.Error) sendMessageAck.Set(); }