Beispiel #1
0
    private void OnGUI()
    {
        Rect fullscreenRect = DebugGuiSkin.GetFullscreenRect();

        DebugGuiSkin.ApplySkin();
        if (QuadMistDebugGui.isShowPreGameDebugMenu)
        {
            GUILayout.BeginArea(fullscreenRect);
            GUILayout.BeginHorizontal(new GUILayoutOption[0]);
            GUILayout.FlexibleSpace();
            GUILayout.BeginVertical(new GUILayoutOption[0]);
            GUILayout.FlexibleSpace();
            GUILayout.BeginVertical("box", new GUILayoutOption[0]);
            if (GUILayout.Button("Play game with your NOOB cards", new GUILayoutOption[0]))
            {
                QuadMistGame.OnFinishSelectCardUI(null);
                QuadMistDebugGui.isShowPreGameDebugMenu = false;
            }
            GUILayout.EndVertical();
            GUILayout.FlexibleSpace();
            GUILayout.EndVertical();
            GUILayout.FlexibleSpace();
            GUILayout.EndHorizontal();
            GUILayout.EndArea();
        }
    }
Beispiel #2
0
 private void onConfirmDialogHidden(Int32 choice)
 {
     ButtonGroupState.SetPointerOffsetToGroup(Dialog.DefaultOffset, Dialog.DialogGroupButton);
     if (choice == 0)
     {
         this.Hide(delegate
         {
             QuadMistGame.OnFinishSelectCardUI(this.selectedCardList);
             this.isNeedToBuildCard = true;
         });
     }
     else
     {
         this.DeselectCard(4);
         this.currentCardOffset = 0;
         this.cardInfoContentGameObject.SetActive(true);
         this.DisplayCardList();
         this.DisplayCardDetail();
         ButtonGroupState.ActiveGroup = QuadMistUI.CardGroupButton;
     }
 }