Beispiel #1
0
        public static void UnRegisterMsg(this IMsgReceiver self, string msgName, QVoidDelegate.WithParams callback, QMsgChannel channel = QMsgChannel.Global)
        {
            if (CheckStrNullOrEmpty(msgName) || CheckDelegateNull(callback))
            {
                return;
            }

            // 添加通道
            if (!mMsgHandlerDict.ContainsKey(channel))
            {
                Debug.LogError("Channel:" + channel.ToString() + " doesn't exist");
                return;
            }

            var handlers = mMsgHandlerDict [channel] [msgName];

            int handlerCount = handlers.Count;

            // 删除List需要从后向前遍历
            for (int index = handlerCount - 1; index >= 0; index--)
            {
                var handler = handlers [index];
                if (handler.receiver == self && handler.callback == callback)
                {
                    handlers.Remove(handler);
                    break;
                }
            }
        }
Beispiel #2
0
        /// <summary>
        /// 其实注销消息只需要Object和Go就足够了 不需要callback
        /// </summary>
        public static void UnRegisterMsgByChannel(this IMsgReceiver self, QMsgChannel channel, string msgName)
        {
            if (CheckStrNullOrEmpty(msgName))
            {
                return;
            }

            if (!mMsgHandlerDict.ContainsKey(channel))
            {
                Debug.LogError("Channel:" + channel.ToString() + " doesn't exist");
                return;
            }

            var handlers = mMsgHandlerDict[channel] [msgName];

            int handlerCount = handlers.Count;

            // 删除List需要从后向前遍历
            for (int index = handlerCount - 1; index >= 0; index--)
            {
                var handler = handlers [index];
                if (handler.receiver == self)
                {
                    handlers.Remove(handler);
                    break;
                }
            }
        }
Beispiel #3
0
        public static void SendMsgByChannel(this IMsgSender sender, QMsgChannel channel, string msgName, params object[] paramList)
        {
            if (CheckStrNullOrEmpty(msgName))
            {
                return;
            }

            if (!mMsgHandlerDict.ContainsKey(channel))
            {
                Debug.LogError("Channel:" + channel.ToString() + " doesn't exist");
                return;
            }

            // 略过,不用看
            if (!mMsgHandlerDict[channel].ContainsKey(msgName))
            {
                Debug.LogWarning("SendMsg is UnRegister");
                return;
            }

            // 开始看!!!!
            var handlers = mMsgHandlerDict[channel][msgName];

            var handlerCount = handlers.Count;

            // 之所以是从后向前遍历,是因为  从前向后遍历删除后索引值会不断变化
            // 参考文章,http://www.2cto.com/kf/201312/266723.html
            for (int index = handlerCount - 1; index >= 0; index--)
            {
                var handler = handlers[index];

                if (handler.receiver != null)
                {
                    Debug.Log("SendLogicMsg:" + msgName + " Succeed");
                    handler.callback(paramList);
                }
                else
                {
                    handlers.Remove(handler);
                }
            }
        }
		public static void UnRegisterMsg(this IMsgReceiver self,string msgName,QVoidDelegate.WithParams callback,QMsgChannel channel = QMsgChannel.Global)
		{
			if (CheckStrNullOrEmpty (msgName) || CheckDelegateNull(callback)) {
				return;
			}
				
			// 添加通道
			if (!mMsgHandlerDict.ContainsKey (channel)) {
				Debug.LogError ("Channel:" + channel.ToString () + " doesn't exist");
				return;
			}

			var handlers = mMsgHandlerDict [channel] [msgName];

			int handlerCount = handlers.Count;

			// 删除List需要从后向前遍历
			for (int index = handlerCount - 1; index >= 0; index--) {
				var handler = handlers [index];
				if (handler.receiver == self && handler.callback == callback) {
					handlers.Remove (handler);
					break;
				}
			}
		}
		public static void SendMsgByChannel(this IMsgSender sender,QMsgChannel channel,string msgName,params object[] paramList)
		{
			if (CheckStrNullOrEmpty (msgName)) {
				return;
			}

			if (!mMsgHandlerDict.ContainsKey (channel)) {
				Debug.LogError ("Channel:" +channel.ToString() + " doesn't exist");
				return;
			}
				
			// 略过,不用看
			if (!mMsgHandlerDict[channel].ContainsKey(msgName)){
				Debug.LogWarning("SendMsg is UnRegister");
				return;
			}

			// 开始看!!!!
			var handlers = mMsgHandlerDict[channel][msgName];

			var handlerCount = handlers.Count;

			// 之所以是从后向前遍历,是因为  从前向后遍历删除后索引值会不断变化
			// 参考文章,http://www.2cto.com/kf/201312/266723.html
			for (int index = handlerCount - 1;index >= 0;index--)
			{
				var handler = handlers[index];

				if (handler.receiver != null) {
					Debug.Log ("SendLogicMsg:" + msgName + " Succeed");
					handler.callback (paramList);
				} else {
					handlers.Remove (handler);
				}
			}
		}
		/// <summary>
		/// 其实注销消息只需要Object和Go就足够了 不需要callback
		/// </summary>
		public static void UnRegisterMsgByChannel(this IMsgReceiver self,QMsgChannel channel,string msgName)
		{
			if (CheckStrNullOrEmpty (msgName)) {
				return;
			}

			if (!mMsgHandlerDict.ContainsKey (channel)) {
				Debug.LogError ("Channel:" + channel.ToString () + " doesn't exist");
				return;			
			}

			var handlers = mMsgHandlerDict[channel] [msgName];

			int handlerCount = handlers.Count;

			// 删除List需要从后向前遍历
			for (int index = handlerCount - 1; index >= 0; index--) {
				var handler = handlers [index];
				if (handler.receiver == self) {
					handlers.Remove (handler);
					break;
				}
			}
		}