Beispiel #1
0
        // Acquire Rotors and Set them up
        public bool Setup(Quadcopter.Main M)
        {
            _Rotors = GameObject.FindObjectsOfType(typeof(Rotor)) as Rotor[];

            if (_Rotors == null)
            {
                Debug.LogError("You need at least one rotor for the quadcopter to setup");
                return(false);
            }

            for (int i = 0; i < _Rotors.Length; i++)
            {
                _Rotors[i].Setup(M);
            }
            return(true);
        }
Beispiel #2
0
 // Setup
 public void Setup(Quadcopter.Main m)
 {
     _Main     = m;
     _Settings = m._Settings;
     _IsInit   = true;
 }