public static void Combo() { if (QSS.IsReady() && (Player.HasBuffOfType(BuffType.Charm) || Player.HasBuffOfType(BuffType.Blind) || Player.HasBuffOfType(BuffType.Fear) || Player.HasBuffOfType(BuffType.Polymorph) || Player.HasBuffOfType(BuffType.Silence) || Player.HasBuffOfType(BuffType.Sleep) || Player.HasBuffOfType(BuffType.Snare) || Player.HasBuffOfType(BuffType.Stun) || Player.HasBuffOfType(BuffType.Suppression) || Player.HasBuffOfType(BuffType.Taunt))) { QSS.Cast(); } if (Q.IsReady() && Target.IsValidTarget(Q.Range - 80) && !Player.IsDashing()) { Q.Cast(); } else if (W.IsReady() && Q.IsReady() && Target.IsValidTarget(625) && Player.Mana >= (Player.Spellbook.GetSpell(SpellSlot.W).SData.ManaCostArray[W.Level - 1] + Player.Spellbook.GetSpell(SpellSlot.Q).SData.ManaCostArray[Q.Level - 1])) { WQ(); Combing = true; } if (Exhaust != null && Menu["UseExhaust?"].Cast <CheckBox>().CurrentValue&& TargetSelector.GetPriority(Target) > 3 && Target.IsValidTarget(Exhaust.Range) && Exhaust.IsReady()) { Exhaust.Cast(Target); } if (Target.IsValidTarget(Bilgewater.Range) && Bilgewater.IsReady()) { Bilgewater.Cast(Target); } if (Target.IsValidTarget(Randuin.Range) && Randuin.IsReady()) { Randuin.Cast(); } return; }
private static void Combo() { var target = Variables.TargetSelector.GetTarget(E.Range, DamageType.Physical); if (target.Distance(Player) < MyRange + 100) { if (TotalAxesCount < 2) { Q.Cast(); } if (WCombo && W.IsReady() && !Player.HasBuff("dravenfurybuff")) { W.Cast(); } } if (ECombo && E.IsReady() && target.IsValidTarget(750)) { var pred = E.GetPrediction(target); if (pred.Hitchance >= HitChance.High) { E.Cast(pred.UnitPosition); } } if (UseItems) { if (target.IsValidTarget(MyRange)) { if (Yomamas.IsReady) { Yomamas.Cast(); } if (Bilgewater.IsReady) { Bilgewater.Cast(target); } if (BOTRK.IsReady) { BOTRK.Cast(target); } } //QSS if (Player.HasBuffOfType(BuffType.Stun) || Player.HasBuffOfType(BuffType.Fear) || Player.HasBuffOfType(BuffType.Charm) || Player.HasBuffOfType(BuffType.Taunt) || Player.HasBuffOfType(BuffType.Blind)) { if (Mercurial.IsReady) { DelayAction.Add(100, () => Mercurial.Cast()); } if (QSS.IsReady) { DelayAction.Add(100, () => QSS.Cast()); } } } }
private static void OnUpdate() { if (ObjectManager.GetLocalPlayer().IsDead || ObjectManager.GetLocalPlayer().IsRecalling() || ObjectManager.GetLocalPlayer().IsInFountainRange()) { return; } if (!CleanseMenu["SharpShooter.UtilityMenu.CleanseMenu.Enabled"].Enabled || ObjectManager.GetLocalPlayer().HealthPercent() > CleanseMenu["SharpShooter.UtilityMenu.CleanseMenu.MyHp"].Value) { return; } if (CleanseMenu["SharpShooter.UtilityMenu.CleanseMenu.OnlyCombo"].Enabled && MyLogic.Orbwalker.Mode != OrbwalkingMode.Combo) { return; } if (CanUse) { if (QSS.IsMine && QSS.Ready) { QSS.Cast(); CanUse = false; } else if (Scimitar.IsMine && Scimitar.Ready) { Scimitar.Cast(); CanUse = false; } else { CanUse = false; } } }
