public void Handle(GameCompletedEvent e)
        {
            foreach (var p in e.Placings)
            {
                var player = QueryDataStore.GetData <PlayerLookupDto>().Single(x => x.PlayerId == p.Key);
                var dto    = QueryDataStore.GetData <GetGamePlayersDto>().Single(x => x.GameId == e.GameId && x.PlayerId == player.PlayerId);

                dto.Placing = p.Value;

                if (dto.Placing == 1)
                {
                    dto.Winnings = e.First;
                }

                if (dto.Placing == 2)
                {
                    dto.Winnings = e.Second;
                }

                if (dto.Placing == 3)
                {
                    dto.Winnings = e.Third;
                }

                QueryDataStore.Update(dto);
            }
        }
Beispiel #2
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        public void Handle(GameUncompletedEvent e)
        {
            var dto = QueryDataStore.GetData <GameLookupDto>().Single(x => x.GameId == e.GameId);

            dto.Completed = false;
            QueryDataStore.Update(dto);
        }
Beispiel #3
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        public void Handle(GameDateChangedEvent e)
        {
            var dto = QueryDataStore.GetData <GameLookupDto>().Single(x => x.GameId == e.GameId);

            dto.GameDate = e.GameDate;
            QueryDataStore.Update(dto);
        }
        public void Handle(GameUncompletedEvent e)
        {
            var dto = QueryDataStore.GetData <GetGamesListDto>().Single();

            dto.Completed = false;

            QueryDataStore.Update(dto);
        }
        public void Handle(RebuyRemovedEvent e)
        {
            var dto = QueryDataStore.GetData <GetGamePlayersDto>().Single(p => p.GameId == e.GameId && p.PlayerId == e.PlayerId);

            dto.PayIn -= 10;

            QueryDataStore.Update(dto);
        }
 public void Handle(GameCompletedEvent e)
 {
     foreach (var player in e.Placings)
     {
         var dto = QueryDataStore.GetData <GetPlayersDto>().Single(p => p.PlayerId == player.Key);
         dto.GamesPlayed++;
         QueryDataStore.Update(dto);
     }
 }
        public void Handle(RebuyAddedEvent e)
        {
            var dto = QueryDataStore.GetData <GetGamePlayersDto>().Single(p => p.GameId == e.GameId && p.PlayerId == e.PlayerId);

            dto.PayIn += e.RebuyAmount;
            dto.Rebuys++;

            QueryDataStore.Update(dto);
        }
Beispiel #8
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        public void Handle(GameUncompletedEvent e)
        {
            // How does this Single even work, shouldn't we need to filter by GameId
            // should probably write a test for this first
            var dto = QueryDataStore.GetData <GetGamesListDto>().Single();

            dto.Completed = false;

            QueryDataStore.Update(dto);
        }
        public void Handle(GameDateChangedEvent e)
        {
            var dto = QueryDataStore.GetData <GetGameCountByDateDto>().Single(x => x.GameId == e.GameId);

            dto.GameYear  = e.GameDate.Year;
            dto.GameMonth = e.GameDate.Month;
            dto.GameDay   = e.GameDate.Day;

            QueryDataStore.Update <GetGameCountByDateDto>(dto);
        }
        public void Handle(GameUncompletedEvent e)
        {
            var gamePlayersDto = QueryDataStore.GetData <GamePlayersLookupDto>().Where(x => x.GameId == e.GameId).ToList();

            foreach (var player in gamePlayersDto)
            {
                var dto = QueryDataStore.GetData <GetPlayersDto>().Single(x => x.PlayerId == player.PlayerId);
                dto.GamesPlayed--;
                QueryDataStore.Update(dto);
            }
        }
Beispiel #11
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        public void Handle(GameCompletedEvent e)
        {
            var winnerId = e.Placings.Single(p => p.Value == 1).Key;
            var winner   = QueryDataStore.GetData <PlayerLookupDto>().Single(p => p.PlayerId == winnerId);
            var game     = QueryDataStore.GetData <GetGamesListDto>().Single(g => g.GameId == e.GameId);

            var dto = new GetGamesListDto()
            {
                DtoId     = game.DtoId,
                GameId    = e.GameId,
                GameDate  = game.GameDate,
                Winner    = winner.PlayerName,
                Winnings  = e.First,
                Completed = true,
            };

            QueryDataStore.Update(dto);
        }