private void EnableQueen(QueenIndex queenIndex) { Debug.Log("Enabling queen: " + queenIndex); if (queenIndex != QueenIndex.NOT_FOUND) { switch (queenIndex) { case QueenIndex.CLUB: queenClubs.SetActive(true); break; case QueenIndex.SPADES: queenSpades.SetActive(true); break; case QueenIndex.HEARTS: queenHearts.SetActive(true); break; case QueenIndex.DIAMONDS: queenDiamonds.SetActive(true); break; } } if (queenClubs.activeInHierarchy && queenSpades.activeInHierarchy && queenHearts.activeInHierarchy && queenDiamonds.activeInHierarchy) { storyController.TransitionToExamine(); //findCulprit.SetActive (true); } }
public void AddResult(string classType, double score) { QueenIndex index = ConvertClassType(classType); if (index != QueenIndex.NOT_FOUND) { QueenScore [(int)index] = score; } }