static void Game_OnTick(EventArgs args) { var UseFOT = (Auto["AutoFOT"].Cast <CheckBox>().CurrentValue); var UseMikael = (Auto["AutoMikael"].Cast <CheckBox>().CurrentValue); if (Player.IsDead) { return; } if (Player.CountEnemiesInRange(1000) > 0) { foreach (AIHeroClient enemy in EntityManager.Heroes.Enemies) { foreach (AIHeroClient ally in EntityManager.Heroes.Allies) { if (ally.IsFacing(enemy) && ally.HealthPercent <= 30 && Player.Distance(ally) <= 750) { if (UseFOT && FOTMountain.IsReady()) { FOTMountain.Cast(ally); } if (UseMikael && (ally.HasBuffOfType(BuffType.Charm) || ally.HasBuffOfType(BuffType.Fear) || ally.HasBuffOfType(BuffType.Polymorph) || ally.HasBuffOfType(BuffType.Silence) || ally.HasBuffOfType(BuffType.Sleep) || ally.HasBuffOfType(BuffType.Snare) || ally.HasBuffOfType(BuffType.Stun) || ally.HasBuffOfType(BuffType.Taunt) || ally.HasBuffOfType(BuffType.Polymorph)) && Mikael.IsReady()) { Mikael.Cast(ally); } } } } } Target = TargetSelector.GetTarget(700, DamageType.Magical); var useGlory = (Auto["AutoGlory"].Cast <CheckBox>().CurrentValue); var useRanduin = (Auto["AutoRanduin"].Cast <CheckBox>().CurrentValue); var rCount = Combo["rCount"].Cast <Slider>().CurrentValue; if (Target != null) { if (Target.IsValidTarget()) { if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { var useQ = Combo["ComboUseQ"].Cast <CheckBox>().CurrentValue; var useW = Combo["ComboUseW"].Cast <CheckBox>().CurrentValue; var useE = Combo["ComboUseE"].Cast <CheckBox>().CurrentValue; var useR = Combo["ComboUseR"].Cast <CheckBox>().CurrentValue; var level = 15 * Player.Level; if (QSS.IsReady() && (Player.HasBuffOfType(BuffType.Charm) || Player.HasBuffOfType(BuffType.Blind) || Player.HasBuffOfType(BuffType.Fear) || Player.HasBuffOfType(BuffType.Polymorph) || Player.HasBuffOfType(BuffType.Silence) || Player.HasBuffOfType(BuffType.Sleep) || Player.HasBuffOfType(BuffType.Snare) || Player.HasBuffOfType(BuffType.Stun) || Player.HasBuffOfType(BuffType.Suppression) || Player.HasBuffOfType(BuffType.Taunt))) { QSS.Cast(); } foreach (AIHeroClient ally in EntityManager.Heroes.Allies) { if (EntityManager.Heroes.Enemies.Where(enemy => enemy != Player && enemy.Distance(Player) <= 1000).Count() > 0 && ally.Distance(Player) <= 600 && Solari.IsReady()) { if (ally.HealthPercent < 50) { Solari.Cast(); } } } if (Q.IsReady() && Target.IsValidTarget(Q.Range) && !Player.IsDashing() && useQ) { Q.Cast(Target); } foreach (AIHeroClient enemy in EntityManager.Heroes.Enemies) { foreach (AIHeroClient ally in EntityManager.Heroes.Allies) { if (W.IsReady() && Target.CanCast && useW) { W.Cast(ally); if (E.IsReady() && useE) { E.Cast(Target); } } } } if (EntityManager.Heroes.Allies.Where(ally => ally != Player && ally.Distance(Player) <= 700).Count() > 0 && Glory.IsReady() && useGlory) { Glory.Cast(); if (Q.IsReady() && useQ) { Q.Cast(Target); } } foreach (AIHeroClient enemie in EntityManager.Heroes.Enemies) { if (Combo["rCount"].Cast <Slider>().CurrentValue > 0 && R.IsReady() && EntityManager.Heroes.Enemies.Where(enemy => enemy != Player && enemy.Distance(Player) <= 1200).Count() >= rCount && R.IsReady() && !enemie.IsDead && !enemie.IsZombie && useR) { R.Cast(enemie); } } if (Target.IsValidTarget(Bilgewater.Range) && Bilgewater.IsReady()) { Bilgewater.Cast(Target); } if (useRanduin && Target.IsValidTarget(Randuin.Range) && Randuin.IsReady()) { Randuin.Cast(); } } if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { if (Q.IsReady() && Target.IsValidTarget(Q.Range)) { Q.Cast(Target); } } foreach (AIHeroClient allie in EntityManager.Heroes.Allies) { if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Flee)) { if (EntityManager.Heroes.Allies.Where(ally => ally != Player && ally.Distance(Player) <= 700).Count() > 0) { W.Cast(allie); } } } } } return; }
//----------------------------------------------Combo()------------------------------------------------ public static void Combo() { if ((Scimitar.IsReady() || QSS.IsReady()) && Player.HasBuffOfType(BuffType.Charm) || Player.HasBuffOfType(BuffType.Blind) || Player.HasBuffOfType(BuffType.Fear) || Player.HasBuffOfType(BuffType.Polymorph) || Player.HasBuffOfType(BuffType.Silence) || Player.HasBuffOfType(BuffType.Sleep) || Player.HasBuffOfType(BuffType.Snare) || Player.HasBuffOfType(BuffType.Stun) || Player.HasBuffOfType(BuffType.Suppression) || Player.HasBuffOfType(BuffType.Taunt)) { Scimitar.Cast(); QSS.Cast(); } if (Menu["UseQCombo"].Cast <CheckBox>().CurrentValue&& QIsReady && QRange) { if (Menu["SmartQ"].Cast <CheckBox>().CurrentValue) { QLogic(); } else if (Menu["SaveQDodge"].Cast <CheckBox>().CurrentValue) { } else { Q.Cast(Target); } } if (Smite != null) { if (Target.IsValidTarget(Smite.Range) && Smite.IsReady()) { if (Smite.Name.Contains("gank")) { Smite.Cast(Target); } else if (Smite.Name.Contains("duel") && AARange) { Smite.Cast(Target); } } } if (Menu["UseRCombo"].Cast <CheckBox>().CurrentValue&& R.IsReady() && Player.Distance(Target) <= Player.GetAutoAttackRange(Target) + 300) { R.Cast(); } if (Menu["UseECombo"].Cast <CheckBox>().CurrentValue&& EIsReady && AARange) { E.Cast(); } if (QRange && GhostBlade.IsReady()) { GhostBlade.Cast(); } if (Target.IsValidTarget(550) && BOTRK.IsReady()) { BOTRK.Cast(Target); } if (Target.IsValidTarget(550) && Bilgewater.IsReady()) { Bilgewater.Cast(Target); } if (Target.IsValidTarget(350) && Tiamat.IsReady()) { Tiamat.Cast(); } if (Target.IsValidTarget(100) && Titanic.IsReady() && Titanic.Cast()) { Orbwalker.ResetAutoAttack(); } if (Target.IsValidTarget(350) && Hydra.IsReady()) { Hydra.Cast(); } if (Target.IsValidTarget(450) && Randuin.IsReady()) { Randuin.Cast(); } if (Target.IsValidTarget(700) && Hextech.IsReady()) { Hextech.Cast(Target); } return; }
//-------------------------------------------Game_OnTick---------------------------------------------- static void Game_OnTick(EventArgs args) { if (_Player.IsDead) { return; } var useItems = AutoMenu["useItems"].Cast <CheckBox>().CurrentValue; if (_Player.CountEnemiesInRange(1000) > 0) { foreach (AIHeroClient enemy in EntityManager.Heroes.Enemies) { foreach (AIHeroClient ally in EntityManager.Heroes.Allies) { if (ally.IsFacing(enemy) && ally.HealthPercent <= 30 && _Player.Distance(ally) <= 750) { if (useItems && FOTMountain.IsReady()) { FOTMountain.Cast(ally); } if ((useItems && ally.HasBuffOfType(BuffType.Charm) || ally.HasBuffOfType(BuffType.Fear) || ally.HasBuffOfType(BuffType.Poison) || ally.HasBuffOfType(BuffType.Polymorph) || ally.HasBuffOfType(BuffType.Silence) || ally.HasBuffOfType(BuffType.Sleep) || ally.HasBuffOfType(BuffType.Slow) || ally.HasBuffOfType(BuffType.Snare) || ally.HasBuffOfType(BuffType.Stun) || ally.HasBuffOfType(BuffType.Taunt)) && Mikael.IsReady()) { Mikael.Cast(ally); } } if (ally.HasBuffOfType(BuffType.Slow)) { E.Cast(ally); } if (ally.IsFacing(enemy) && ally.HealthPercent <= 30 && _Player.Distance(ally) <= 600) { if (useItems && IronSolari.IsReady()) { IronSolari.Cast(); } } } } } if (!_Player.HasBuff("recall")) { foreach (AIHeroClient allys in EntityManager.Heroes.Allies) { if (W.IsReady() && allys != _Player && EntityManager.Heroes.Allies.Where(ally => ally.HealthPercent <= AutoMenu["AutoWV"].Cast <Slider>().CurrentValue&& W.IsInRange(ally)).Any() && _Player.ManaPercent >= AutoMenu["ManaToW"].Cast <Slider>().CurrentValue) { W.Cast(allys); } } } //-------------------------------------------------Harass------------------------------------------- if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Harass)) { Target = TargetSelector.GetTarget(875, DamageType.Magical); var HarassUseQ = HarassMenu["HarassUseQ"].Cast <CheckBox>().CurrentValue; var HarassUseW = HarassMenu["HarassUseW"].Cast <CheckBox>().CurrentValue; var HarassUseE = HarassMenu["HarassUseE"].Cast <CheckBox>().CurrentValue; if (HarassUseQ && Q.IsReady() && Target.IsValidTarget(Q.Range - 35)) { Q.Cast(Target); } if (HarassUseW && W.IsReady() && Target.IsValidTarget(W.Range)) { W.Cast(Target); } foreach (AIHeroClient enemy in EntityManager.Heroes.Enemies) { foreach (AIHeroClient ally in EntityManager.Heroes.Allies) { if (HarassUseE && E.IsReady() && _Player.Distance(enemy) <= 1000 && _Player.Distance(ally) <= 725) { E.Cast(ally); } } } } //---------------------------------------------------Combo-------------------------------------------- if (Orbwalker.ActiveModesFlags.HasFlag(Orbwalker.ActiveModes.Combo)) { var ComboUseQ = ComboMenu["ComboUseQ"].Cast <CheckBox>().CurrentValue; var ComboUseW = ComboMenu["ComboUseW"].Cast <CheckBox>().CurrentValue; var ComboUseE = ComboMenu["ComboUseE"].Cast <CheckBox>().CurrentValue; var ComboUseR = ComboMenu["ComboUseR"].Cast <CheckBox>().CurrentValue; Target = TargetSelector.GetTarget(875, DamageType.Magical); foreach (AIHeroClient enemy in EntityManager.Heroes.Enemies) { foreach (AIHeroClient ally in EntityManager.Heroes.Allies) { if (ComboUseE && E.IsReady() && ally != _Player && _Player.Distance(enemy) <= 1000 && _Player.Distance(ally) <= 725) { E.Cast(ally); } var AutoRCount = AutoMenu["AutoRCount"].Cast <Slider>().CurrentValue; if (ComboUseR && enemy.IsFacing(ally) && _Player.CountEnemiesInRange(2000) > AutoRCount) { R.Cast(enemy); } } } if (useItems && QSS.IsReady() && (_Player.HasBuffOfType(BuffType.Charm) || _Player.HasBuffOfType(BuffType.Blind) || _Player.HasBuffOfType(BuffType.Fear) || _Player.HasBuffOfType(BuffType.Polymorph) || _Player.HasBuffOfType(BuffType.Silence) || _Player.HasBuffOfType(BuffType.Sleep) || _Player.HasBuffOfType(BuffType.Snare) || _Player.HasBuffOfType(BuffType.Stun) || _Player.HasBuffOfType(BuffType.Suppression) || _Player.HasBuffOfType(BuffType.Taunt))) { QSS.Cast(); } if (ComboUseQ && Q.IsReady() && Target.IsValidTarget(Q.Range)) { Q.Cast(Target); } if (ComboUseW && W.IsReady() && Target.IsValidTarget(W.Range)) { W.Cast(Target); } if (useItems && Target.IsValidTarget(Bilgewater.Range) && Bilgewater.IsReady()) { Bilgewater.Cast(Target); } if (useItems && Target.IsValidTarget(Randuin.Range) && Randuin.IsReady()) { Randuin.Cast(); } } }
//---------------------------------------------Combo()------------------------------------------------ public static void Combo() { bool AARange = Player.IsInAutoAttackRange(Target); if ((Scimitar.IsReady() || QSS.IsReady()) && Player.HasBuffOfType(BuffType.Charm) || Player.HasBuffOfType(BuffType.Blind) || Player.HasBuffOfType(BuffType.Fear) || Player.HasBuffOfType(BuffType.Polymorph) || Player.HasBuffOfType(BuffType.Silence) || Player.HasBuffOfType(BuffType.Sleep) || Player.HasBuffOfType(BuffType.Snare) || Player.HasBuffOfType(BuffType.Stun) || Player.HasBuffOfType(BuffType.Suppression) || Player.HasBuffOfType(BuffType.Taunt)) { Scimitar.Cast(); QSS.Cast(); } if (E.IsReady() && !Player.HasBuff("JaxCounterStrike") && Menu["UseECombo"].Cast <CheckBox>().CurrentValue) { if (Target.IsValidTarget(Q.Range)) { E.Cast(); ETick = Environment.TickCount; } } if (R.IsReady() && Menu["UseRCombo"].Cast <CheckBox>().CurrentValue) { if (Player.CountEnemiesInRange(650) >= Menu["Min Enemies R"].Cast <Slider>().CurrentValue) { R.Cast(); } else if (Menu["Use1v1RLogic"].Cast <CheckBox>().CurrentValue&& Target.IsValidTarget(600) && (Player.HealthPercent <= 42 || Target.HealthPercent > 30)) { R.Cast(); } } if (Menu["UseQCombo"].Cast <CheckBox>().CurrentValue&& Q.IsReady() && Target.IsValidTarget(Q.Range)) { if (Menu["QOnDash"].Cast <CheckBox>().CurrentValue&& Player.Distance(Target) <= Player.GetAutoAttackRange() + 100) { if (Target.IsDashing()) { Q.Cast(Target); } } else if (Environment.TickCount - ETick >= Menu["QDelayCombo"].Cast <Slider>().CurrentValue) { Q.Cast(Target); } } if (Smite != null) { if (Target.IsValidTarget(Smite.Range) && Smite.IsReady()) { if (Smite.Name.Contains("gank")) { Smite.Cast(Target); } else if (Smite.Name.Contains("duel") && AARange) { Smite.Cast(Target); } } } if (Target.IsValidTarget(Q.Range) && GhostBlade.IsReady()) { GhostBlade.Cast(); } if (Target.IsValidTarget(550) && BOTRK.IsReady()) { BOTRK.Cast(Target); } if (Target.IsValidTarget(550) && Bilgewater.IsReady()) { Bilgewater.Cast(Target); } if (Target.IsValidTarget(400) && Tiamat.IsReady()) { Tiamat.Cast(); } if (Target.IsValidTarget(400) && Hydra.IsReady()) { Hydra.Cast(); } if (Target.IsValidTarget(500) && Randuin.IsReady()) { Randuin.Cast(); } if (Target.IsValidTarget(700) && Hextech.IsReady()) { Hextech.Cast(Target); } return; }
//---------------------------------------------Combo()------------------------------------------------ public static void Combo() { if ((Scimitar.IsReady() || QSS.IsReady()) && Player.HasBuffOfType(BuffType.Charm) || Player.HasBuffOfType(BuffType.Blind) || Player.HasBuffOfType(BuffType.Fear) || Player.HasBuffOfType(BuffType.Polymorph) || Player.HasBuffOfType(BuffType.Silence) || Player.HasBuffOfType(BuffType.Sleep) || Player.HasBuffOfType(BuffType.Snare) || Player.HasBuffOfType(BuffType.Stun) || Player.HasBuffOfType(BuffType.Suppression) || Player.HasBuffOfType(BuffType.Taunt)) { Scimitar.Cast(); QSS.Cast(); } if (Smite != null) { if (Target.IsValidTarget(Smite.Range) && Smite.IsReady()) { if (Smite.Name.Contains("gank")) { Smite.Cast(Target); } else if (Smite.Name.Contains("duel") && Player.IsInAutoAttackRange(Target)) { Smite.Cast(Target); } } } if (Menu["UseQCombo"].Cast <CheckBox>().CurrentValue&& Q.IsReady() && Target.IsValidTarget(Player.GetAutoAttackRange() + 300) && !Menu["QAfterAA"].Cast <CheckBox>().CurrentValue) { Q.Cast(); } if (Menu["UseWCombo"].Cast <CheckBox>().CurrentValue&& W.IsReady() && Player.IsFacing(Target) && Target.IsValidTarget(Player.GetAutoAttackRange() + 300)) { W.Cast(); } if (Menu["UseECombo"].Cast <CheckBox>().CurrentValue&& E.IsReady() && Target.IsValidTarget(E.Range) && !Player.HasBuff("GarenE")) { if (Menu["JEBQ"].Cast <CheckBox>().CurrentValue&& Q.IsReady()) { if (Target.HasBuffOfType(BuffType.Silence)) { E.Cast(); } } else { E.Cast(); } } if (R.IsReady()) { if (Menu["UseRCombo"].Cast <CheckBox>().CurrentValue&& Target.IsValidTarget(R.Range) && SpellDamage(Target, SpellSlot.R) > (Target.Health + (Target.HasBuff("garenpassiveenemytarget") ? 0 : Target.MagicShield)) + 20) { if (Player.HasBuff("GarenE")) { E.Cast(); } R.Cast(Target); } } if (Target.IsValidTarget(Player.GetAutoAttackRange() + 300) && GhostBlade.IsReady()) { GhostBlade.Cast(); } if (Target.IsValidTarget(550) && BOTRK.IsReady()) { BOTRK.Cast(Target); } if (Target.IsValidTarget(550) && Bilgewater.IsReady()) { Bilgewater.Cast(Target); } if (Target.IsValidTarget(400) && Tiamat.IsReady()) { Tiamat.Cast(); } if (Target.IsValidTarget(400) && Hydra.IsReady()) { Hydra.Cast(); } if (Target.IsValidTarget(500) && Randuin.IsReady()) { Randuin.Cast(); } return; }
//----------------------------------------------Combo()------------------------------------------------ public static void Combo() { if ((Scimitar.IsReady() || QSS.IsReady()) && Player.HasBuffOfType(BuffType.Charm) || Player.HasBuffOfType(BuffType.Blind) || Player.HasBuffOfType(BuffType.Fear) || Player.HasBuffOfType(BuffType.Polymorph) || Player.HasBuffOfType(BuffType.Silence) || Player.HasBuffOfType(BuffType.Sleep) || Player.HasBuffOfType(BuffType.Snare) || Player.HasBuffOfType(BuffType.Stun) || Player.HasBuffOfType(BuffType.Suppression) || Player.HasBuffOfType(BuffType.Taunt)) { Scimitar.Cast(); QSS.Cast(); } if (Menu["UseQCombo"].Cast <CheckBox>().CurrentValue&& QIsReady) { if (QRange) { if (Menu["SmartQ"].Cast <CheckBox>().CurrentValue) { QLogic(); } else if (Menu["UseWBeforeQCombo"].Cast <CheckBox>().CurrentValue&& WIsReady) { W.Cast(); Core.DelayAction(() => Q.Cast(Target), Game.Ping + W.CastDelay); } else { Q.Cast(Target); } } else if (GapCloseTarget != null && Menu["QGapCloserCombo"].Cast <CheckBox>().CurrentValue) { if (Item.HasItem(ItemId.Trinity_Force)) { var Minions = EntityManager.MinionsAndMonsters.CombinedAttackable.Where(it => it.IsValidTarget(Q.Range) && it.Distance(Game.CursorPos) <= 500 && SpellDamage(it, SpellSlot.Q) >= it.Health); if (Minions.Any()) { var Minion = Minions.OrderBy(it => it.Distance(GapCloseTarget)).First(); Q.Cast(Minion); } else if (R.IsReady() && Menu["UseRGapCloser"].Cast <CheckBox>().CurrentValue) { Minions = EntityManager.MinionsAndMonsters.CombinedAttackable.Where(it => it.IsValidTarget(Q.Range) && it.Distance(Game.CursorPos) <= 500 && SpellDamage(it, SpellSlot.Q) + SpellDamage(it, SpellSlot.R) >= it.Health); if (Minions.Any()) { var Minion = Minions.OrderBy(it => it.Distance(GapCloseTarget)).First(); if (R.Cast(Minion)) { Core.DelayAction(() => Q.Cast(Minion), Game.Ping + R.CastDelay + 400); } } } } else if (Item.HasItem(ItemId.Sheen)) { var Minions = EntityManager.MinionsAndMonsters.CombinedAttackable.Where(it => it.IsValidTarget(Q.Range) && it.Distance(Game.CursorPos) <= 500 && SpellDamage(it, SpellSlot.Q) >= it.Health); if (Minions.Any()) { var Minion = Minions.OrderBy(it => it.Distance(GapCloseTarget)).First(); Q.Cast(Minion); } else if (R.IsReady() && Menu["UseRGapCloser"].Cast <CheckBox>().CurrentValue) { Minions = EntityManager.MinionsAndMonsters.CombinedAttackable.Where(it => it.IsValidTarget(Q.Range) && it.Distance(Game.CursorPos) <= 500 && SpellDamage(it, SpellSlot.Q) + SpellDamage(it, SpellSlot.R) >= it.Health); if (Minions.Any()) { var Minion = Minions.OrderBy(it => it.Distance(GapCloseTarget)).First(); if (R.Cast(Minion)) { Core.DelayAction(() => Q.Cast(Minion), Game.Ping + R.CastDelay + 400); } } } } else { var Minions = EntityManager.MinionsAndMonsters.CombinedAttackable.Where(it => it.IsValidTarget(Q.Range) && it.Distance(Game.CursorPos) <= 500 && SpellDamage(it, SpellSlot.Q) >= it.Health); if (Minions.Any()) { var Minion = Minions.OrderBy(it => it.Distance(GapCloseTarget)).First(); Q.Cast(Minion); } } } } if (Smite != null) { if (Target.IsValidTarget(Smite.Range) && Smite.IsReady()) { if (Smite.Name.Contains("gank")) { Smite.Cast(Target); } else if (Smite.Name.Contains("duel") && AARange) { Smite.Cast(Target); } } } if (Menu["UseWCombo"].Cast <CheckBox>().CurrentValue&& WIsReady && (!QIsReady || !Menu["UseWBeforeQCombo"].Cast <CheckBox>().CurrentValue) && AARange) { W.Cast(); } if (Menu["UseRCombo"].Cast <CheckBox>().CurrentValue&& R.IsReady() && Player.Distance(Target) <= 900) { var RPred = R.GetPrediction(Target); if (RPred.HitChancePercent >= 75) { if (Menu["UseRSelfActived"].Cast <CheckBox>().CurrentValue) { if (Player.HasBuff("ireliatranscendentbladesspell")) { R.Cast(RPred.CastPosition); } } else { R.Cast(RPred.CastPosition); } } } if (Menu["UseECombo"].Cast <CheckBox>().CurrentValue&& EIsReady && E.IsInRange(Target)) { if (Menu["OnlyEStunCombo"].Cast <CheckBox>().CurrentValue) { if (Player.HealthPercent <= Target.HealthPercent) { E.Cast(Target); } } else { E.Cast(Target); } } if (QRange && GhostBlade.IsReady()) { GhostBlade.Cast(); } if (Target.IsValidTarget(550) && BOTRK.IsReady()) { BOTRK.Cast(Target); } if (Target.IsValidTarget(550) && Bilgewater.IsReady()) { Bilgewater.Cast(Target); } if (Target.IsValidTarget(400) && Tiamat.IsReady()) { Tiamat.Cast(); } if (Target.IsValidTarget(400) && Hydra.IsReady()) { Hydra.Cast(); } if (Target.IsValidTarget(500) && Randuin.IsReady()) { Randuin.Cast(); } if (Target.IsValidTarget(700) && Hextech.IsReady()) { Hextech.Cast(Target); } return; }